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Fix parsing of precision qualifiers
This causes the following tests to pass:
glslparsertest/glsl2/precision-02.vert
glslparsertest/glsl2/precision-04.vert
glslparsertest/glsl2/precision-06.vert
This causes the following test to fail. This shader was previously
failing to compile, but it was failing for the wrong reasons.
glslparsertest/glsl2/precision-03.vert
This commit is contained in:
parent
15d162d7b1
commit
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1 changed files with 45 additions and 7 deletions
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@ -94,7 +94,7 @@
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%token MOD_ASSIGN LEFT_ASSIGN RIGHT_ASSIGN AND_ASSIGN XOR_ASSIGN OR_ASSIGN
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%token SUB_ASSIGN
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%token INVARIANT
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%token HIGH_PRECISION MEDIUM_PRECISION LOW_PRECISION PRECISION
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%token LOWP MEDIUMP HIGHP PRECISION
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%token VERSION EXTENSION LINE PRAGMA COLON EOL INTERFACE OUTPUT
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@ -105,7 +105,7 @@
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%token LONG SHORT DOUBLE HALF FIXED UNSIGNED INPUT OUPTUT
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%token HVEC2 HVEC3 HVEC4 DVEC2 DVEC3 DVEC4 FVEC2 FVEC3 FVEC4
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%token SAMPLER2DRECT SAMPLER3DRECT SAMPLER2DRECTSHADOW
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%token SIZEOF CAST NAMESPACE USING LOWP MEDIUMP HIGHP
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%token SIZEOF CAST NAMESPACE USING
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%type <identifier> variable_identifier
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%type <node> statement
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@ -234,11 +234,19 @@ extension_statement:
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external_declaration_list:
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external_declaration
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{
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state->translation_unit.push_tail(& $1->link);
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/* FINISHME: The NULL test is only required because 'precision'
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* FINISHME: statements are not yet supported.
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*/
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if ($1 != NULL)
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state->translation_unit.push_tail(& $1->link);
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}
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| external_declaration_list external_declaration
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{
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state->translation_unit.push_tail(& $2->link);
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/* FINISHME: The NULL test is only required because 'precision'
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* FINISHME: statements are not yet supported.
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*/
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if ($2 != NULL)
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state->translation_unit.push_tail(& $2->link);
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}
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;
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@ -999,9 +1007,39 @@ basic_type_specifier_nonarray:
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;
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precision_qualifier:
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HIGH_PRECISION { $$ = ast_precision_high; }
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| MEDIUM_PRECISION { $$ = ast_precision_medium; }
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| LOW_PRECISION { $$ = ast_precision_low; }
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HIGHP {
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if (state->language_version < 130)
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_mesa_glsl_error(& @1, state,
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"precission qualifier forbidden "
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"in GLSL %d.%d (1.30 or later "
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"required)\n",
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state->language_version / 100,
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state->language_version % 100);
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$$ = ast_precision_high;
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}
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| MEDIUMP {
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if (state->language_version < 130)
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_mesa_glsl_error(& @1, state,
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"precission qualifier forbidden "
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"in GLSL %d.%d (1.30 or later "
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"required)\n",
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state->language_version / 100,
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state->language_version % 100);
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$$ = ast_precision_medium;
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}
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| LOWP {
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if (state->language_version < 130)
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_mesa_glsl_error(& @1, state,
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"precission qualifier forbidden "
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"in GLSL %d.%d (1.30 or later "
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"required)\n",
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state->language_version / 100,
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state->language_version % 100);
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$$ = ast_precision_low;
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}
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;
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struct_specifier:
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