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glsl: Ensure snprintf is defined on MSVC builds.
Should fix: src\glsl\opt_dead_builtin_varyings.cpp(244) : error C3861: 'snprintf': identifier not found ...
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@ -44,6 +44,7 @@
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* VARYING_SLOT_TEX0 + i.
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*/
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#include "main/imports.h" /* for snprintf */
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#include "ir.h"
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#include "ir_rvalue_visitor.h"
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#include "ir_optimization.h"
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