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i965/blorp: Store input read mask
Signed-off-by: Topi Pohjolainen <topi.pohjolainen@intel.com> Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
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2 changed files with 2 additions and 0 deletions
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@ -233,6 +233,7 @@ brw_blorp_compile_nir_shader(struct brw_context *brw, struct nir_shader *nir,
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prog_data->persample_msaa_dispatch = wm_prog_data.persample_dispatch;
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prog_data->flat_inputs = wm_prog_data.flat_inputs;
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prog_data->num_varying_inputs = wm_prog_data.num_varying_inputs;
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prog_data->inputs_read = nir->info.inputs_read;
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prog_data->nr_params = wm_prog_data.base.nr_params;
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for (unsigned i = 0; i < ARRAY_SIZE(param); i++)
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@ -229,6 +229,7 @@ struct brw_blorp_prog_data
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*/
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uint32_t flat_inputs;
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unsigned num_varying_inputs;
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GLbitfield64 inputs_read;
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/* The compiler will re-arrange push constants and store the upload order
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* here. Given an index 'i' in the final upload buffer, param[i] gives the
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