nir: rename nir_var_function to nir_var_function_temp

Signed-off-by: Karol Herbst <kherbst@redhat.com>
Acked-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
This commit is contained in:
Karol Herbst 2019-01-16 00:05:04 +01:00
parent e5daef9587
commit 9b24028426
28 changed files with 81 additions and 81 deletions

View file

@ -1946,7 +1946,7 @@ static LLVMValueRef visit_load_var(struct ac_nir_context *ctx,
values[chan] = ctx->abi->inputs[idx + chan + const_index * stride];
}
break;
case nir_var_function:
case nir_var_function_temp:
for (unsigned chan = 0; chan < ve; chan++) {
if (indir_index) {
unsigned count = glsl_count_attribute_slots(
@ -2078,7 +2078,7 @@ visit_store_var(struct ac_nir_context *ctx,
}
}
break;
case nir_var_function:
case nir_var_function_temp:
for (unsigned chan = 0; chan < 8; chan++) {
if (!(writemask & (1 << chan)))
continue;
@ -4146,7 +4146,7 @@ ac_lower_indirect_derefs(struct nir_shader *nir, enum chip_class chip_class)
* See the following thread for more details of the problem:
* https://lists.freedesktop.org/archives/mesa-dev/2017-July/162106.html
*/
indirect_mask |= nir_var_function;
indirect_mask |= nir_var_function_temp;
nir_lower_indirect_derefs(nir, indirect_mask);
}

View file

@ -126,8 +126,8 @@ radv_optimize_nir(struct nir_shader *shader, bool optimize_conservatively,
do {
progress = false;
NIR_PASS(progress, shader, nir_split_array_vars, nir_var_function);
NIR_PASS(progress, shader, nir_shrink_vec_array_vars, nir_var_function);
NIR_PASS(progress, shader, nir_split_array_vars, nir_var_function_temp);
NIR_PASS(progress, shader, nir_shrink_vec_array_vars, nir_var_function_temp);
NIR_PASS_V(shader, nir_lower_vars_to_ssa);
NIR_PASS_V(shader, nir_lower_pack);
@ -267,7 +267,7 @@ radv_shader_compile_to_nir(struct radv_device *device,
* inline functions. That way they get properly initialized at the top
* of the function and not at the top of its caller.
*/
NIR_PASS_V(nir, nir_lower_constant_initializers, nir_var_function);
NIR_PASS_V(nir, nir_lower_constant_initializers, nir_var_function_temp);
NIR_PASS_V(nir, nir_lower_returns);
NIR_PASS_V(nir, nir_inline_functions);
NIR_PASS_V(nir, nir_opt_deref);
@ -329,7 +329,7 @@ radv_shader_compile_to_nir(struct radv_device *device,
nir_split_var_copies(nir);
nir_lower_global_vars_to_local(nir);
nir_remove_dead_variables(nir, nir_var_function);
nir_remove_dead_variables(nir, nir_var_function_temp);
nir_lower_subgroups(nir, &(struct nir_lower_subgroups_options) {
.subgroup_size = 64,
.ballot_bit_size = 64,

View file

@ -326,12 +326,12 @@ nir_visitor::visit(ir_variable *ir)
if (is_global)
var->data.mode = nir_var_shader_temp;
else
var->data.mode = nir_var_function;
var->data.mode = nir_var_function_temp;
break;
case ir_var_function_in:
case ir_var_const_in:
var->data.mode = nir_var_function;
var->data.mode = nir_var_function_temp;
break;
case ir_var_shader_in:
@ -460,7 +460,7 @@ nir_visitor::visit(ir_variable *ir)
var->interface_type = ir->get_interface_type();
if (var->data.mode == nir_var_function)
if (var->data.mode == nir_var_function_temp)
nir_function_impl_add_variable(impl, var);
else
nir_shader_add_variable(shader, var);
@ -654,7 +654,7 @@ nir_visitor::visit(ir_return *ir)
if (ir->value != NULL) {
nir_deref_instr *ret_deref =
nir_build_deref_cast(&b, nir_load_param(&b, 0),
nir_var_function, ir->value->type, 0);
nir_var_function_temp, ir->value->type, 0);
nir_ssa_def *val = evaluate_rvalue(ir->value);
nir_store_deref(&b, ret_deref, val, ~0);
@ -2261,7 +2261,7 @@ nir_visitor::visit(ir_dereference_variable *ir)
}
this->deref = nir_build_deref_cast(&b, nir_load_param(&b, i),
nir_var_function, ir->type, 0);
nir_var_function_temp, ir->type, 0);
return;
}

View file

@ -125,7 +125,7 @@ nir_shader_add_variable(nir_shader *shader, nir_variable *var)
assert(!"invalid mode");
break;
case nir_var_function:
case nir_var_function_temp:
assert(!"nir_shader_add_variable cannot be used for local variables");
break;
@ -189,7 +189,7 @@ nir_local_variable_create(nir_function_impl *impl,
nir_variable *var = rzalloc(impl->function->shader, nir_variable);
var->name = ralloc_strdup(var, name);
var->type = type;
var->data.mode = nir_var_function;
var->data.mode = nir_var_function_temp;
nir_function_impl_add_variable(impl, var);

View file

@ -98,7 +98,7 @@ typedef enum {
nir_var_shader_in = (1 << 0),
nir_var_shader_out = (1 << 1),
nir_var_shader_temp = (1 << 2),
nir_var_function = (1 << 3),
nir_var_function_temp = (1 << 3),
nir_var_uniform = (1 << 4),
nir_var_ubo = (1 << 5),
nir_var_system_value = (1 << 6),
@ -441,7 +441,7 @@ typedef struct nir_variable {
static inline bool
nir_variable_is_global(const nir_variable *var)
{
return var->data.mode != nir_var_function;
return var->data.mode != nir_var_function_temp;
}
typedef struct nir_register {
@ -2324,7 +2324,7 @@ void nir_shader_add_variable(nir_shader *shader, nir_variable *var);
static inline void
nir_function_impl_add_variable(nir_function_impl *impl, nir_variable *var)
{
assert(var->data.mode == nir_var_function);
assert(var->data.mode == nir_var_function_temp);
exec_list_push_tail(&impl->locals, &var->node);
}

View file

@ -141,7 +141,7 @@ inline_function_impl(nir_function_impl *impl, struct set *inlined)
* For most use-cases, function inlining is a multi-step process. The general
* pattern employed by SPIR-V consumers and others is as follows:
*
* 1. nir_lower_constant_initializers(shader, nir_var_function)
* 1. nir_lower_constant_initializers(shader, nir_var_function_temp)
*
* This is needed because local variables from the callee are simply added
* to the locals list for the caller and the information about where the
@ -196,7 +196,7 @@ inline_function_impl(nir_function_impl *impl, struct set *inlined)
* spirv_to_nir returns the root function and so we can just use == whereas
* with GL, you may have to look for a function named "main".
*
* 6. nir_lower_constant_initializers(shader, ~nir_var_function)
* 6. nir_lower_constant_initializers(shader, ~nir_var_function_temp)
*
* Lowering constant initializers on inputs, outputs, global variables,
* etc. requires that we know the main entrypoint so that we know where to

View file

@ -109,7 +109,7 @@ nir_lower_constant_initializers(nir_shader *shader, nir_variable_mode modes)
if ((modes & nir_var_system_value) && function->is_entrypoint)
impl_progress |= lower_const_initializer(&builder, &shader->system_values);
if (modes & nir_var_function)
if (modes & nir_var_function_temp)
impl_progress |= lower_const_initializer(&builder, &function->impl->locals);
if (impl_progress) {

View file

@ -91,7 +91,7 @@ nir_lower_global_vars_to_local(nir_shader *shader)
if (impl != NULL) {
exec_node_remove(&var->node);
var->data.mode = nir_var_function;
var->data.mode = nir_var_function_temp;
exec_list_push_tail(&impl->locals, &var->node);
nir_metadata_preserve(impl, nir_metadata_block_index |
nir_metadata_dominance |

View file

@ -192,7 +192,7 @@ lower_locals_to_regs_block(nir_block *block,
switch (intrin->intrinsic) {
case nir_intrinsic_load_deref: {
nir_deref_instr *deref = nir_src_as_deref(intrin->src[0]);
if (deref->mode != nir_var_function)
if (deref->mode != nir_var_function_temp)
continue;
b->cursor = nir_before_instr(&intrin->instr);
@ -218,7 +218,7 @@ lower_locals_to_regs_block(nir_block *block,
case nir_intrinsic_store_deref: {
nir_deref_instr *deref = nir_src_as_deref(intrin->src[0]);
if (deref->mode != nir_var_function)
if (deref->mode != nir_var_function_temp)
continue;
b->cursor = nir_before_instr(&intrin->instr);

View file

@ -208,7 +208,7 @@ get_deref_node(nir_deref_instr *deref, struct lower_variables_state *state)
/* This pass only works on local variables. Just ignore any derefs with
* a non-local mode.
*/
if (deref->mode != nir_var_function)
if (deref->mode != nir_var_function_temp)
return NULL;
struct deref_node *node = get_deref_node_recur(deref, state);
@ -504,7 +504,7 @@ rename_variables(struct lower_variables_state *state)
switch (intrin->intrinsic) {
case nir_intrinsic_load_deref: {
nir_deref_instr *deref = nir_src_as_deref(intrin->src[0]);
if (deref->mode != nir_var_function)
if (deref->mode != nir_var_function_temp)
continue;
struct deref_node *node = get_deref_node(deref, state);
@ -554,7 +554,7 @@ rename_variables(struct lower_variables_state *state)
case nir_intrinsic_store_deref: {
nir_deref_instr *deref = nir_src_as_deref(intrin->src[0]);
if (deref->mode != nir_var_function)
if (deref->mode != nir_var_function_temp)
continue;
struct deref_node *node = get_deref_node(deref, state);
@ -680,7 +680,7 @@ nir_lower_vars_to_ssa_impl(nir_function_impl *impl)
assert(path->path[0]->deref_type == nir_deref_type_var);
/* We don't build deref nodes for non-local variables */
assert(path->path[0]->var->data.mode == nir_var_function);
assert(path->path[0]->var->data.mode == nir_var_function_temp);
if (path_may_be_aliased(path, &state)) {
exec_node_remove(&node->direct_derefs_link);

View file

@ -134,7 +134,7 @@ gather_vars_written(struct copy_prop_var_state *state,
if (instr->type == nir_instr_type_call) {
written->modes |= nir_var_shader_out |
nir_var_shader_temp |
nir_var_function |
nir_var_function_temp |
nir_var_ssbo |
nir_var_shared;
continue;
@ -625,7 +625,7 @@ copy_prop_vars_block(struct copy_prop_var_state *state,
if (instr->type == nir_instr_type_call) {
apply_barrier_for_modes(copies, nir_var_shader_out |
nir_var_shader_temp |
nir_var_function |
nir_var_function_temp |
nir_var_ssbo |
nir_var_shared);
continue;

View file

@ -120,7 +120,7 @@ remove_dead_write_vars_local(void *mem_ctx, nir_block *block)
if (instr->type == nir_instr_type_call) {
clear_unused_for_modes(&unused_writes, nir_var_shader_out |
nir_var_shader_temp |
nir_var_function |
nir_var_function_temp |
nir_var_ssbo |
nir_var_shared);
continue;

View file

@ -225,7 +225,7 @@ opt_find_array_copies_block(nir_builder *b, nir_block *block,
* continue on because it won't affect local stores or read-only
* variables.
*/
if (dst_deref->mode != nir_var_function)
if (dst_deref->mode != nir_var_function_temp)
continue;
/* We keep track of the SSA indices where the two last-written
@ -273,7 +273,7 @@ opt_find_array_copies_block(nir_builder *b, nir_block *block,
*/
const nir_variable_mode read_only_modes =
nir_var_shader_in | nir_var_uniform | nir_var_system_value;
if (!(src_deref->mode & (nir_var_function | read_only_modes)))
if (!(src_deref->mode & (nir_var_function_temp | read_only_modes)))
goto reset;
/* If we don't yet have an active copy, then make this instruction the

View file

@ -196,9 +196,9 @@ nir_opt_large_constants(nir_shader *shader,
continue;
}
if (dst_deref && dst_deref->mode == nir_var_function) {
if (dst_deref && dst_deref->mode == nir_var_function_temp) {
nir_variable *var = nir_deref_instr_get_variable(dst_deref);
assert(var->data.mode == nir_var_function);
assert(var->data.mode == nir_var_function_temp);
/* We only consider variables constant if they only have constant
* stores, all the stores come before any reads, and all stores
@ -210,9 +210,9 @@ nir_opt_large_constants(nir_shader *shader,
info->is_constant = false;
}
if (src_deref && src_deref->mode == nir_var_function) {
if (src_deref && src_deref->mode == nir_var_function_temp) {
nir_variable *var = nir_deref_instr_get_variable(src_deref);
assert(var->data.mode == nir_var_function);
assert(var->data.mode == nir_var_function_temp);
var_infos[var->data.index].found_read = true;
}
@ -258,7 +258,7 @@ nir_opt_large_constants(nir_shader *shader,
switch (intrin->intrinsic) {
case nir_intrinsic_load_deref: {
nir_deref_instr *deref = nir_src_as_deref(intrin->src[0]);
if (deref->mode != nir_var_function)
if (deref->mode != nir_var_function_temp)
continue;
nir_variable *var = nir_deref_instr_get_variable(deref);
@ -276,7 +276,7 @@ nir_opt_large_constants(nir_shader *shader,
case nir_intrinsic_store_deref: {
nir_deref_instr *deref = nir_src_as_deref(intrin->src[0]);
if (deref->mode != nir_var_function)
if (deref->mode != nir_var_function_temp)
continue;
nir_variable *var = nir_deref_instr_get_variable(deref);
@ -292,7 +292,7 @@ nir_opt_large_constants(nir_shader *shader,
case nir_intrinsic_copy_deref: {
nir_deref_instr *deref = nir_src_as_deref(intrin->src[1]);
if (deref->mode != nir_var_function)
if (deref->mode != nir_var_function_temp)
continue;
nir_variable *var = nir_deref_instr_get_variable(deref);

View file

@ -423,8 +423,8 @@ get_variable_mode_str(nir_variable_mode mode, bool want_local_global_mode)
return "shared";
case nir_var_shader_temp:
return want_local_global_mode ? "shader_temp" : "";
case nir_var_function:
return want_local_global_mode ? "function" : "";
case nir_var_function_temp:
return want_local_global_mode ? "function_temp" : "";
default:
return "";
}

View file

@ -71,7 +71,7 @@ add_var_use_deref(nir_deref_instr *deref, struct set *live)
* all means we need to keep it alive.
*/
assert(deref->mode == deref->var->data.mode);
if (!(deref->mode & (nir_var_function | nir_var_shader_temp | nir_var_shared)) ||
if (!(deref->mode & (nir_var_function_temp | nir_var_shader_temp | nir_var_shared)) ||
deref_used_for_not_store(deref))
_mesa_set_add(live, deref->var);
}
@ -186,7 +186,7 @@ nir_remove_dead_variables(nir_shader *shader, nir_variable_mode modes)
if (modes & nir_var_shared)
progress = remove_dead_vars(&shader->shared, live) || progress;
if (modes & nir_var_function) {
if (modes & nir_var_function_temp) {
nir_foreach_function(function, shader) {
if (function->impl) {
if (remove_dead_vars(&function->impl->locals, live))

View file

@ -115,7 +115,7 @@ init_field_for_type(struct field *field, struct field *parent,
var_type = wrap_type_in_array(var_type, f->type);
nir_variable_mode mode = state->base_var->data.mode;
if (mode == nir_var_function) {
if (mode == nir_var_function_temp) {
field->var = nir_local_variable_create(state->impl, var_type, name);
} else {
field->var = nir_variable_create(state->shader, mode, var_type, name);
@ -259,7 +259,7 @@ nir_split_struct_vars(nir_shader *shader, nir_variable_mode modes)
struct hash_table *var_field_map =
_mesa_pointer_hash_table_create(mem_ctx);
assert((modes & (nir_var_shader_temp | nir_var_function)) == modes);
assert((modes & (nir_var_shader_temp | nir_var_function_temp)) == modes);
bool has_global_splits = false;
if (modes & nir_var_shader_temp) {
@ -274,7 +274,7 @@ nir_split_struct_vars(nir_shader *shader, nir_variable_mode modes)
continue;
bool has_local_splits = false;
if (modes & nir_var_function) {
if (modes & nir_var_function_temp) {
has_local_splits = split_var_list_structs(shader, function->impl,
&function->impl->locals,
var_field_map, mem_ctx);
@ -454,7 +454,7 @@ create_split_array_vars(struct array_var_info *var_info,
name = ralloc_asprintf(mem_ctx, "(%s)", name);
nir_variable_mode mode = var_info->base_var->data.mode;
if (mode == nir_var_function) {
if (mode == nir_var_function_temp) {
split->var = nir_local_variable_create(impl,
var_info->split_var_type, name);
} else {
@ -794,7 +794,7 @@ nir_split_array_vars(nir_shader *shader, nir_variable_mode modes)
void *mem_ctx = ralloc_context(NULL);
struct hash_table *var_info_map = _mesa_pointer_hash_table_create(mem_ctx);
assert((modes & (nir_var_shader_temp | nir_var_function)) == modes);
assert((modes & (nir_var_shader_temp | nir_var_function_temp)) == modes);
bool has_global_array = false;
if (modes & nir_var_shader_temp) {
@ -808,7 +808,7 @@ nir_split_array_vars(nir_shader *shader, nir_variable_mode modes)
continue;
bool has_local_array = false;
if (modes & nir_var_function) {
if (modes & nir_var_function_temp) {
has_local_array = init_var_list_array_infos(&function->impl->locals,
var_info_map, mem_ctx);
}
@ -838,7 +838,7 @@ nir_split_array_vars(nir_shader *shader, nir_variable_mode modes)
continue;
bool has_local_splits = false;
if (modes & nir_var_function) {
if (modes & nir_var_function_temp) {
has_local_splits = split_var_list_arrays(shader, function->impl,
&function->impl->locals,
var_info_map, mem_ctx);
@ -1494,7 +1494,7 @@ function_impl_has_vars_with_modes(nir_function_impl *impl,
if ((modes & nir_var_shader_temp) && !exec_list_is_empty(&shader->globals))
return true;
if ((modes & nir_var_function) && !exec_list_is_empty(&impl->locals))
if ((modes & nir_var_function_temp) && !exec_list_is_empty(&impl->locals))
return true;
return false;
@ -1512,7 +1512,7 @@ function_impl_has_vars_with_modes(nir_function_impl *impl,
bool
nir_shrink_vec_array_vars(nir_shader *shader, nir_variable_mode modes)
{
assert((modes & (nir_var_shader_temp | nir_var_function)) == modes);
assert((modes & (nir_var_shader_temp | nir_var_function_temp)) == modes);
void *mem_ctx = ralloc_context(NULL);
@ -1549,7 +1549,7 @@ nir_shrink_vec_array_vars(nir_shader *shader, nir_variable_mode modes)
continue;
bool locals_shrunk = false;
if (modes & nir_var_function) {
if (modes & nir_var_function_temp) {
locals_shrunk = shrink_vec_var_list(&function->impl->locals,
var_usage_map);
}

View file

@ -395,7 +395,7 @@ validate_var_use(nir_variable *var, validate_state *state)
{
struct hash_entry *entry = _mesa_hash_table_search(state->var_defs, var);
validate_assert(state, entry);
if (var->data.mode == nir_var_function)
if (var->data.mode == nir_var_function_temp)
validate_assert(state, (nir_function_impl *) entry->data == state->impl);
}

View file

@ -34,14 +34,14 @@ protected:
~nir_vars_test();
nir_variable *create_int(nir_variable_mode mode, const char *name) {
if (mode == nir_var_function)
if (mode == nir_var_function_temp)
return nir_local_variable_create(b->impl, glsl_int_type(), name);
return nir_variable_create(b->shader, mode, glsl_int_type(), name);
}
nir_variable *create_ivec2(nir_variable_mode mode, const char *name) {
const glsl_type *var_type = glsl_vector_type(GLSL_TYPE_INT, 2);
if (mode == nir_var_function)
if (mode == nir_var_function_temp)
return nir_local_variable_create(b->impl, var_type, name);
return nir_variable_create(b->shader, mode, var_type, name);
}
@ -258,9 +258,9 @@ TEST_F(nir_redundant_load_vars_test, invalidate_live_load_in_the_end_of_loop)
TEST_F(nir_copy_prop_vars_test, simple_copies)
{
nir_variable *in = create_int(nir_var_shader_in, "in");
nir_variable *temp = create_int(nir_var_function, "temp");
nir_variable *out = create_int(nir_var_shader_out, "out");
nir_variable *in = create_int(nir_var_shader_in, "in");
nir_variable *temp = create_int(nir_var_function_temp, "temp");
nir_variable *out = create_int(nir_var_shader_out, "out");
nir_copy_var(b, temp, in);
nir_copy_var(b, out, temp);
@ -284,7 +284,7 @@ TEST_F(nir_copy_prop_vars_test, simple_copies)
TEST_F(nir_copy_prop_vars_test, simple_store_load)
{
nir_variable **v = create_many_ivec2(nir_var_function, "v", 2);
nir_variable **v = create_many_ivec2(nir_var_function_temp, "v", 2);
unsigned mask = 1 | 2;
nir_ssa_def *stored_value = nir_imm_ivec2(b, 10, 20);
@ -312,7 +312,7 @@ TEST_F(nir_copy_prop_vars_test, simple_store_load)
TEST_F(nir_copy_prop_vars_test, store_store_load)
{
nir_variable **v = create_many_ivec2(nir_var_function, "v", 2);
nir_variable **v = create_many_ivec2(nir_var_function_temp, "v", 2);
unsigned mask = 1 | 2;
nir_ssa_def *first_value = nir_imm_ivec2(b, 10, 20);
@ -345,7 +345,7 @@ TEST_F(nir_copy_prop_vars_test, store_store_load)
TEST_F(nir_copy_prop_vars_test, store_store_load_different_components)
{
nir_variable **v = create_many_ivec2(nir_var_function, "v", 2);
nir_variable **v = create_many_ivec2(nir_var_function_temp, "v", 2);
nir_ssa_def *first_value = nir_imm_ivec2(b, 10, 20);
nir_store_var(b, v[0], first_value, 1 << 1);
@ -384,7 +384,7 @@ TEST_F(nir_copy_prop_vars_test, store_store_load_different_components)
TEST_F(nir_copy_prop_vars_test, store_store_load_different_components_in_many_blocks)
{
nir_variable **v = create_many_ivec2(nir_var_function, "v", 2);
nir_variable **v = create_many_ivec2(nir_var_function_temp, "v", 2);
nir_ssa_def *first_value = nir_imm_ivec2(b, 10, 20);
nir_store_var(b, v[0], first_value, 1 << 1);
@ -459,7 +459,7 @@ TEST_F(nir_copy_prop_vars_test, memory_barrier_in_two_blocks)
TEST_F(nir_copy_prop_vars_test, simple_store_load_in_two_blocks)
{
nir_variable **v = create_many_ivec2(nir_var_function, "v", 2);
nir_variable **v = create_many_ivec2(nir_var_function_temp, "v", 2);
unsigned mask = 1 | 2;
nir_ssa_def *stored_value = nir_imm_ivec2(b, 10, 20);

View file

@ -908,7 +908,7 @@ vtn_emit_cf_list(struct vtn_builder *b, struct list_head *cf_list,
glsl_get_bare_type(b->func->type->return_type->type);
nir_deref_instr *ret_deref =
nir_build_deref_cast(&b->nb, nir_load_param(&b->nb, 0),
nir_var_function, ret_type, 0);
nir_var_function_temp, ret_type, 0);
vtn_local_store(b, src, ret_deref);
}

View file

@ -1698,7 +1698,7 @@ vtn_storage_class_to_mode(struct vtn_builder *b,
break;
case SpvStorageClassFunction:
mode = vtn_variable_mode_function;
nir_mode = nir_var_function;
nir_mode = nir_var_function_temp;
break;
case SpvStorageClassWorkgroup:
mode = vtn_variable_mode_workgroup;

View file

@ -194,7 +194,7 @@ ir3_optimize_nir(struct ir3_shader *shader, nir_shader *s,
if (OPT(s, nir_lower_idiv))
ir3_optimize_loop(s);
OPT_V(s, nir_remove_dead_variables, nir_var_function);
OPT_V(s, nir_remove_dead_variables, nir_var_function_temp);
OPT_V(s, nir_move_load_const);

View file

@ -296,7 +296,7 @@ v3d_shader_state_create(struct pipe_context *pctx,
v3d_optimize_nir(s);
NIR_PASS_V(s, nir_remove_dead_variables, nir_var_function);
NIR_PASS_V(s, nir_remove_dead_variables, nir_var_function_temp);
/* Garbage collect dead instructions */
nir_sweep(s);

View file

@ -1598,7 +1598,7 @@ vc4_optimize_nir(struct nir_shader *s)
NIR_PASS(progress, s, nir_opt_loop_unroll,
nir_var_shader_in |
nir_var_shader_out |
nir_var_function);
nir_var_function_temp);
} while (progress);
}
@ -2517,7 +2517,7 @@ vc4_shader_state_create(struct pipe_context *pctx,
vc4_optimize_nir(s);
NIR_PASS_V(s, nir_remove_dead_variables, nir_var_function);
NIR_PASS_V(s, nir_remove_dead_variables, nir_var_function_temp);
/* Garbage collect dead instructions */
nir_sweep(s);

View file

@ -527,7 +527,7 @@ brw_nir_no_indirect_mask(const struct brw_compiler *compiler,
if (compiler->glsl_compiler_options[stage].EmitNoIndirectOutput)
indirect_mask |= nir_var_shader_out;
if (compiler->glsl_compiler_options[stage].EmitNoIndirectTemp)
indirect_mask |= nir_var_function;
indirect_mask |= nir_var_function_temp;
return indirect_mask;
}
@ -542,8 +542,8 @@ brw_nir_optimize(nir_shader *nir, const struct brw_compiler *compiler,
bool progress;
do {
progress = false;
OPT(nir_split_array_vars, nir_var_function);
OPT(nir_shrink_vec_array_vars, nir_var_function);
OPT(nir_split_array_vars, nir_var_function_temp);
OPT(nir_shrink_vec_array_vars, nir_var_function_temp);
OPT(nir_opt_deref);
OPT(nir_lower_vars_to_ssa);
if (allow_copies) {
@ -619,7 +619,7 @@ brw_nir_optimize(nir_shader *nir, const struct brw_compiler *compiler,
/* Workaround Gfxbench unused local sampler variable which will trigger an
* assert in the opt_large_constants pass.
*/
OPT(nir_remove_dead_variables, nir_var_function);
OPT(nir_remove_dead_variables, nir_var_function_temp);
return nir;
}
@ -714,7 +714,7 @@ brw_preprocess_nir(const struct brw_compiler *compiler, nir_shader *nir)
} while (progress);
if (lowered_64bit_ops) {
OPT(nir_lower_constant_initializers, nir_var_function);
OPT(nir_lower_constant_initializers, nir_var_function_temp);
OPT(nir_lower_returns);
OPT(nir_inline_functions);
OPT(nir_opt_deref);
@ -728,7 +728,7 @@ brw_preprocess_nir(const struct brw_compiler *compiler, nir_shader *nir)
}
assert(exec_list_length(&nir->functions) == 1);
OPT(nir_lower_constant_initializers, ~nir_var_function);
OPT(nir_lower_constant_initializers, ~nir_var_function_temp);
if (nir->info.stage == MESA_SHADER_GEOMETRY)
OPT(nir_lower_gs_intrinsics);
@ -754,7 +754,7 @@ brw_preprocess_nir(const struct brw_compiler *compiler, nir_shader *nir)
OPT(nir_lower_global_vars_to_local);
OPT(nir_split_var_copies);
OPT(nir_split_struct_vars, nir_var_function);
OPT(nir_split_struct_vars, nir_var_function_temp);
nir = brw_nir_optimize(nir, compiler, is_scalar, true);

View file

@ -183,7 +183,7 @@ anv_shader_compile_to_nir(struct anv_device *device,
* inline functions. That way they get properly initialized at the top
* of the function and not at the top of its caller.
*/
NIR_PASS_V(nir, nir_lower_constant_initializers, nir_var_function);
NIR_PASS_V(nir, nir_lower_constant_initializers, nir_var_function_temp);
NIR_PASS_V(nir, nir_lower_returns);
NIR_PASS_V(nir, nir_inline_functions);
NIR_PASS_V(nir, nir_opt_deref);
@ -835,7 +835,7 @@ anv_pipeline_link_fs(const struct brw_compiler *compiler,
!(stage->key.wm.color_outputs_valid & (1 << rt))) {
/* Unused or out-of-bounds, throw it away */
deleted_output = true;
var->data.mode = nir_var_function;
var->data.mode = nir_var_function_temp;
exec_node_remove(&var->node);
exec_list_push_tail(&impl->locals, &var->node);
continue;

View file

@ -243,7 +243,7 @@ _mesa_spirv_to_nir(struct gl_context *ctx,
* inline functions. That way they get properly initialized at the top
* of the function and not at the top of its caller.
*/
NIR_PASS_V(nir, nir_lower_constant_initializers, nir_var_function);
NIR_PASS_V(nir, nir_lower_constant_initializers, nir_var_function_temp);
NIR_PASS_V(nir, nir_lower_returns);
NIR_PASS_V(nir, nir_inline_functions);
NIR_PASS_V(nir, nir_opt_deref);

View file

@ -616,7 +616,7 @@ st_nir_link_shaders(nir_shader **producer, nir_shader **consumer, bool scalar)
* See the following thread for more details of the problem:
* https://lists.freedesktop.org/archives/mesa-dev/2017-July/162106.html
*/
nir_variable_mode indirect_mask = nir_var_function;
nir_variable_mode indirect_mask = nir_var_function_temp;
NIR_PASS_V(*producer, nir_lower_indirect_derefs, indirect_mask);
NIR_PASS_V(*consumer, nir_lower_indirect_derefs, indirect_mask);