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glspirv: Call pass to lower frexp instructions
These were previously handled by the spirv_to_nir, but that changed to
be an explict pass in 23d30f4099 "spirv,nir: lower
frexp_exp/frexp_sig inside a new NIR pass"
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
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@ -262,6 +262,8 @@ _mesa_spirv_to_nir(struct gl_context *ctx,
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if (nir->info.stage == MESA_SHADER_VERTEX)
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nir_remap_dual_slot_attributes(nir, &linked_shader->Program->DualSlotInputs);
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NIR_PASS_V(nir, nir_lower_frexp);
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return nir;
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}
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