st/mesa: replace duplicated create_color_map_texture() function with shared function

This commit is contained in:
Bryan Cain 2011-08-04 10:15:54 -05:00
parent b7e8911531
commit 9adcab9cd4
4 changed files with 26 additions and 43 deletions

View file

@ -84,26 +84,6 @@ make_state_key(struct gl_context *ctx, struct state_key *key)
}
static struct pipe_resource *
create_color_map_texture(struct gl_context *ctx)
{
struct st_context *st = st_context(ctx);
struct pipe_context *pipe = st->pipe;
struct pipe_resource *pt;
enum pipe_format format;
const uint texSize = 256; /* simple, and usually perfect */
/* find an RGBA texture format */
format = st_choose_format(pipe->screen, GL_RGBA,
PIPE_TEXTURE_2D, 0, PIPE_BIND_SAMPLER_VIEW);
/* create texture for color map/table */
pt = st_texture_create(st, PIPE_TEXTURE_2D, format, 0,
texSize, texSize, 1, 1, PIPE_BIND_SAMPLER_VIEW);
return pt;
}
/**
* Update the pixelmap texture with the contents of the R/G/B/A pixel maps.
*/
@ -219,7 +199,7 @@ get_pixel_transfer_program(struct gl_context *ctx, const struct state_key *key)
/* create the colormap/texture now if not already done */
if (!st->pixel_xfer.pixelmap_texture) {
st->pixel_xfer.pixelmap_texture = create_color_map_texture(ctx);
st->pixel_xfer.pixelmap_texture = st_create_color_map_texture(ctx);
st->pixel_xfer.pixelmap_sampler_view =
st_create_texture_sampler_view(st->pipe,
st->pixel_xfer.pixelmap_texture);

View file

@ -94,27 +94,6 @@ is_passthrough_program(const struct gl_fragment_program *prog)
}
/* XXX copied verbatim from st_atom_pixeltransfer.c */
static struct pipe_resource *
create_color_map_texture(struct gl_context *ctx)
{
struct st_context *st = st_context(ctx);
struct pipe_context *pipe = st->pipe;
struct pipe_resource *pt;
enum pipe_format format;
const uint texSize = 256; /* simple, and usually perfect */
/* find an RGBA texture format */
format = st_choose_format(pipe->screen, GL_RGBA,
PIPE_TEXTURE_2D, 0, PIPE_BIND_SAMPLER_VIEW);
/* create texture for color map/table */
pt = st_texture_create(st, PIPE_TEXTURE_2D, format, 0,
texSize, texSize, 1, 1, PIPE_BIND_SAMPLER_VIEW);
return pt;
}
/**
* Returns a fragment program which implements the current pixel transfer ops.
*/
@ -142,7 +121,7 @@ get_glsl_pixel_transfer_program(struct st_context *st,
if (pixelMaps) {
/* create the colormap/texture now if not already done */
if (!st->pixel_xfer.pixelmap_texture) {
st->pixel_xfer.pixelmap_texture = create_color_map_texture(ctx);
st->pixel_xfer.pixelmap_texture = st_create_color_map_texture(ctx);
st->pixel_xfer.pixelmap_sampler_view =
st_create_texture_sampler_view(st->pipe,
st->pixel_xfer.pixelmap_texture);

View file

@ -396,3 +396,23 @@ st_texture_image_copy(struct pipe_context *pipe,
}
}
struct pipe_resource *
st_create_color_map_texture(struct gl_context *ctx)
{
struct st_context *st = st_context(ctx);
struct pipe_context *pipe = st->pipe;
struct pipe_resource *pt;
enum pipe_format format;
const uint texSize = 256; /* simple, and usually perfect */
/* find an RGBA texture format */
format = st_choose_format(pipe->screen, GL_RGBA,
PIPE_TEXTURE_2D, 0, PIPE_BIND_SAMPLER_VIEW);
/* create texture for color map/table */
pt = st_texture_create(st, PIPE_TEXTURE_2D, format, 0,
texSize, texSize, 1, 1, PIPE_BIND_SAMPLER_VIEW);
return pt;
}

View file

@ -232,4 +232,8 @@ st_texture_image_copy(struct pipe_context *pipe,
struct pipe_resource *src, GLuint srcLevel,
GLuint face);
extern struct pipe_resource *
st_create_color_map_texture(struct gl_context *ctx);
#endif