varying changes

This commit is contained in:
Brian 2006-12-15 10:09:33 -07:00
parent a7e252026d
commit 9abf73b8cc
2 changed files with 2 additions and 2 deletions

View file

@ -199,7 +199,7 @@ _tnl_InvalidateState( GLcontext *ctx, GLuint new_state )
(ctx->VertexProgram._Enabled && ctx->VertexProgram.PointSizeEnabled))
RENDERINPUTS_SET( tnl->render_inputs_bitset, _TNL_ATTRIB_POINTSIZE );
#if NEW_SLANG
#if 1 /* XXX NEW_SLANG */
RENDERINPUTS_SET_RANGE( tnl->render_inputs_bitset,
_TNL_FIRST_GENERIC, _TNL_LAST_GENERIC );
#else

View file

@ -422,7 +422,7 @@ struct vertex_buffer
GLvector4f *ColorPtr[2]; /* _TNL_BIT_COLOR0 */
GLvector4f *SecondaryColorPtr[2]; /* _TNL_BIT_COLOR1 */
GLvector4f *FogCoordPtr; /* _TNL_BIT_FOG */
GLvector4f *VaryingPtr[MAX_VARYING_VECTORS];
GLvector4f *VaryingPtr[MAX_VARYING];
struct tnl_prim *Primitive;
GLuint PrimitiveCount;