haiku-softpipe: Minor cleanup and color space fixes

* Use more consistant data sources
* Fix improper color space assignments
* Remove unnecessary comments and code
* Drop unnecessary round_up function (this was leftover
  from moving winsys code out of renderer)

Acked-by: Brian Paul <brianp@vmware.com>
This commit is contained in:
Alexander von Gluck IV 2013-10-28 12:56:43 -05:00
parent 439dd0e20a
commit 9a9fb94ca9
2 changed files with 13 additions and 20 deletions

View file

@ -73,10 +73,11 @@ hgl_fill_st_visual(gl_config* glVisual)
// Determine color format
if (glVisual->redBits == 8) {
if (glVisual->alphaBits == 8)
stVisual->color_format = PIPE_FORMAT_B8G8R8A8_UNORM;
stVisual->color_format = PIPE_FORMAT_A8R8G8B8_UNORM;
else
stVisual->color_format = PIPE_FORMAT_B8G8R8X8_UNORM;
stVisual->color_format = PIPE_FORMAT_X8R8G8B8_UNORM;
} else {
// TODO: I think this should be RGB vs BGR
stVisual->color_format = PIPE_FORMAT_B5G6R5_UNORM;
}
@ -91,11 +92,9 @@ hgl_fill_st_visual(gl_config* glVisual)
break;
case 24:
if (glVisual->stencilBits == 0) {
stVisual->depth_stencil_format = PIPE_FORMAT_Z24X8_UNORM;
// or PIPE_FORMAT_X8Z24_UNORM?
stVisual->depth_stencil_format = PIPE_FORMAT_X8Z24_UNORM;
} else {
stVisual->depth_stencil_format = PIPE_FORMAT_Z24_UNORM_S8_UINT;
// or PIPE_FORMAT_S8_UINT_Z24_UNORM?
stVisual->depth_stencil_format = PIPE_FORMAT_S8_UINT_Z24_UNORM;
}
break;
case 32:
@ -126,13 +125,6 @@ hgl_fill_st_visual(gl_config* glVisual)
}
static INLINE unsigned
round_up(unsigned n, unsigned multiple)
{
return (n + multiple - 1) & ~(multiple - 1);
}
static int
hook_stm_get_param(struct st_manager *smapi, enum st_manager_param param)
{
@ -253,10 +245,10 @@ GalliumContext::CreateContext(Bitmap *bitmap)
const GLboolean stereoFlag = false;
const GLint depth = (fOptions & BGL_DEPTH) ? 24 : 0;
const GLint stencil = (fOptions & BGL_STENCIL) ? 8 : 0;
const GLint accum = 0; // (options & BGL_ACCUM) ? 16 : 0;
const GLint red = rgbFlag ? 8 : 0;
const GLint green = rgbFlag ? 8 : 0;
const GLint blue = rgbFlag ? 8 : 0;
const GLint accum = (fOptions & BGL_ACCUM) ? 16 : 0;
const GLint red = rgbFlag ? 8 : 5;
const GLint green = rgbFlag ? 8 : 5;
const GLint blue = rgbFlag ? 8 : 5;
const GLint alpha = alphaFlag ? 8 : 0;
TRACE("rgb :\t%d\n", (bool)rgbFlag);
@ -521,3 +513,4 @@ GalliumContext::SwapBuffers(context_id contextID)
return B_OK;
}
/* vim: set tabstop=4: */

View file

@ -116,9 +116,7 @@ SoftwareRenderer::LockGL()
BAutolock lock(fInfoLocker);
if (fDirectModeEnabled && fInfo != NULL) {
fNewWidth = fInfo->window_bounds.right - fInfo->window_bounds.left;
// + 1;
fNewHeight = fInfo->window_bounds.bottom - fInfo->window_bounds.top;
// + 1;
}
if (fBitmap && cs == fColorSpace && fNewWidth == fWidth
@ -179,8 +177,10 @@ SoftwareRenderer::SwapBuffers(bool vsync)
ERROR("%s: Bitmap size doesn't match size!\n", __func__);
return;
}
uint8 bytesPerPixel = fInfo->bits_per_pixel / 8;
uint32 bytesPerRow = fBitmap->BytesPerRow();
uint8 bytesPerPixel = bytesPerRow / fBitmap->Bounds().IntegerWidth();
for (uint32 i = 0; i < fInfo->clip_list_count; i++) {
clipping_rect *clip = &fInfo->clip_list[i];
int32 height = clip->bottom - clip->top + 1;