mirror of
https://gitlab.freedesktop.org/mesa/mesa.git
synced 2026-01-01 18:20:10 +01:00
r600g: sort variables in r600_context
Some variables have been removed from there too. Reviewed-by: Jerome Glisse <jglisse@redhat.com>
This commit is contained in:
parent
30bcc5538f
commit
9a683d1bd8
4 changed files with 78 additions and 92 deletions
|
|
@ -3148,6 +3148,7 @@ void evergreen_pipe_shader_ps(struct pipe_context *ctx, struct r600_pipe_shader
|
|||
boolean have_linear = FALSE, have_centroid = FALSE, have_perspective = FALSE;
|
||||
unsigned spi_baryc_cntl, sid, tmp, idx = 0;
|
||||
unsigned z_export = 0, stencil_export = 0;
|
||||
unsigned sprite_coord_enable = rctx->rasterizer ? rctx->rasterizer->sprite_coord_enable : 0;
|
||||
|
||||
rstate->nregs = 0;
|
||||
|
||||
|
|
@ -3183,7 +3184,7 @@ void evergreen_pipe_shader_ps(struct pipe_context *ctx, struct r600_pipe_shader
|
|||
}
|
||||
|
||||
if (rshader->input[i].name == TGSI_SEMANTIC_GENERIC &&
|
||||
(rctx->sprite_coord_enable & (1 << rshader->input[i].sid))) {
|
||||
(sprite_coord_enable & (1 << rshader->input[i].sid))) {
|
||||
tmp |= S_028644_PT_SPRITE_TEX(1);
|
||||
}
|
||||
|
||||
|
|
@ -3281,7 +3282,7 @@ void evergreen_pipe_shader_ps(struct pipe_context *ctx, struct r600_pipe_shader
|
|||
shader->db_shader_control = db_shader_control;
|
||||
shader->ps_depth_export = z_export | stencil_export;
|
||||
|
||||
shader->sprite_coord_enable = rctx->sprite_coord_enable;
|
||||
shader->sprite_coord_enable = sprite_coord_enable;
|
||||
if (rctx->rasterizer)
|
||||
shader->flatshade = rctx->rasterizer->flatshade;
|
||||
}
|
||||
|
|
|
|||
|
|
@ -370,44 +370,38 @@ struct r600_scissor_state
|
|||
|
||||
struct r600_context {
|
||||
struct pipe_context context;
|
||||
struct r600_screen *screen;
|
||||
struct radeon_winsys *ws;
|
||||
struct radeon_winsys_cs *cs;
|
||||
struct blitter_context *blitter;
|
||||
struct u_upload_mgr *uploader;
|
||||
struct util_slab_mempool pool_transfers;
|
||||
|
||||
/* Hardware info. */
|
||||
enum radeon_family family;
|
||||
enum chip_class chip_class;
|
||||
boolean has_vertex_cache;
|
||||
boolean keep_tiling_flags;
|
||||
unsigned default_ps_gprs, default_vs_gprs;
|
||||
unsigned r6xx_num_clause_temp_gprs;
|
||||
unsigned backend_mask;
|
||||
unsigned max_db; /* for OQ */
|
||||
|
||||
/* Miscellaneous state objects. */
|
||||
void *custom_dsa_flush;
|
||||
void *custom_blend_resolve;
|
||||
void *custom_blend_decompress;
|
||||
/* With rasterizer discard, there doesn't have to be a pixel shader.
|
||||
* In that case, we bind this one: */
|
||||
void *dummy_pixel_shader;
|
||||
/* These dummy CMASK and FMASK buffers are used to get around the R6xx hardware
|
||||
* bug where valid CMASK and FMASK are required to be present to avoid
|
||||
* a hardlock in certain operations but aren't actually used
|
||||
* for anything useful. */
|
||||
struct r600_resource *dummy_fmask;
|
||||
struct r600_resource *dummy_cmask;
|
||||
|
||||
struct r600_screen *screen;
|
||||
struct radeon_winsys *ws;
|
||||
struct r600_pipe_state *states[R600_PIPE_NSTATES];
|
||||
unsigned compute_cb_target_mask;
|
||||
unsigned db_shader_control;
|
||||
unsigned pa_sc_line_stipple;
|
||||
/* for saving when using blitter */
|
||||
struct r600_pipe_shader_selector *ps_shader;
|
||||
struct r600_pipe_shader_selector *vs_shader;
|
||||
struct r600_pipe_rasterizer *rasterizer;
|
||||
struct r600_pipe_state spi;
|
||||
struct pipe_query *current_render_cond;
|
||||
unsigned current_render_cond_mode;
|
||||
/* shader information */
|
||||
boolean two_side;
|
||||
boolean spi_dirty;
|
||||
unsigned sprite_coord_enable;
|
||||
boolean flatshade;
|
||||
bool alpha_to_one;
|
||||
bool multisample_enable;
|
||||
|
||||
struct u_upload_mgr *uploader;
|
||||
struct util_slab_mempool pool_transfers;
|
||||
|
||||
unsigned default_ps_gprs, default_vs_gprs;
|
||||
|
||||
/******************************/
|
||||
/* States based on r600_atom. */
|
||||
/* State binding slots are here. */
|
||||
struct r600_atom *atoms[R600_NUM_ATOMS];
|
||||
/* States for CS initialization. */
|
||||
struct r600_command_buffer start_cs_cmd; /* invariant state mostly */
|
||||
|
|
@ -440,69 +434,63 @@ struct r600_context {
|
|||
struct r600_vertexbuf_state vertex_buffer_state;
|
||||
/** Vertex buffers for compute shaders */
|
||||
struct r600_vertexbuf_state cs_vertex_buffer_state;
|
||||
/******************************/
|
||||
|
||||
bool force_blend_disable;
|
||||
/* Additional context states. */
|
||||
unsigned flags;
|
||||
unsigned compute_cb_target_mask;
|
||||
unsigned db_shader_control;
|
||||
struct r600_pipe_shader_selector *ps_shader;
|
||||
struct r600_pipe_shader_selector *vs_shader;
|
||||
struct r600_pipe_rasterizer *rasterizer;
|
||||
bool alpha_to_one;
|
||||
bool force_blend_disable;
|
||||
boolean dual_src_blend;
|
||||
|
||||
struct radeon_winsys_cs *cs;
|
||||
/* Index buffer. */
|
||||
struct pipe_index_buffer index_buffer;
|
||||
|
||||
struct r600_range *range;
|
||||
unsigned nblocks;
|
||||
struct r600_block **blocks;
|
||||
struct list_head dirty;
|
||||
struct list_head enable_list;
|
||||
unsigned pm4_dirty_cdwords;
|
||||
unsigned ctx_pm4_ndwords;
|
||||
/* Last draw state (-1 = unset). */
|
||||
int last_primitive_type; /* Last primitive type used in draw_vbo. */
|
||||
int last_start_instance;
|
||||
|
||||
/* Queries. */
|
||||
/* The list of active queries. Only one query of each type can be active. */
|
||||
int num_occlusion_queries;
|
||||
|
||||
int num_occlusion_queries;
|
||||
/* Manage queries in two separate groups:
|
||||
* The timer ones and the others (streamout, occlusion).
|
||||
*
|
||||
* We do this because we should only suspend non-timer queries for u_blitter,
|
||||
* and later if the non-timer queries are suspended, the context flush should
|
||||
* only suspend and resume the timer queries. */
|
||||
struct list_head active_timer_queries;
|
||||
unsigned num_cs_dw_timer_queries_suspend;
|
||||
struct list_head active_nontimer_queries;
|
||||
unsigned num_cs_dw_nontimer_queries_suspend;
|
||||
struct list_head active_timer_queries;
|
||||
unsigned num_cs_dw_timer_queries_suspend;
|
||||
struct list_head active_nontimer_queries;
|
||||
unsigned num_cs_dw_nontimer_queries_suspend;
|
||||
/* Flags if queries have been suspended. */
|
||||
bool timer_queries_suspended;
|
||||
bool nontimer_queries_suspended;
|
||||
|
||||
bool timer_queries_suspended;
|
||||
bool nontimer_queries_suspended;
|
||||
bool streamout_suspended;
|
||||
/* Render condition. */
|
||||
struct pipe_query *current_render_cond;
|
||||
unsigned current_render_cond_mode;
|
||||
boolean predicate_drawing;
|
||||
|
||||
unsigned num_cs_dw_streamout_end;
|
||||
/* Streamout state. */
|
||||
unsigned num_cs_dw_streamout_end;
|
||||
unsigned num_so_targets;
|
||||
struct r600_so_target *so_targets[PIPE_MAX_SO_BUFFERS];
|
||||
boolean streamout_start;
|
||||
unsigned streamout_append_bitmask;
|
||||
bool streamout_suspended;
|
||||
|
||||
unsigned backend_mask;
|
||||
unsigned max_db; /* for OQ */
|
||||
unsigned flags;
|
||||
boolean predicate_drawing;
|
||||
|
||||
unsigned num_so_targets;
|
||||
struct r600_so_target *so_targets[PIPE_MAX_SO_BUFFERS];
|
||||
boolean streamout_start;
|
||||
unsigned streamout_append_bitmask;
|
||||
|
||||
/* With rasterizer discard, there doesn't have to be a pixel shader.
|
||||
* In that case, we bind this one: */
|
||||
void *dummy_pixel_shader;
|
||||
|
||||
boolean dual_src_blend;
|
||||
|
||||
/* Index buffer. */
|
||||
struct pipe_index_buffer index_buffer;
|
||||
|
||||
/* Dummy CMASK and FMASK buffers used to get around the R6xx hardware
|
||||
* bug where valid CMASK and FMASK are required to be present to avoid
|
||||
* a hardlock in certain operations but aren't actually used
|
||||
* for anything useful. */
|
||||
struct r600_resource *dummy_fmask;
|
||||
struct r600_resource *dummy_cmask;
|
||||
|
||||
/* Last draw state (-1 = unset). */
|
||||
int last_primitive_type; /* Last primitive type used in draw_vbo. */
|
||||
int last_start_instance;
|
||||
/* Deprecated state management. */
|
||||
struct r600_pipe_state *states[R600_PIPE_NSTATES];
|
||||
struct r600_range *range;
|
||||
unsigned nblocks;
|
||||
struct r600_block **blocks;
|
||||
struct list_head dirty;
|
||||
struct list_head enable_list;
|
||||
unsigned pm4_dirty_cdwords;
|
||||
};
|
||||
|
||||
static INLINE void r600_emit_command_buffer(struct radeon_winsys_cs *cs,
|
||||
|
|
|
|||
|
|
@ -2613,6 +2613,7 @@ void r600_pipe_shader_ps(struct pipe_context *ctx, struct r600_pipe_shader *shad
|
|||
unsigned tmp, sid, ufi = 0;
|
||||
int need_linear = 0;
|
||||
unsigned z_export = 0, stencil_export = 0;
|
||||
unsigned sprite_coord_enable = rctx->rasterizer ? rctx->rasterizer->sprite_coord_enable : 0;
|
||||
|
||||
rstate->nregs = 0;
|
||||
|
||||
|
|
@ -2633,7 +2634,7 @@ void r600_pipe_shader_ps(struct pipe_context *ctx, struct r600_pipe_shader *shad
|
|||
tmp |= S_028644_FLAT_SHADE(1);
|
||||
|
||||
if (rshader->input[i].name == TGSI_SEMANTIC_GENERIC &&
|
||||
rctx->sprite_coord_enable & (1 << rshader->input[i].sid)) {
|
||||
sprite_coord_enable & (1 << rshader->input[i].sid)) {
|
||||
tmp |= S_028644_PT_SPRITE_TEX(1);
|
||||
}
|
||||
|
||||
|
|
@ -2717,7 +2718,7 @@ void r600_pipe_shader_ps(struct pipe_context *ctx, struct r600_pipe_shader *shad
|
|||
shader->db_shader_control = db_shader_control;
|
||||
shader->ps_depth_export = z_export | stencil_export;
|
||||
|
||||
shader->sprite_coord_enable = rctx->sprite_coord_enable;
|
||||
shader->sprite_coord_enable = sprite_coord_enable;
|
||||
if (rctx->rasterizer)
|
||||
shader->flatshade = rctx->rasterizer->flatshade;
|
||||
}
|
||||
|
|
|
|||
|
|
@ -306,11 +306,6 @@ static void r600_bind_rs_state(struct pipe_context *ctx, void *state)
|
|||
if (state == NULL)
|
||||
return;
|
||||
|
||||
rctx->sprite_coord_enable = rs->sprite_coord_enable;
|
||||
rctx->two_side = rs->two_side;
|
||||
rctx->pa_sc_line_stipple = rs->pa_sc_line_stipple;
|
||||
rctx->multisample_enable = rs->multisample_enable;
|
||||
|
||||
rctx->rasterizer = rs;
|
||||
|
||||
rctx->states[rs->rstate.id] = &rs->rstate;
|
||||
|
|
@ -691,9 +686,9 @@ static INLINE struct r600_shader_key r600_shader_selector_key(struct pipe_contex
|
|||
memset(&key, 0, sizeof(key));
|
||||
|
||||
if (sel->type == PIPE_SHADER_FRAGMENT) {
|
||||
key.color_two_side = rctx->two_side;
|
||||
key.color_two_side = rctx->rasterizer && rctx->rasterizer->two_side;
|
||||
key.alpha_to_one = rctx->alpha_to_one &&
|
||||
rctx->multisample_enable &&
|
||||
rctx->rasterizer && rctx->rasterizer->multisample_enable &&
|
||||
!rctx->framebuffer.cb0_is_integer;
|
||||
key.nr_cbufs = rctx->framebuffer.state.nr_cbufs;
|
||||
/* Dual-source blending only makes sense with nr_cbufs == 1. */
|
||||
|
|
@ -1064,9 +1059,9 @@ static void r600_update_derived_state(struct r600_context *rctx)
|
|||
|
||||
r600_shader_select(ctx, rctx->ps_shader, &ps_dirty);
|
||||
|
||||
if (rctx->ps_shader && ((rctx->sprite_coord_enable &&
|
||||
(rctx->ps_shader->current->sprite_coord_enable != rctx->sprite_coord_enable)) ||
|
||||
(rctx->rasterizer && rctx->rasterizer->flatshade != rctx->ps_shader->current->flatshade))) {
|
||||
if (rctx->ps_shader && rctx->rasterizer &&
|
||||
((rctx->rasterizer->sprite_coord_enable != rctx->ps_shader->current->sprite_coord_enable) ||
|
||||
(rctx->rasterizer->flatshade != rctx->ps_shader->current->flatshade))) {
|
||||
|
||||
if (rctx->chip_class >= EVERGREEN)
|
||||
evergreen_pipe_shader_ps(ctx, rctx->ps_shader->current);
|
||||
|
|
@ -1225,7 +1220,8 @@ static void r600_draw_vbo(struct pipe_context *ctx, const struct pipe_draw_info
|
|||
ls_mask = 2;
|
||||
|
||||
r600_write_context_reg(cs, R_028A0C_PA_SC_LINE_STIPPLE,
|
||||
S_028A0C_AUTO_RESET_CNTL(ls_mask) | rctx->pa_sc_line_stipple);
|
||||
S_028A0C_AUTO_RESET_CNTL(ls_mask) |
|
||||
(rctx->rasterizer ? rctx->rasterizer->pa_sc_line_stipple : 0));
|
||||
r600_write_context_reg(cs, R_028A6C_VGT_GS_OUT_PRIM_TYPE,
|
||||
r600_conv_prim_to_gs_out(info.mode));
|
||||
r600_write_config_reg(cs, R_008958_VGT_PRIMITIVE_TYPE,
|
||||
|
|
|
|||
Loading…
Add table
Reference in a new issue