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llvmpipe: updated comment
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1 changed files with 4 additions and 3 deletions
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@ -280,9 +280,10 @@ lp_setup_clear( struct setup_context *setup,
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if (setup->state == SETUP_ACTIVE) {
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/* Add the clear to existing bins. In the unusual case where
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* both color and depth-stencilare being cleared, we could
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* discard the currently binned scene and start again, but I
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* don't see that as being a common usage.
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* both color and depth-stencil are being cleared when there's
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* already been some rendering, we could discard the currently
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* binned scene and start again, but I don't see that as being
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* a common usage.
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*/
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if (flags & PIPE_CLEAR_COLOR)
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lp_bin_everywhere( bins,
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