llvmpipe: updated comment

This commit is contained in:
Brian Paul 2009-12-10 14:56:11 -07:00
parent 6d810e5a7b
commit 9a6567f1ed

View file

@ -280,9 +280,10 @@ lp_setup_clear( struct setup_context *setup,
if (setup->state == SETUP_ACTIVE) {
/* Add the clear to existing bins. In the unusual case where
* both color and depth-stencilare being cleared, we could
* discard the currently binned scene and start again, but I
* don't see that as being a common usage.
* both color and depth-stencil are being cleared when there's
* already been some rendering, we could discard the currently
* binned scene and start again, but I don't see that as being
* a common usage.
*/
if (flags & PIPE_CLEAR_COLOR)
lp_bin_everywhere( bins,