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i965/gen8: Allow rendering to B8G8R8X8
Since Gen8 this is allowed as a rendering target so we don't need to override it to B8G8R8A8. This is helpful on Gen9+ where using this override causes fast clears not to work. Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com> Reviewed-by: Ben Widawsky <benjamin.widawsky@intel.com>
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1 changed files with 5 additions and 4 deletions
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@ -165,8 +165,8 @@ const struct surface_format_info surface_formats[] = {
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SF( Y, 50, Y, x, x, x, x, x, x, x, I32_FLOAT)
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SF( Y, 50, Y, x, x, x, x, x, x, x, L32_FLOAT)
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SF( Y, 50, Y, x, x, x, x, x, x, x, A32_FLOAT)
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SF( Y, Y, x, Y, x, x, x, x, 60, 90, B8G8R8X8_UNORM)
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SF( Y, Y, x, x, x, x, x, x, x, x, B8G8R8X8_UNORM_SRGB)
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SF( Y, Y, x, Y, 80, 80, x, x, 60, 90, B8G8R8X8_UNORM)
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SF( Y, Y, x, x, 80, 80, x, x, x, x, B8G8R8X8_UNORM_SRGB)
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SF( Y, Y, x, x, x, x, x, x, x, x, R8G8B8X8_UNORM)
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SF( Y, Y, x, x, x, x, x, x, x, x, R8G8B8X8_UNORM_SRGB)
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SF( Y, Y, x, x, x, x, x, x, x, x, R9G9B9E5_SHAREDEXP)
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@ -668,9 +668,10 @@ brw_init_surface_formats(struct brw_context *brw)
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* mask writes to alpha (ala glColorMask) and reconfigure the
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* alpha blending hardware to use GL_ONE (or GL_ZERO) for
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* cases where GL_DST_ALPHA (or GL_ONE_MINUS_DST_ALPHA) is
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* used.
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* used. On Gen8+ BGRX is actually allowed (but not RGBX).
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*/
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render = BRW_SURFACEFORMAT_B8G8R8A8_UNORM;
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if (gen < tinfo->render_target)
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render = BRW_SURFACEFORMAT_B8G8R8A8_UNORM;
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break;
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case BRW_SURFACEFORMAT_R8G8B8X8_UNORM:
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render = BRW_SURFACEFORMAT_R8G8B8A8_UNORM;
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