Revert "i965: Implement GL_PRIMITIVES_GENERATED with non-zero streams."

This reverts commit 3178d2474a.

This caused GPU hangs on Ivybridge for some users and huge (80%)
performance regressions across the board on multiple platforms.

We need to find a better solution.  I've made several attempts, but none
of them have worked yet.  In the meantime, we should revert this.

Reverting it breaks GL_PRIMITIVES_GENERATED for non-zero streams, but
that's okay, since we don't expose GL_ARB_gpu_shader5 yet.

Fixes Piglit's EXT_transform_feedback/generatemipmap prims_generated
test case on Haswell.
This commit is contained in:
Kenneth Graunke 2014-07-16 11:35:59 -07:00
parent 1661f7559b
commit 99f8ea295f
2 changed files with 7 additions and 26 deletions

View file

@ -84,16 +84,11 @@ brw_store_register_mem64(struct brw_context *brw,
static void
write_primitives_generated(struct brw_context *brw,
drm_intel_bo *query_bo, int stream, int idx)
drm_intel_bo *query_bo, int idx)
{
intel_batchbuffer_emit_mi_flush(brw);
if (brw->gen >= 7) {
brw_store_register_mem64(brw, query_bo,
GEN7_SO_PRIM_STORAGE_NEEDED(stream), idx);
} else {
brw_store_register_mem64(brw, query_bo, CL_INVOCATION_COUNT, idx);
}
brw_store_register_mem64(brw, query_bo, CL_INVOCATION_COUNT, idx);
}
static void
@ -244,7 +239,7 @@ gen6_begin_query(struct gl_context *ctx, struct gl_query_object *q)
break;
case GL_PRIMITIVES_GENERATED:
write_primitives_generated(brw, query->bo, query->Base.Stream, 0);
write_primitives_generated(brw, query->bo, 0);
break;
case GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN:
@ -282,7 +277,7 @@ gen6_end_query(struct gl_context *ctx, struct gl_query_object *q)
break;
case GL_PRIMITIVES_GENERATED:
write_primitives_generated(brw, query->bo, query->Base.Stream, 1);
write_primitives_generated(brw, query->bo, 1);
break;
case GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN:

View file

@ -223,28 +223,14 @@ upload_3dstate_streamout(struct brw_context *brw, bool active,
uint32_t dw1 = 0, dw2 = 0;
int i;
/*
* From ARB_transform_feedback3:
*
* "When a generated primitive query for a vertex stream is active, the
* primitives-generated count is incremented every time a primitive
* emitted to that stream reaches the Discarding Rasterization stage
* (see Section 3.x) right before rasterization. This counter is
* incremented whether or not transform feedback is active."
*
* Since we can only keep track of generated primitives for each stream
* in the SOL stage we need to make sure it is always active even if
* transform beedback is not. This way we can track primitives generated
* in each stream via SO_PRIMITIVE_STORAGE_NEEDED.
*/
dw1 |= SO_FUNCTION_ENABLE;
dw1 |= SO_STATISTICS_ENABLE;
if (active) {
int urb_entry_read_offset = 0;
int urb_entry_read_length = (vue_map->num_slots + 1) / 2 -
urb_entry_read_offset;
dw1 |= SO_FUNCTION_ENABLE;
dw1 |= SO_STATISTICS_ENABLE;
/* _NEW_LIGHT */
if (ctx->Light.ProvokingVertex != GL_FIRST_VERTEX_CONVENTION)
dw1 |= SO_REORDER_TRAILING;