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freedreno/ci: update fails / flakes list for a750-gl-cl job
Update the lists in the hope of making nightly builds pass for msm. Signed-off-by: Dmitry Baryshkov <dmitry.baryshkov@oss.qualcomm.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38564>
This commit is contained in:
parent
ebe722f88a
commit
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2 changed files with 51 additions and 5 deletions
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@ -1,8 +1,4 @@
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KHR-GL46.shader_draw_parameters_tests.MultiDrawElementIndirectCountParameters,Fail
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KHR-GL46.shader_draw_parameters_tests.ShaderMultiDrawElementsIndirectParameters,Fail
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KHR-GL46.shader_image_load_store.basic-allTargets-loadStoreTES,Fail
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KHR-GL46.shader_image_load_store.basic-allTargets-store,Fail
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KHR-GL46.shader_image_load_store.basic-allTargets-store,Fail
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KHR-GL46.shader_image_load_store.multiple-uniforms,Fail
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KHR-GL46.shader_image_size.basic-nonMS-tes-int,Fail
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KHR-GL46.shader_image_size.basic-nonMS-tes-int,Fail
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KHR-GL46.tessellation_shader.tessellation_control_to_tessellation_evaluation.gl_tessLevel,Fail
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KHR-GL46.tessellation_shader.tessellation_control_to_tessellation_evaluation.gl_tessLevel,Fail
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KHR-GL46.tessellation_shader.tessellation_shader_tessellation.TES,Fail
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KHR-GL46.tessellation_shader.tessellation_shader_tessellation.TES,Fail
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@ -16,7 +12,6 @@ KHR-GLES3.framebuffer_blit.multisampled_to_singlesampled_blit_depth_config_test,
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KHR-GLES31.core.texture_stencil8.multisample,Fail
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KHR-GLES31.core.texture_stencil8.multisample,Fail
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KHR-GLES31.core.vertex_attrib_binding.advanced-iterations,Fail
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KHR-GLES31.core.vertex_attrib_binding.advanced-iterations,Fail
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dEQP-GLES2.functional.texture.mipmap.cube.projected.nearest_linear,Fail
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dEQP-GLES2.functional.texture.mipmap.cube.projected.nearest_linear,Fail
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dEQP-GLES3.functional.polygon_offset.fixed16_render_with_units,Fail
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gmem-dEQP-VK.clipping.user_defined.clip_cull_distance_dynamic_index.vert_geom.6_2,Fail
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gmem-dEQP-VK.clipping.user_defined.clip_cull_distance_dynamic_index.vert_geom.6_2,Fail
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gmem-dEQP-VK.clipping.user_defined.clip_cull_distance_dynamic_index.vert_geom.6_2_fragmentshader_read,Fail
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gmem-dEQP-VK.clipping.user_defined.clip_cull_distance_dynamic_index.vert_geom.6_2_fragmentshader_read,Fail
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@ -102,3 +97,5 @@ program@execute@builtin@builtin-float-nextafter-1.0.generated@nextafter float8,F
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# Initial ANGLE failures
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# Initial ANGLE failures
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angle-dEQP-GLES2.functional.shaders.algorithm.rgb_to_hsl_vertex,Fail
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angle-dEQP-GLES2.functional.shaders.algorithm.rgb_to_hsl_vertex,Fail
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angle-dEQP-GLES2.functional.texture.mipmap.cube.projected.nearest_linear,Fail
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angle-dEQP-GLES2.functional.texture.mipmap.cube.projected.nearest_linear,Fail
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KHR-GL46.shader_atomic_counters.basic-usage-tes,Fail
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@ -10,3 +10,52 @@ dEQP-VK.pipeline.pipeline_library.stencil.nocolor.format.d24_unorm_s8_uint.state
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dEQP-VK.synchronization2.cross_instance.dedicated.write_image_tess_control_read_blit_image.image_128x128_r16_uint_binary_semaphore_fd
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dEQP-VK.synchronization2.cross_instance.dedicated.write_image_tess_control_read_blit_image.image_128x128_r16_uint_binary_semaphore_fd
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dEQP-VK.texture.shadow.cube_array.nearest_mipmap_nearest.not_equal_d32_sfloat
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dEQP-VK.texture.shadow.cube_array.nearest_mipmap_nearest.not_equal_d32_sfloat
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dynamic-dEQP-VK.renderpass2.suballocation.attachment_sparse_filling.input_attachment_1
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dynamic-dEQP-VK.renderpass2.suballocation.attachment_sparse_filling.input_attachment_1
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KHR-GL46.es_31_compatibility.shader_storage_buffer_object.advanced-usage-sync-cs
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KHR-GL46.shader_bitfield_operation.bitCount.uvec3_0
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KHR-GL46.shader_draw_parameters_tests.MultiDrawArraysIndirectCountParameters
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KHR-GL46.shader_draw_parameters_tests.MultiDrawElementIndirectCountParameters
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KHR-GL46.shader_draw_parameters_tests.ShaderMultiDrawElementsIndirectParameters
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KHR-GL46.shader_group_vote.all_invocations
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KHR-GL46.shader_group_vote.all_invocations_equal
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KHR-GL46.shader_group_vote.invocations_with_variables
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KHR-GL46.shader_image_load_store.basic-allTargets-loadStoreTES
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KHR-GL46.shader_image_load_store.multiple-uniforms
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KHR-GL46.shader_image_size.advanced-nonMS-tes-float
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KHR-GL46.shader_image_size.advanced-nonMS-tes-int
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KHR-GL46.shader_image_size.advanced-nonMS-tes-uint
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KHR-GL46.shader_image_size.basic-nonMS-tes-float
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KHR-GL46.shader_image_size.basic-nonMS-tes-uint
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KHR-GL46.shader_storage_buffer_object.advanced-usage-sync-cs
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KHR-GL46.tessellation_shader.tessellation_control_to_tessellation_evaluation.gl_PatchVerticesIn
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KHR-GL46.texture_cube_map_array.color_depth_attachments
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KHR-GL46.transform_feedback.draw_xfb_feedbackk_test
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KHR-GLES31.core.shader_bitfield_operation.bitfieldInsert.ivec3_0
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KHR-GLES31.core.shader_storage_buffer_object.advanced-usage-sync-cs
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KHR-GLES31.core.texture_cube_map_array.color_depth_attachments
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custom@buffer flags
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custom@buffer flags@in-0x0-out-0x30
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custom@buffer flags@in-0x0-out-0x20
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custom@buffer flags@in-0x0-out-0x8
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custom@buffer flags@in-0x10-out-0x0
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custom@buffer flags@in-0x10-out-0x10
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custom@buffer flags@in-0x10-out-0x20
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custom@buffer flags@in-0x10-out-0x30
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custom@buffer flags@in-0x10-out-0x8
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custom@buffer flags@in-0x20-out-0x0
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custom@buffer flags@in-0x20-out-0x10
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custom@buffer flags@in-0x20-out-0x20
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custom@buffer flags@in-0x20-out-0x8
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custom@buffer flags@in-0x30-out-0x0
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custom@buffer flags@in-0x30-out-0x10
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custom@buffer flags@in-0x8-out-0x0
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custom@buffer flags@in-0x30-out-0x20
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custom@buffer flags@in-0x30-out-0x8
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custom@buffer flags@in-0x8-out-0x10
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custom@buffer flags@in-0x8-out-0x20
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custom@buffer flags@in-0x8-out-0x30
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custom@buffer flags@in-0x8-out-0x8
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dEQP-GLES31.functional.image_load_store.2d_array.store.rgba8_single_layer
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dEQP-GLES31.functional.ssbo.layout.single_basic_type.packed.mediump_ivec2
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dEQP-GLES31.functional.ssbo.layout.single_basic_type.std140.row_major_mediump_mat4x2
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dEQP-GLES31.functional.ssbo.layout.single_basic_type.std430.highp_uvec2
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