From 99580a815f907d3899d57b14de326920d9a06757 Mon Sep 17 00:00:00 2001 From: Lionel Landwerlin Date: Mon, 17 Mar 2025 10:07:38 +0200 Subject: [PATCH] compiler: add VARYING_BIT_PRIMITIVE_INDICES Signed-off-by: Lionel Landwerlin Reviewed-by: Alyssa Rosenzweig Reviewed-by: Ivan Briano Reviewed-by: Caio Oliveira Part-of: --- src/compiler/shader_enums.h | 1 + 1 file changed, 1 insertion(+) diff --git a/src/compiler/shader_enums.h b/src/compiler/shader_enums.h index 995afcd65ca..5e83bbe32d0 100644 --- a/src/compiler/shader_enums.h +++ b/src/compiler/shader_enums.h @@ -530,6 +530,7 @@ _mesa_varying_slot_in_fs(gl_varying_slot slot) #define VARYING_BIT_PNTC BITFIELD64_BIT(VARYING_SLOT_PNTC) #define VARYING_BIT_TESS_LEVEL_OUTER BITFIELD64_BIT(VARYING_SLOT_TESS_LEVEL_OUTER) #define VARYING_BIT_TESS_LEVEL_INNER BITFIELD64_BIT(VARYING_SLOT_TESS_LEVEL_INNER) +#define VARYING_BIT_PRIMITIVE_INDICES BITFIELD64_BIT(VARYING_SLOT_PRIMITIVE_INDICES) #define VARYING_BIT_BOUNDING_BOX0 BITFIELD64_BIT(VARYING_SLOT_BOUNDING_BOX0) #define VARYING_BIT_BOUNDING_BOX1 BITFIELD64_BIT(VARYING_SLOT_BOUNDING_BOX1) #define VARYING_BIT_VIEWPORT_MASK BITFIELD64_BIT(VARYING_SLOT_VIEWPORT_MASK)