[g3dvl] add missing ureg_END

This commit is contained in:
Christian König 2011-05-16 23:05:38 +02:00
parent 07114b3fdc
commit 9937e85bcc

View file

@ -363,6 +363,8 @@ create_ycbcr_frag_shader(struct vl_mc *r, float scale, vl_mc_ycbcr_frag_shader f
ureg_release_temporary(shader, tmp);
ureg_END(shader);
return ureg_create_shader_and_destroy(shader, r->pipe);
}