i965: Update SOL state for Broadwell.

Unlike on Gen7, we can directly set the offset via the state packet.
We also -have- to: the kernel SOL reset code won't work anymore.

v2: Fix copy and paste mistake in buffer stride setup; drop stale
    comment (caught by Eric Anholt).  Add a perf_debug for missing
    MOCS setup.

v3: Rebase on Paul Berry's changes to CurrentVertexProgram.

v4: Fix SO Write Offset handling.  We need to set bits 20 and 21 so the
    hardware both loads and saves the offset.  There's also a
    restriction that 3DSTATE_SO_BUFFER can only be programmed once per
    buffer between primitives, so the "reset to zero" code needed
    reworking.  Fixes most of the transform feedback Piglit tests.

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Eric Anholt <eric@anholt.net> [v2]
This commit is contained in:
Kenneth Graunke 2012-12-04 14:45:19 -08:00
parent fd91ab662d
commit 990aaf87c4
7 changed files with 215 additions and 19 deletions

View file

@ -150,6 +150,7 @@ i965_FILES = \
gen8_instruction.c \
gen8_misc_state.c \
gen8_sf_state.c \
gen8_sol_state.c \
gen8_vec4_generator.cpp \
gen8_vs_state.c \
gen8_wm_depth_stencil.c \

View file

@ -898,6 +898,9 @@ struct brw_transform_feedback_object {
/** A buffer to hold SO_WRITE_OFFSET(n) values while paused. */
drm_intel_bo *offset_bo;
/** If true, SO_WRITE_OFFSET(n) should be reset to zero at next use. */
bool zero_offsets;
/** The most recent primitive mode (GL_TRIANGLES/GL_POINTS/GL_LINES). */
GLenum primitive_mode;

View file

@ -2022,8 +2022,11 @@ enum brw_wm_barycentric_interp_mode {
#define _3DSTATE_SO_BUFFER 0x7918 /* GEN7+ */
/* DW1 */
# define GEN8_SO_BUFFER_ENABLE (1 << 31)
# define SO_BUFFER_INDEX_SHIFT 29
# define SO_BUFFER_INDEX_MASK INTEL_MASK(30, 29)
# define GEN8_SO_BUFFER_OFFSET_WRITE_ENABLE (1 << 21)
# define GEN8_SO_BUFFER_OFFSET_ADDRESS_ENABLE (1 << 20)
# define SO_BUFFER_PITCH_SHIFT 0
# define SO_BUFFER_PITCH_MASK INTEL_MASK(11, 0)
/* DW2: start address */

View file

@ -142,6 +142,7 @@ extern const struct brw_tracked_state gen8_raster_state;
extern const struct brw_tracked_state gen8_sbe_state;
extern const struct brw_tracked_state gen8_sf_state;
extern const struct brw_tracked_state gen8_state_base_address;
extern const struct brw_tracked_state gen8_sol_state;
extern const struct brw_tracked_state gen8_vertices;
extern const struct brw_tracked_state gen8_vf_topology;
extern const struct brw_tracked_state gen8_vs_state;

View file

@ -299,7 +299,7 @@ static const struct brw_tracked_state *gen8_atoms[] =
&gen8_disable_stages,
&gen8_vs_state,
&gen7_gs_state,
&gen7_sol_state,
&gen8_sol_state,
&gen6_clip_state,
&gen8_raster_state,
&gen8_sbe_state,

View file

@ -409,8 +409,13 @@ gen7_begin_transform_feedback(struct gl_context *ctx, GLenum mode,
struct brw_transform_feedback_object *brw_obj =
(struct brw_transform_feedback_object *) obj;
intel_batchbuffer_flush(brw);
brw->batch.needs_sol_reset = true;
/* Reset the SO buffer offsets to 0. */
if (brw->gen >= 8) {
brw_obj->zero_offsets = true;
} else {
intel_batchbuffer_flush(brw);
brw->batch.needs_sol_reset = true;
}
/* We're about to lose the information needed to compute the number of
* vertices written during the last Begin/EndTransformFeedback section,
@ -466,14 +471,16 @@ gen7_pause_transform_feedback(struct gl_context *ctx,
intel_batchbuffer_emit_mi_flush(brw);
/* Save the SOL buffer offset register values. */
for (int i = 0; i < 4; i++) {
BEGIN_BATCH(3);
OUT_BATCH(MI_STORE_REGISTER_MEM | (3 - 2));
OUT_BATCH(GEN7_SO_WRITE_OFFSET(i));
OUT_RELOC(brw_obj->offset_bo,
I915_GEM_DOMAIN_INSTRUCTION, I915_GEM_DOMAIN_INSTRUCTION,
i * sizeof(uint32_t));
ADVANCE_BATCH();
if (brw->gen < 8) {
for (int i = 0; i < 4; i++) {
BEGIN_BATCH(3);
OUT_BATCH(MI_STORE_REGISTER_MEM | (3 - 2));
OUT_BATCH(GEN7_SO_WRITE_OFFSET(i));
OUT_RELOC(brw_obj->offset_bo,
I915_GEM_DOMAIN_INSTRUCTION, I915_GEM_DOMAIN_INSTRUCTION,
i * sizeof(uint32_t));
ADVANCE_BATCH();
}
}
/* Store the temporary ending value of the SO_NUM_PRIMS_WRITTEN counters.
@ -493,14 +500,16 @@ gen7_resume_transform_feedback(struct gl_context *ctx,
(struct brw_transform_feedback_object *) obj;
/* Reload the SOL buffer offset registers. */
for (int i = 0; i < 4; i++) {
BEGIN_BATCH(3);
OUT_BATCH(GEN7_MI_LOAD_REGISTER_MEM | (3 - 2));
OUT_BATCH(GEN7_SO_WRITE_OFFSET(i));
OUT_RELOC(brw_obj->offset_bo,
I915_GEM_DOMAIN_INSTRUCTION, I915_GEM_DOMAIN_INSTRUCTION,
i * sizeof(uint32_t));
ADVANCE_BATCH();
if (brw->gen < 8) {
for (int i = 0; i < 4; i++) {
BEGIN_BATCH(3);
OUT_BATCH(GEN7_MI_LOAD_REGISTER_MEM | (3 - 2));
OUT_BATCH(GEN7_SO_WRITE_OFFSET(i));
OUT_RELOC(brw_obj->offset_bo,
I915_GEM_DOMAIN_INSTRUCTION, I915_GEM_DOMAIN_INSTRUCTION,
i * sizeof(uint32_t));
ADVANCE_BATCH();
}
}
/* Store the new starting value of the SO_NUM_PRIMS_WRITTEN counters. */

View file

@ -0,0 +1,179 @@
/*
* Copyright © 2012 Intel Corporation
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
* IN THE SOFTWARE.
*/
/**
* @file gen8_sol_state.c
*
* Controls the stream output logic (SOL) stage of the gen8 hardware, which is
* used to implement GL_EXT_transform_feedback.
*/
#include "brw_context.h"
#include "brw_state.h"
#include "brw_defines.h"
#include "intel_batchbuffer.h"
#include "intel_buffer_objects.h"
#include "main/transformfeedback.h"
static void
gen8_upload_3dstate_so_buffers(struct brw_context *brw)
{
struct gl_context *ctx = &brw->ctx;
/* BRW_NEW_TRANSFORM_FEEDBACK */
struct gl_transform_feedback_object *xfb_obj =
ctx->TransformFeedback.CurrentObject;
struct brw_transform_feedback_object *brw_obj =
(struct brw_transform_feedback_object *) xfb_obj;
/* Set up the up to 4 output buffers. These are the ranges defined in the
* gl_transform_feedback_object.
*/
for (int i = 0; i < 4; i++) {
struct intel_buffer_object *bufferobj =
intel_buffer_object(xfb_obj->Buffers[i]);
if (!bufferobj) {
BEGIN_BATCH(8);
OUT_BATCH(_3DSTATE_SO_BUFFER << 16 | (8 - 2));
OUT_BATCH((i << SO_BUFFER_INDEX_SHIFT));
OUT_BATCH(0);
OUT_BATCH(0);
OUT_BATCH(0);
OUT_BATCH(0);
OUT_BATCH(0);
OUT_BATCH(0);
ADVANCE_BATCH();
continue;
}
uint32_t start = xfb_obj->Offset[i];
assert(start % 4 == 0);
uint32_t end = ALIGN(start + xfb_obj->Size[i], 4);
drm_intel_bo *bo =
intel_bufferobj_buffer(brw, bufferobj, start, end - start);
assert(end <= bo->size);
perf_debug("Missing MOCS setup for 3DSTATE_SO_BUFFER.");
BEGIN_BATCH(8);
OUT_BATCH(_3DSTATE_SO_BUFFER << 16 | (8 - 2));
OUT_BATCH(GEN8_SO_BUFFER_ENABLE | (i << SO_BUFFER_INDEX_SHIFT) |
GEN8_SO_BUFFER_OFFSET_WRITE_ENABLE |
GEN8_SO_BUFFER_OFFSET_ADDRESS_ENABLE);
OUT_RELOC64(bo, I915_GEM_DOMAIN_RENDER, I915_GEM_DOMAIN_RENDER, start);
OUT_BATCH(xfb_obj->Size[i] / 4 - 1);
OUT_RELOC64(brw_obj->offset_bo,
I915_GEM_DOMAIN_INSTRUCTION, I915_GEM_DOMAIN_INSTRUCTION,
i * sizeof(uint32_t));
if (brw_obj->zero_offsets)
OUT_BATCH(0); /* Zero out the offset and write that to offset_bo */
else
OUT_BATCH(0xFFFFFFFF); /* Use offset_bo as the "Stream Offset." */
ADVANCE_BATCH();
}
brw_obj->zero_offsets = false;
}
static void
gen8_upload_3dstate_streamout(struct brw_context *brw, bool active,
struct brw_vue_map *vue_map)
{
struct gl_context *ctx = &brw->ctx;
/* BRW_NEW_VERTEX_PROGRAM */
const struct gl_shader_program *vs_prog =
ctx->Shader.CurrentProgram[MESA_SHADER_VERTEX];
/* BRW_NEW_TRANSFORM_FEEDBACK */
const struct gl_transform_feedback_info *linked_xfb_info =
&vs_prog->LinkedTransformFeedback;
struct gl_transform_feedback_object *xfb_obj =
ctx->TransformFeedback.CurrentObject;
uint32_t dw1 = 0, dw2 = 0, dw3 = 0, dw4 = 0;
if (active) {
int urb_entry_read_offset = 0;
int urb_entry_read_length = (vue_map->num_slots + 1) / 2 -
urb_entry_read_offset;
dw1 |= SO_FUNCTION_ENABLE;
dw1 |= SO_STATISTICS_ENABLE;
/* _NEW_LIGHT */
if (ctx->Light.ProvokingVertex != GL_FIRST_VERTEX_CONVENTION)
dw1 |= SO_REORDER_TRAILING;
/* We always read the whole vertex. This could be reduced at some
* point by reading less and offsetting the register index in the
* SO_DECLs.
*/
dw2 |= urb_entry_read_offset << SO_STREAM_0_VERTEX_READ_OFFSET_SHIFT;
dw2 |= (urb_entry_read_length - 1) << SO_STREAM_0_VERTEX_READ_LENGTH_SHIFT;
/* Set buffer pitches; 0 means unbound. */
if (xfb_obj->Buffers[0])
dw3 |= linked_xfb_info->BufferStride[0] * 4;
if (xfb_obj->Buffers[1])
dw3 |= (linked_xfb_info->BufferStride[1] * 4) << 16;
if (xfb_obj->Buffers[2])
dw4 |= linked_xfb_info->BufferStride[2] * 4;
if (xfb_obj->Buffers[3])
dw4 |= (linked_xfb_info->BufferStride[3] * 4) << 16;
}
BEGIN_BATCH(5);
OUT_BATCH(_3DSTATE_STREAMOUT << 16 | (5 - 2));
OUT_BATCH(dw1);
OUT_BATCH(dw2);
OUT_BATCH(dw3);
OUT_BATCH(dw4);
ADVANCE_BATCH();
}
static void
upload_sol_state(struct brw_context *brw)
{
struct gl_context *ctx = &brw->ctx;
/* BRW_NEW_TRANSFORM_FEEDBACK */
bool active = _mesa_is_xfb_active_and_unpaused(ctx);
if (active) {
gen8_upload_3dstate_so_buffers(brw);
/* BRW_NEW_VUE_MAP_GEOM_OUT */
gen7_upload_3dstate_so_decl_list(brw, &brw->vue_map_geom_out);
}
gen8_upload_3dstate_streamout(brw, active, &brw->vue_map_geom_out);
}
const struct brw_tracked_state gen8_sol_state = {
.dirty = {
.mesa = _NEW_LIGHT,
.brw = BRW_NEW_BATCH |
BRW_NEW_RASTERIZER_DISCARD |
BRW_NEW_TRANSFORM_FEEDBACK |
BRW_NEW_VERTEX_PROGRAM |
BRW_NEW_VUE_MAP_GEOM_OUT,
.cache = 0,
},
.emit = upload_sol_state,
};