fixed ColorMask problem for front-buffer rendering

This commit is contained in:
Brian Paul 2003-03-27 17:51:33 +00:00
parent a5607f2a04
commit 98fc9b36b6

View file

@ -1,10 +1,10 @@
/* $Id: xm_dd.c,v 1.44 2003/03/25 02:29:46 brianp Exp $ */
/* $Id: xm_dd.c,v 1.45 2003/03/27 17:51:33 brianp Exp $ */
/*
* Mesa 3-D graphics library
* Version: 4.0.3
* Version: 5.1
*
* Copyright (C) 1999-2002 Brian Paul All Rights Reserved.
* Copyright (C) 1999-2003 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
@ -23,7 +23,7 @@
* AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
/* $XFree86: xc/extras/Mesa/src/X/xm_dd.c,v 1.2 2002/02/26 23:37:31 tsi Exp $ */
#include "glxheader.h"
#include "context.h"
@ -245,6 +245,7 @@ color_mask(GLcontext *ctx,
if (bmask) m |= GET_BLUEMASK(xmesa->xm_visual);
}
XMesaSetPlaneMask( xmesa->display, xmesa->xm_draw_buffer->cleargc, m );
XMesaSetPlaneMask( xmesa->display, xmesa->xm_draw_buffer->gc, m );
}
}