From 98db7c4841c652ab8bccd4dc6c6a4be084e5cddb Mon Sep 17 00:00:00 2001 From: Michael Tretter Date: Wed, 23 Sep 2020 10:50:18 +0200 Subject: [PATCH] etnaviv: free tgsi tokens when shader state is deleted The tokens are allocated using tgsi_dup_tokens when the shader state is created, so we need to free them explicitly when deleting the shader state. Cc: Signed-off-by: Michael Tretter Signed-off-by: Lucas Stach Reviewed-by: Christian Gmeiner Part-of: --- src/gallium/drivers/etnaviv/etnaviv_shader.c | 1 + 1 file changed, 1 insertion(+) diff --git a/src/gallium/drivers/etnaviv/etnaviv_shader.c b/src/gallium/drivers/etnaviv/etnaviv_shader.c index 47becee5eb5..5564a2ff4dc 100644 --- a/src/gallium/drivers/etnaviv/etnaviv_shader.c +++ b/src/gallium/drivers/etnaviv/etnaviv_shader.c @@ -450,6 +450,7 @@ etna_delete_shader_state(struct pipe_context *pctx, void *ss) etna_destroy_shader(t); } + tgsi_free_tokens(shader->tokens); ralloc_free(shader->nir); FREE(shader); }