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synced 2026-04-22 03:10:41 +02:00
Nouveau: nv20 (nv10) immediate vertex submission
This is nv10 commands, but is in nv20 source files. Signed-off-by: Pekka Paalanen <pq@iki.fi>
This commit is contained in:
parent
3cb0858510
commit
988ece3b42
1 changed files with 191 additions and 35 deletions
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@ -55,16 +55,28 @@ struct nv20_vbuf_render {
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struct nv20_context *nv20;
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/** Vertex buffer */
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struct pipe_buffer* buffer;
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/** Vertex buffer in VRAM */
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struct pipe_buffer *pbuffer;
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/** Vertex buffer in normal memory */
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void *mbuffer;
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/** Vertex size in bytes */
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unsigned vertex_size;
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/*unsigned vertex_size;*/
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/** Hardware primitive */
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unsigned hwprim;
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};
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/**
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* Basically a cast wrapper.
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*/
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static INLINE struct nv20_vbuf_render *
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nv20_vbuf_render(struct vbuf_render *render)
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{
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assert(render);
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return (struct nv20_vbuf_render *)render;
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}
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void nv20_vtxbuf_bind( struct nv20_context* nv20 )
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{
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@ -77,17 +89,6 @@ void nv20_vtxbuf_bind( struct nv20_context* nv20 )
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}
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}
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/**
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* Basically a cast wrapper.
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*/
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static INLINE struct nv20_vbuf_render *
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nv20_vbuf_render( struct vbuf_render *render )
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{
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assert(render);
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return (struct nv20_vbuf_render *)render;
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}
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static const struct vertex_info *
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nv20_vbuf_render_get_vertex_info( struct vbuf_render *render )
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{
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@ -99,6 +100,23 @@ nv20_vbuf_render_get_vertex_info( struct vbuf_render *render )
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return &nv20->vertex_info;
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}
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static void *
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nv20__allocate_mbuffer(struct nv20_vbuf_render *nv20_render, size_t size)
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{
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nv20_render->mbuffer = MALLOC(size);
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return nv20_render->mbuffer;
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}
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static void *
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nv20__allocate_pbuffer(struct nv20_vbuf_render *nv20_render, size_t size)
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{
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struct pipe_winsys *winsys = nv20_render->nv20->pipe.winsys;
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nv20_render->pbuffer = winsys->buffer_create(winsys, 64,
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PIPE_BUFFER_USAGE_VERTEX, size);
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return winsys->buffer_map(winsys,
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nv20_render->pbuffer,
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PIPE_BUFFER_USAGE_CPU_WRITE);
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}
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static void *
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nv20_vbuf_render_allocate_vertices( struct vbuf_render *render,
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@ -106,43 +124,154 @@ nv20_vbuf_render_allocate_vertices( struct vbuf_render *render,
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ushort nr_vertices )
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{
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struct nv20_vbuf_render *nv20_render = nv20_vbuf_render(render);
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struct nv20_context *nv20 = nv20_render->nv20;
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struct pipe_winsys *winsys = nv20->pipe.winsys;
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size_t size = (size_t)vertex_size * (size_t)nr_vertices;
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void *buf;
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assert(!nv20_render->buffer);
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nv20_render->buffer = winsys->buffer_create(winsys, 64, PIPE_BUFFER_USAGE_VERTEX, size);
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assert(!nv20_render->pbuffer);
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assert(!nv20_render->mbuffer);
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nv20->dirty |= NV20_NEW_VTXARRAYS;
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/*
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* For small amount of vertices, don't bother with pipe vertex
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* buffer, the data will be passed directly via the fifo.
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*/
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/* XXX: Pipe vertex buffers don't work. */
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if (0 && size > 16 * 1024)
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buf = nv20__allocate_pbuffer(nv20_render, size);
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else
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buf = nv20__allocate_mbuffer(nv20_render, size);
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return winsys->buffer_map(winsys,
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nv20_render->buffer,
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PIPE_BUFFER_USAGE_CPU_WRITE);
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if (buf)
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nv20_render->nv20->dirty |= NV20_NEW_VTXARRAYS;
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return buf;
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}
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static void
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static void
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nv20_vbuf_render_set_primitive( struct vbuf_render *render,
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unsigned prim )
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{
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struct nv20_vbuf_render *nv20_render = nv20_vbuf_render(render);
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nv20_render->hwprim = prim + 1;
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nv20_render->hwprim = nvgl_primitive(prim);
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}
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static uint32_t
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nv20__vtxhwformat(unsigned stride, unsigned fields, unsigned type)
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{
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return (stride << NV10TCL_VERTEX_ARRAY_ATTRIB_FORMAT_STRIDE_SHIFT) |
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(fields << NV10TCL_VERTEX_ARRAY_ATTRIB_FORMAT_FIELDS_SHIFT) |
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(type << NV10TCL_VERTEX_ARRAY_ATTRIB_FORMAT_TYPE_SHIFT);
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}
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static void
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nv20_vbuf_render_draw( struct vbuf_render *render,
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static unsigned
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nv20__emit_format(struct nv20_context *nv20, enum attrib_emit type, int hwattr)
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{
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uint32_t hwfmt = 0;
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unsigned fields;
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switch (type) {
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case EMIT_OMIT:
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hwfmt = nv20__vtxhwformat(0, 0, 2);
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fields = 0;
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break;
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case EMIT_1F:
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hwfmt = nv20__vtxhwformat(4, 1, 2);
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fields = 1;
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break;
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case EMIT_2F:
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hwfmt = nv20__vtxhwformat(8, 2, 2);
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fields = 2;
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break;
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case EMIT_3F:
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hwfmt = nv20__vtxhwformat(12, 3, 2);
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fields = 3;
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break;
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case EMIT_4F:
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hwfmt = nv20__vtxhwformat(16, 4, 2);
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fields = 4;
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break;
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default:
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NOUVEAU_ERR("unhandled attrib_emit %d\n", type);
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return 0;
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}
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BEGIN_RING(kelvin, NV10TCL_VERTEX_ARRAY_ATTRIB_FORMAT(hwattr), 1);
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OUT_RING(hwfmt);
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return fields;
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}
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static unsigned
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nv20__emit_vertex_array_format(struct nv20_context *nv20)
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{
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struct vertex_info *vinfo = &nv20->vertex_info;
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int hwattr = NV10TCL_VERTEX_ARRAY_ATTRIB_FORMAT__SIZE;
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int attr = 0;
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unsigned nr_fields = 0;
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while (hwattr-- > 0) {
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if (vinfo->hwfmt[0] & (1 << hwattr)) {
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nr_fields += nv20__emit_format(nv20,
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vinfo->attrib[attr].emit, hwattr);
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attr++;
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} else
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nv20__emit_format(nv20, EMIT_OMIT, hwattr);
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}
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BEGIN_RING(kelvin, NV10TCL_VERTEX_ARRAY_VALIDATE, 1);
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OUT_RING(0);
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return nr_fields;
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}
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static void
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nv20__draw_mbuffer(struct nv20_vbuf_render *nv20_render,
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const ushort *indices,
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uint nr_indices)
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{
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struct nv20_context *nv20 = nv20_render->nv20;
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struct vertex_info *vinfo = &nv20->vertex_info;
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unsigned nr_fields;
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int max_push;
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ubyte *data = nv20_render->mbuffer;
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int vsz = 4 * vinfo->size;
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nr_fields = nv20__emit_vertex_array_format(nv20);
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BEGIN_RING(kelvin, NV10TCL_VERTEX_BEGIN_END, 1);
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OUT_RING(nv20_render->hwprim);
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max_push = 1200 / nr_fields;
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while (nr_indices) {
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int i;
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int push = MIN2(nr_indices, max_push);
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BEGIN_RING_NI(kelvin, NV10TCL_VERTEX_ARRAY_DATA,
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push * nr_fields);
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for (i = 0; i < push; i++) {
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/* XXX: fixme to handle other than floats? */
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int f = nr_fields;
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float *attrv = (float*)&data[indices[i] * vsz];
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while (f-- > 0)
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OUT_RINGf(*attrv++);
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}
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nr_indices -= push;
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indices += push;
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}
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BEGIN_RING(kelvin, NV10TCL_VERTEX_BEGIN_END, 1);
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OUT_RING(NV10TCL_VERTEX_BEGIN_END_STOP);
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}
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static void
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nv20__draw_pbuffer(struct nv20_vbuf_render *nv20_render,
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const ushort *indices,
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uint nr_indices)
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{
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struct nv20_vbuf_render *nv20_render = nv20_vbuf_render(render);
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struct nv20_context *nv20 = nv20_render->nv20;
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int push, i;
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nv20_emit_hw_state(nv20);
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BEGIN_RING(kelvin, NV10TCL_VERTEX_ARRAY_OFFSET_POS, 1);
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OUT_RELOCl(nv20_render->buffer, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | NOUVEAU_BO_RD);
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OUT_RELOCl(nv20_render->pbuffer, 0,
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NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | NOUVEAU_BO_RD);
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BEGIN_RING(kelvin, NV10TCL_VERTEX_BUFFER_BEGIN_END, 1);
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OUT_RING(nv20_render->hwprim);
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@ -169,6 +298,23 @@ nv20_vbuf_render_draw( struct vbuf_render *render,
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OUT_RING (0);
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}
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static void
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nv20_vbuf_render_draw( struct vbuf_render *render,
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const ushort *indices,
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uint nr_indices)
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{
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struct nv20_vbuf_render *nv20_render = nv20_vbuf_render(render);
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nv20_emit_hw_state(nv20_render->nv20);
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if (nv20_render->pbuffer)
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nv20__draw_pbuffer(nv20_render, indices, nr_indices);
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else if (nv20_render->mbuffer)
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nv20__draw_mbuffer(nv20_render, indices, nr_indices);
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else
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assert(0);
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}
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static void
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nv20_vbuf_render_release_vertices( struct vbuf_render *render,
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@ -181,9 +327,14 @@ nv20_vbuf_render_release_vertices( struct vbuf_render *render,
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struct pipe_winsys *winsys = nv20->pipe.winsys;
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struct pipe_screen *pscreen = &nv20->screen->pipe;
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assert(nv20_render->buffer);
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winsys->buffer_unmap(winsys, nv20_render->buffer);
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pipe_buffer_reference(pscreen, &nv20_render->buffer, NULL);
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if (nv20_render->pbuffer) {
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winsys->buffer_unmap(winsys, nv20_render->pbuffer);
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pipe_buffer_reference(pscreen, &nv20_render->pbuffer, NULL);
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} else if (nv20_render->mbuffer) {
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FREE(nv20_render->mbuffer);
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nv20_render->mbuffer = NULL;
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} else
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assert(0);
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}
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@ -191,6 +342,10 @@ static void
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nv20_vbuf_render_destroy( struct vbuf_render *render )
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{
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struct nv20_vbuf_render *nv20_render = nv20_vbuf_render(render);
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assert(!nv20_render->pbuffer);
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assert(!nv20_render->mbuffer);
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FREE(nv20_render);
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}
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@ -208,7 +363,8 @@ nv20_vbuf_render_create( struct nv20_context *nv20 )
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nv20_render->base.max_vertex_buffer_bytes = 16*1024;
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nv20_render->base.max_indices = 1024;
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nv20_render->base.get_vertex_info = nv20_vbuf_render_get_vertex_info;
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nv20_render->base.allocate_vertices = nv20_vbuf_render_allocate_vertices;
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nv20_render->base.allocate_vertices =
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nv20_vbuf_render_allocate_vertices;
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nv20_render->base.set_primitive = nv20_vbuf_render_set_primitive;
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nv20_render->base.draw = nv20_vbuf_render_draw;
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nv20_render->base.release_vertices = nv20_vbuf_render_release_vertices;
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