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iris: scissored and mirrored blits
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1 changed files with 206 additions and 10 deletions
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@ -33,6 +33,193 @@
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#include "iris_resource.h"
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#include "iris_screen.h"
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/**
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* Helper function for handling mirror image blits.
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*
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* If coord0 > coord1, swap them and return "true" (mirrored).
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*/
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static bool
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apply_mirror(float *coord0, float *coord1)
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{
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if (*coord0 > *coord1) {
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float tmp = *coord0;
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*coord0 = *coord1;
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*coord1 = tmp;
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return true;
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}
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return false;
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}
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/**
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* Compute the number of pixels to clip for each side of a rect
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*
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* \param x0 The rect's left coordinate
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* \param y0 The rect's bottom coordinate
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* \param x1 The rect's right coordinate
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* \param y1 The rect's top coordinate
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* \param min_x The clipping region's left coordinate
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* \param min_y The clipping region's bottom coordinate
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* \param max_x The clipping region's right coordinate
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* \param max_y The clipping region's top coordinate
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* \param clipped_x0 The number of pixels to clip from the left side
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* \param clipped_y0 The number of pixels to clip from the bottom side
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* \param clipped_x1 The number of pixels to clip from the right side
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* \param clipped_y1 The number of pixels to clip from the top side
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*
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* \return false if we clip everything away, true otherwise
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*/
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static inline bool
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compute_pixels_clipped(float x0, float y0, float x1, float y1,
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float min_x, float min_y, float max_x, float max_y,
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float *clipped_x0, float *clipped_y0,
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float *clipped_x1, float *clipped_y1)
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{
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/* If we are going to clip everything away, stop. */
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if (!(min_x <= max_x &&
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min_y <= max_y &&
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x0 <= max_x &&
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y0 <= max_y &&
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min_x <= x1 &&
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min_y <= y1 &&
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x0 <= x1 &&
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y0 <= y1)) {
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return false;
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}
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if (x0 < min_x)
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*clipped_x0 = min_x - x0;
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else
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*clipped_x0 = 0;
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if (max_x < x1)
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*clipped_x1 = x1 - max_x;
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else
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*clipped_x1 = 0;
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if (y0 < min_y)
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*clipped_y0 = min_y - y0;
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else
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*clipped_y0 = 0;
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if (max_y < y1)
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*clipped_y1 = y1 - max_y;
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else
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*clipped_y1 = 0;
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return true;
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}
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/**
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* Clips a coordinate (left, right, top or bottom) for the src or dst rect
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* (whichever requires the largest clip) and adjusts the coordinate
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* for the other rect accordingly.
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*
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* \param mirror true if mirroring is required
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* \param src the source rect coordinate (for example src_x0)
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* \param dst0 the dst rect coordinate (for example dst_x0)
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* \param dst1 the opposite dst rect coordinate (for example dst_x1)
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* \param clipped_dst0 number of pixels to clip from the dst coordinate
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* \param clipped_dst1 number of pixels to clip from the opposite dst coordinate
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* \param scale the src vs dst scale involved for that coordinate
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* \param is_left_or_bottom true if we are clipping the left or bottom sides
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* of the rect.
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*/
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static void
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clip_coordinates(bool mirror,
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float *src, float *dst0, float *dst1,
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float clipped_dst0,
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float clipped_dst1,
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float scale,
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bool is_left_or_bottom)
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{
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/* When clipping we need to add or subtract pixels from the original
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* coordinates depending on whether we are acting on the left/bottom
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* or right/top sides of the rect respectively. We assume we have to
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* add them in the code below, and multiply by -1 when we should
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* subtract.
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*/
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int mult = is_left_or_bottom ? 1 : -1;
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if (!mirror) {
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*dst0 += clipped_dst0 * mult;
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*src += clipped_dst0 * scale * mult;
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} else {
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*dst1 -= clipped_dst1 * mult;
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*src += clipped_dst1 * scale * mult;
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}
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}
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/**
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* Apply a scissor rectangle to blit coordinates.
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*
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* Returns true if the blit was entirely scissored away.
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*/
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static bool
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apply_blit_scissor(const struct pipe_scissor_state *scissor,
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float *src_x0, float *src_y0,
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float *src_x1, float *src_y1,
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float *dst_x0, float *dst_y0,
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float *dst_x1, float *dst_y1,
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bool mirror_x, bool mirror_y)
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{
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float clip_dst_x0, clip_dst_x1, clip_dst_y0, clip_dst_y1;
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/* Compute number of pixels to scissor away. */
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if (!compute_pixels_clipped(*dst_x0, *dst_y0, *dst_x1, *dst_y1,
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scissor->minx, scissor->miny,
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scissor->maxx, scissor->maxy,
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&clip_dst_x0, &clip_dst_y0,
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&clip_dst_x1, &clip_dst_y1))
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return true;
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// XXX: comments assume source clipping, which we don't do
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/* When clipping any of the two rects we need to adjust the coordinates
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* in the other rect considering the scaling factor involved. To obtain
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* the best precision we want to make sure that we only clip once per
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* side to avoid accumulating errors due to the scaling adjustment.
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*
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* For example, if src_x0 and dst_x0 need both to be clipped we want to
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* avoid the situation where we clip src_x0 first, then adjust dst_x0
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* accordingly but then we realize that the resulting dst_x0 still needs
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* to be clipped, so we clip dst_x0 and adjust src_x0 again. Because we are
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* applying scaling factors to adjust the coordinates in each clipping
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* pass we lose some precision and that can affect the results of the
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* blorp blit operation slightly. What we want to do here is detect the
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* rect that we should clip first for each side so that when we adjust
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* the other rect we ensure the resulting coordinate does not need to be
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* clipped again.
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*
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* The code below implements this by comparing the number of pixels that
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* we need to clip for each side of both rects considering the scales
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* involved. For example, clip_src_x0 represents the number of pixels
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* to be clipped for the src rect's left side, so if clip_src_x0 = 5,
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* clip_dst_x0 = 4 and scale_x = 2 it means that we are clipping more
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* from the dst rect so we should clip dst_x0 only and adjust src_x0.
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* This is because clipping 4 pixels in the dst is equivalent to
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* clipping 4 * 2 = 8 > 5 in the src.
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*/
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float scale_x = (float) (*src_x1 - *src_x0) / (*dst_x1 - *dst_x0);
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float scale_y = (float) (*src_y1 - *src_y0) / (*dst_y1 - *dst_y0);
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/* Clip left side */
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clip_coordinates(mirror_x, src_x0, dst_x0, dst_x1,
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clip_dst_x0, clip_dst_x1, scale_x, true);
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/* Clip right side */
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clip_coordinates(mirror_x, src_x1, dst_x1, dst_x0,
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clip_dst_x1, clip_dst_x0, scale_x, false);
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/* Clip bottom side */
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clip_coordinates(mirror_y, src_y0, dst_y0, dst_y1,
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clip_dst_y0, clip_dst_y1, scale_y, true);
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/* Clip top side */
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clip_coordinates(mirror_y, src_y1, dst_y1, dst_y0,
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clip_dst_y1, clip_dst_y0, scale_y, false);
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return false;
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}
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void
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iris_blorp_surf_for_resource(struct blorp_surf *surf,
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struct pipe_resource *p_res,
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@ -81,18 +268,27 @@ iris_blit(struct pipe_context *ctx, const struct pipe_blit_info *info)
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iris_format_for_usage(devinfo, info->dst.format,
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ISL_SURF_USAGE_RENDER_TARGET_BIT);
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int src_x0 = info->src.box.x;
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int src_x1 = info->src.box.x + info->src.box.width;
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int src_y0 = info->src.box.y;
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int src_y1 = info->src.box.y + info->src.box.height;
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int dst_x0 = info->dst.box.x;
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int dst_x1 = info->dst.box.x + info->dst.box.width;
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int dst_y0 = info->dst.box.y;
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int dst_y1 = info->dst.box.y + info->dst.box.height;
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bool mirror_x = false;
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bool mirror_y = false;
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float src_x0 = info->src.box.x;
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float src_x1 = info->src.box.x + info->src.box.width;
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float src_y0 = info->src.box.y;
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float src_y1 = info->src.box.y + info->src.box.height;
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float dst_x0 = info->dst.box.x;
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float dst_x1 = info->dst.box.x + info->dst.box.width;
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float dst_y0 = info->dst.box.y;
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float dst_y1 = info->dst.box.y + info->dst.box.height;
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bool mirror_x = apply_mirror(&src_x0, &src_x1);
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bool mirror_y = apply_mirror(&src_y0, &src_y1);
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enum blorp_filter filter;
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if (info->scissor_enable) {
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bool noop = apply_blit_scissor(&info->scissor,
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&src_x0, &src_y0, &src_x1, &src_y1,
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&dst_x0, &dst_y0, &dst_x1, &dst_y1,
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mirror_x, mirror_y);
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if (noop)
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return;
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}
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if (abs(info->dst.box.width) == abs(info->src.box.width) &&
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abs(info->dst.box.height) == abs(info->src.box.height)) {
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if (src_surf.surf->samples > 1 && dst_surf.surf->samples <= 1) {
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