gallium/util: add util_num_layers helper

This commit is contained in:
Marek Olšák 2017-12-11 19:27:39 +01:00
parent 70b5e85fc3
commit 986e467e4c
7 changed files with 21 additions and 15 deletions

View file

@ -2077,8 +2077,8 @@ void util_blitter_generate_mipmap(struct blitter_context *blitter,
srcbox.height = u_minify(tex->height0, src_level);
if (target == PIPE_TEXTURE_3D) {
dstbox.depth = util_max_layer(tex, dst_level) + 1;
srcbox.depth = util_max_layer(tex, src_level) + 1;
dstbox.depth = util_num_layers(tex, dst_level);
srcbox.depth = util_num_layers(tex, src_level);
} else {
dstbox.z = srcbox.z = first_layer;
dstbox.depth = srcbox.depth = last_layer - first_layer + 1;

View file

@ -113,8 +113,8 @@ util_gen_mipmap(struct pipe_context *pipe, struct pipe_resource *pt,
if (pt->target == PIPE_TEXTURE_3D) {
/* generate all layers/slices at once */
blit.src.box.z = blit.dst.box.z = 0;
blit.src.box.depth = util_max_layer(pt, blit.src.level)+1;
blit.dst.box.depth = util_max_layer(pt, blit.dst.level)+1;
blit.src.box.depth = util_num_layers(pt, blit.src.level);
blit.dst.box.depth = util_num_layers(pt, blit.dst.level);
}
else {
blit.src.box.z = blit.dst.box.z = first_layer;

View file

@ -666,6 +666,12 @@ util_max_layer(const struct pipe_resource *r, unsigned level)
}
}
static inline unsigned
util_num_layers(const struct pipe_resource *r, unsigned level)
{
return util_max_layer(r, level) + 1;
}
static inline bool
util_texrange_covers_whole_level(const struct pipe_resource *tex,
unsigned level, unsigned x, unsigned y,
@ -675,7 +681,7 @@ util_texrange_covers_whole_level(const struct pipe_resource *tex,
return x == 0 && y == 0 && z == 0 &&
width == u_minify(tex->width0, level) &&
height == u_minify(tex->height0, level) &&
depth == util_max_layer(tex, level) + 1;
depth == util_num_layers(tex, level);
}
#ifdef __cplusplus

View file

@ -393,7 +393,7 @@ static void r600_reallocate_texture_inplace(struct r600_common_context *rctx,
u_box_3d(0, 0, 0,
u_minify(templ.width0, i), u_minify(templ.height0, i),
util_max_layer(&templ, i) + 1, &box);
util_num_layers(&templ, i), &box);
rctx->dma_copy(&rctx->b, &new_tex->resource.b.b, i, 0, 0, 0,
&rtex->resource.b.b, i, &box);
@ -676,7 +676,7 @@ void r600_texture_get_cmask_info(struct r600_common_screen *rscreen,
out->slice_tile_max = ((pitch_elements * height) / (128*128)) - 1;
out->alignment = MAX2(256, base_align);
out->size = (util_max_layer(&rtex->resource.b.b, 0) + 1) *
out->size = util_num_layers(&rtex->resource.b.b, 0) *
align(slice_bytes, base_align);
}
@ -785,7 +785,7 @@ static void r600_texture_get_htile_size(struct r600_common_screen *rscreen,
rtex->surface.htile_alignment = base_align;
rtex->surface.htile_size =
(util_max_layer(&rtex->resource.b.b, 0) + 1) *
util_num_layers(&rtex->resource.b.b, 0) *
align(slice_bytes, base_align);
}
@ -996,7 +996,7 @@ r600_texture_create_object(struct pipe_screen *screen,
fprintf(stderr, "VM start=0x%"PRIX64" end=0x%"PRIX64" | Texture %ix%ix%i, %i levels, %i samples, %s\n",
rtex->resource.gpu_address,
rtex->resource.gpu_address + rtex->resource.buf->size,
base->width0, base->height0, util_max_layer(base, 0)+1, base->last_level+1,
base->width0, base->height0, util_num_layers(base, 0), base->last_level+1,
base->nr_samples ? base->nr_samples : 1, util_format_short_name(base->format));
}

View file

@ -513,7 +513,7 @@ static void r600_reallocate_texture_inplace(struct r600_common_context *rctx,
u_box_3d(0, 0, 0,
u_minify(templ.width0, i), u_minify(templ.height0, i),
util_max_layer(&templ, i) + 1, &box);
util_num_layers(&templ, i), &box);
rctx->dma_copy(&rctx->b, &new_tex->resource.b.b, i, 0, 0, 0,
&rtex->resource.b.b, i, &box);
@ -935,7 +935,7 @@ void si_texture_get_cmask_info(struct si_screen *sscreen,
out->slice_tile_max -= 1;
out->alignment = MAX2(256, base_align);
out->size = (util_max_layer(&rtex->resource.b.b, 0) + 1) *
out->size = util_num_layers(&rtex->resource.b.b, 0) *
align(slice_bytes, base_align);
}
@ -1014,7 +1014,7 @@ static void r600_texture_get_htile_size(struct si_screen *sscreen,
rtex->surface.htile_alignment = base_align;
rtex->surface.htile_size =
(util_max_layer(&rtex->resource.b.b, 0) + 1) *
util_num_layers(&rtex->resource.b.b, 0) *
align(slice_bytes, base_align);
}
@ -1333,7 +1333,7 @@ r600_texture_create_object(struct pipe_screen *screen,
fprintf(stderr, "VM start=0x%"PRIX64" end=0x%"PRIX64" | Texture %ix%ix%i, %i levels, %i samples, %s\n",
rtex->resource.gpu_address,
rtex->resource.gpu_address + rtex->resource.buf->size,
base->width0, base->height0, util_max_layer(base, 0)+1, base->last_level+1,
base->width0, base->height0, util_num_layers(base, 0), base->last_level+1,
base->nr_samples ? base->nr_samples : 1, util_format_short_name(base->format));
}

View file

@ -214,7 +214,7 @@ void vi_dcc_clear_level(struct si_context *sctx,
assert(rtex->resource.b.b.nr_samples <= 1);
clear_size = rtex->surface.dcc_size;
} else {
unsigned num_layers = util_max_layer(&rtex->resource.b.b, level) + 1;
unsigned num_layers = util_num_layers(&rtex->resource.b.b, level);
/* If this is 0, fast clear isn't possible. (can occur with MSAA) */
assert(rtex->surface.u.legacy.level[level].dcc_fast_clear_size);

View file

@ -221,7 +221,7 @@ rbug_texture_info(struct rbug_rbug *tr_rbug, struct rbug_header *header, uint32_
}
t = tr_tex->resource;
num_layers = util_max_layer(t, 0) + 1;
num_layers = util_num_layers(t, 0);
rbug_send_texture_info_reply(tr_rbug->con, serial,
t->target, t->format,