st_api: Remove st_context::is_visual_supported.

The callback is used by st/vega to check if a visual specifies the
depth/stencil format.  It forces st/vega to be loaded by st/egl to
perform the check.  As noted in EGL spec, the depth/stencil format of a
visual should not affect OpenVG.  It should be better to ignore the
field and always allocate the depth/stencil texture.
This commit is contained in:
Chia-I Wu 2010-06-23 16:14:49 +08:00
parent da7bd6a90e
commit 982aba97c5
6 changed files with 34 additions and 35 deletions

View file

@ -368,12 +368,6 @@ struct st_api
*/
st_proc_t (*get_proc_address)(struct st_api *stapi, const char *procname);
/**
* Return true if the visual is supported by the state tracker.
*/
boolean (*is_visual_supported)(struct st_api *stapi,
const struct st_visual *visual);
/**
* Create a rendering context.
*/

View file

@ -272,7 +272,6 @@ egl_g3d_init_config(_EGLDriver *drv, _EGLDisplay *dpy,
struct egl_g3d_config *gconf = egl_g3d_config(conf);
EGLint buffer_mask, api_mask;
EGLBoolean valid;
EGLint i;
buffer_mask = 0x0;
if (nconf->buffer_mask & (1 << NATIVE_ATTACHMENT_FRONT_LEFT))
@ -293,14 +292,7 @@ egl_g3d_init_config(_EGLDriver *drv, _EGLDisplay *dpy,
gconf->stvis.render_buffer = (buffer_mask & ST_ATTACHMENT_BACK_LEFT_MASK) ?
ST_ATTACHMENT_BACK_LEFT : ST_ATTACHMENT_FRONT_LEFT;
api_mask = 0;
for (i = 0; i < ST_API_COUNT; i++) {
struct st_api *stapi = gdrv->stapis[i];
if (stapi) {
if (stapi->is_visual_supported(stapi, &gconf->stvis))
api_mask |= egl_g3d_st_api_bit(i);
}
}
api_mask = gdrv->api_mask;;
/* this is required by EGL, not by OpenGL ES */
if (nconf->window_bit &&
gconf->stvis.render_buffer != ST_ATTACHMENT_BACK_LEFT)

View file

@ -65,6 +65,32 @@ static void init_clear(struct vg_context *st)
st->clear.fs =
util_make_fragment_passthrough_shader(pipe);
}
/**
* A depth/stencil rb will be needed regardless of what the visual says.
*/
static boolean
choose_depth_stencil_format(struct vg_context *ctx)
{
struct pipe_screen *screen = ctx->pipe->screen;
enum pipe_format formats[] = {
PIPE_FORMAT_Z24_UNORM_S8_USCALED,
PIPE_FORMAT_S8_USCALED_Z24_UNORM,
PIPE_FORMAT_NONE
};
enum pipe_format *fmt;
for (fmt = formats; *fmt != PIPE_FORMAT_NONE; fmt++) {
if (screen->is_format_supported(screen, *fmt,
PIPE_TEXTURE_2D, 0, PIPE_BIND_DEPTH_STENCIL, 0))
break;
}
ctx->ds_format = *fmt;
return (ctx->ds_format != PIPE_FORMAT_NONE);
}
void vg_set_current_context(struct vg_context *ctx)
{
_vg_context = ctx;
@ -81,6 +107,10 @@ struct vg_context * vg_create_context(struct pipe_context *pipe,
ctx = CALLOC_STRUCT(vg_context);
ctx->pipe = pipe;
if (!choose_depth_stencil_format(ctx)) {
FREE(ctx);
return NULL;
}
ctx->dispatch = api_create_dispatch();

View file

@ -94,6 +94,7 @@ struct vg_context
struct mapi_table *dispatch;
struct pipe_context *pipe;
enum pipe_format ds_format;
struct {
struct vg_state vg;

View file

@ -448,8 +448,7 @@ vg_context_bind_framebuffers(struct st_context_iface *stctxi,
/* free the existing fb */
if (!stdrawi ||
stfb->strb_att != strb_att ||
stfb->strb->format != stdrawi->visual->color_format ||
stfb->dsrb->format != stdrawi->visual->depth_stencil_format) {
stfb->strb->format != stdrawi->visual->color_format) {
destroy_renderbuffer(stfb->strb);
destroy_renderbuffer(stfb->dsrb);
free(stfb);
@ -476,7 +475,7 @@ vg_context_bind_framebuffers(struct st_context_iface *stctxi,
return FALSE;
}
stfb->dsrb = create_renderbuffer(stdrawi->visual->depth_stencil_format);
stfb->dsrb = create_renderbuffer(ctx->ds_format);
if (!stfb->dsrb) {
free(stfb->strb);
free(stfb);
@ -517,14 +516,6 @@ vg_api_get_current(struct st_api *stapi)
return (ctx) ? &ctx->iface : NULL;
}
static boolean
vg_api_is_visual_supported(struct st_api *stapi,
const struct st_visual *visual)
{
/* the impl requires a depth/stencil buffer */
return util_format_is_depth_and_stencil(visual->depth_stencil_format);
}
static st_proc_t
vg_api_get_proc_address(struct st_api *stapi, const char *procname)
{
@ -539,7 +530,6 @@ vg_api_destroy(struct st_api *stapi)
static const struct st_api vg_api = {
vg_api_destroy,
vg_api_get_proc_address,
vg_api_is_visual_supported,
vg_api_create_context,
vg_api_make_current,
vg_api_get_current,

View file

@ -707,13 +707,6 @@ st_api_get_current(struct st_api *stapi)
return (st) ? &st->iface : NULL;
}
static boolean
st_api_is_visual_supported(struct st_api *stapi,
const struct st_visual *visual)
{
return TRUE;
}
static st_proc_t
st_api_get_proc_address(struct st_api *stapi, const char *procname)
{
@ -822,7 +815,6 @@ st_manager_add_color_renderbuffer(struct st_context *st, GLframebuffer *fb,
struct st_api st_gl_api = {
st_api_destroy,
st_api_get_proc_address,
st_api_is_visual_supported,
st_api_create_context,
st_api_make_current,
st_api_get_current,