llvmpipe: implement support for multiple viewports

Largely related to making sure the rasterizer can correctly
pick out the correct scissor box for the current viewport.

Signed-off-by: Zack Rusin <zackr@vmware.com>
Reviewed-by: José Fonseca<jfonseca@vmware.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
This commit is contained in:
Zack Rusin 2013-05-24 16:28:19 -04:00
parent 7756aae815
commit 97b8ae429e
11 changed files with 79 additions and 36 deletions

View file

@ -75,10 +75,10 @@ struct llvmpipe_context {
struct pipe_constant_buffer constants[PIPE_SHADER_TYPES][LP_MAX_TGSI_CONST_BUFFERS];
struct pipe_framebuffer_state framebuffer;
struct pipe_poly_stipple poly_stipple;
struct pipe_scissor_state scissor;
struct pipe_scissor_state scissors[PIPE_MAX_VIEWPORTS];
struct pipe_sampler_view *sampler_views[PIPE_SHADER_TYPES][PIPE_MAX_SHADER_SAMPLER_VIEWS];
struct pipe_viewport_state viewport;
struct pipe_viewport_state viewports[PIPE_MAX_VIEWPORTS];
struct pipe_vertex_buffer vertex_buffer[PIPE_MAX_ATTRIBS];
struct pipe_index_buffer index_buffer;
struct pipe_resource *mapped_vs_tex[PIPE_MAX_SHADER_SAMPLER_VIEWS];
@ -116,6 +116,9 @@ struct llvmpipe_context {
/** Which vertex shader output slot contains point size */
int psize_slot;
/** Which vertex shader output slot contains viewport index */
int viewport_index_slot;
/**< minimum resolvable depth value, for polygon offset */
double mrd;

View file

@ -231,7 +231,7 @@ llvmpipe_get_param(struct pipe_screen *screen, enum pipe_cap param)
case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
return 0;
case PIPE_CAP_MAX_VIEWPORTS:
return 1;
return PIPE_MAX_VIEWPORTS;
}
/* should only get here on unhandled cases */
debug_printf("Unexpected PIPE_CAP %d query\n", param);

View file

@ -616,17 +616,20 @@ lp_setup_set_blend_color( struct lp_setup_context *setup,
void
lp_setup_set_scissor( struct lp_setup_context *setup,
const struct pipe_scissor_state *scissor )
lp_setup_set_scissors( struct lp_setup_context *setup,
const struct pipe_scissor_state *scissors )
{
unsigned i;
LP_DBG(DEBUG_SETUP, "%s\n", __FUNCTION__);
assert(scissor);
assert(scissors);
setup->scissor.x0 = scissor->minx;
setup->scissor.x1 = scissor->maxx-1;
setup->scissor.y0 = scissor->miny;
setup->scissor.y1 = scissor->maxy-1;
for (i = 0; i < PIPE_MAX_VIEWPORTS; ++i) {
setup->scissors[i].x0 = scissors[i].minx;
setup->scissors[i].x1 = scissors[i].maxx-1;
setup->scissors[i].y0 = scissors[i].miny;
setup->scissors[i].y1 = scissors[i].maxy-1;
}
setup->dirty |= LP_SETUP_NEW_SCISSOR;
}
@ -1010,10 +1013,13 @@ try_update_scene_state( struct lp_setup_context *setup )
}
if (setup->dirty & LP_SETUP_NEW_SCISSOR) {
setup->draw_region = setup->framebuffer;
if (setup->scissor_test) {
u_rect_possible_intersection(&setup->scissor,
&setup->draw_region);
unsigned i;
for (i = 0; i < PIPE_MAX_VIEWPORTS; ++i) {
setup->draw_regions[i] = setup->framebuffer;
if (setup->scissor_test) {
u_rect_possible_intersection(&setup->scissors[i],
&setup->draw_regions[i]);
}
}
/* If the framebuffer is large we have to think about fixed-point
* integer overflow. For 2K by 2K images, coordinates need 15 bits
@ -1059,6 +1065,7 @@ lp_setup_update_state( struct lp_setup_context *setup,
* to know about vertex shader point size attribute.
*/
setup->psize = lp->psize_slot;
setup->viewport_index_slot = lp->viewport_index_slot;
assert(lp->dirty == 0);

View file

@ -117,8 +117,8 @@ lp_setup_set_blend_color( struct lp_setup_context *setup,
const struct pipe_blend_color *blend_color );
void
lp_setup_set_scissor( struct lp_setup_context *setup,
const struct pipe_scissor_state *scissor );
lp_setup_set_scissors( struct lp_setup_context *setup,
const struct pipe_scissor_state *scissors );
void
lp_setup_set_fragment_sampler_views(struct lp_setup_context *setup,

View file

@ -103,11 +103,12 @@ struct lp_setup_context
float line_width;
float point_size;
float psize;
unsigned viewport_index_slot;
struct pipe_framebuffer_state fb;
struct u_rect framebuffer;
struct u_rect scissor;
struct u_rect draw_region; /* intersection of fb & scissor */
struct u_rect scissors[PIPE_MAX_VIEWPORTS];
struct u_rect draw_regions[PIPE_MAX_VIEWPORTS]; /* intersection of fb & scissor */
struct {
unsigned flags;
@ -195,6 +196,7 @@ boolean
lp_setup_bin_triangle( struct lp_setup_context *setup,
struct lp_rast_triangle *tri,
const struct u_rect *bbox,
int nr_planes );
int nr_planes,
unsigned scissor_index );
#endif

View file

@ -289,6 +289,7 @@ try_setup_line( struct lp_setup_context *setup,
int y[4];
int i;
int nr_planes = 4;
unsigned scissor_index = 0;
/* linewidth should be interpreted as integer */
int fixed_width = util_iround(width) * FIXED_ONE;
@ -315,6 +316,10 @@ try_setup_line( struct lp_setup_context *setup,
if (setup->scissor_test) {
nr_planes = 8;
if (setup->viewport_index_slot > 0) {
unsigned *udata = (unsigned*)v1[setup->viewport_index_slot];
scissor_index = *udata;
}
}
else {
nr_planes = 4;
@ -563,7 +568,7 @@ try_setup_line( struct lp_setup_context *setup,
return TRUE;
}
if (!u_rect_test_intersection(&setup->draw_region, &bbox)) {
if (!u_rect_test_intersection(&setup->draw_regions[scissor_index], &bbox)) {
if (0) debug_printf("offscreen\n");
LP_COUNT(nr_culled_tris);
return TRUE;
@ -672,7 +677,8 @@ try_setup_line( struct lp_setup_context *setup,
* these planes elsewhere.
*/
if (nr_planes == 8) {
const struct u_rect *scissor = &setup->scissor;
const struct u_rect *scissor =
&setup->scissors[scissor_index];
plane[4].dcdx = -1;
plane[4].dcdy = 0;
@ -695,7 +701,7 @@ try_setup_line( struct lp_setup_context *setup,
plane[7].eo = 0;
}
return lp_setup_bin_triangle(setup, line, &bbox, nr_planes);
return lp_setup_bin_triangle(setup, line, &bbox, nr_planes, scissor_index);
}

View file

@ -324,8 +324,12 @@ try_setup_point( struct lp_setup_context *setup,
struct u_rect bbox;
unsigned nr_planes = 4;
struct point_info info;
unsigned scissor_index = 0;
if (setup->viewport_index_slot > 0) {
unsigned *udata = (unsigned*)v0[setup->viewport_index_slot];
scissor_index = *udata;
}
/* Bounding rectangle (in pixels) */
{
/* Yes this is necessary to accurately calculate bounding boxes
@ -346,13 +350,13 @@ try_setup_point( struct lp_setup_context *setup,
bbox.y1--;
}
if (!u_rect_test_intersection(&setup->draw_region, &bbox)) {
if (!u_rect_test_intersection(&setup->draw_regions[scissor_index], &bbox)) {
if (0) debug_printf("offscreen\n");
LP_COUNT(nr_culled_tris);
return TRUE;
}
u_rect_find_intersection(&setup->draw_region, &bbox);
u_rect_find_intersection(&setup->draw_regions[scissor_index], &bbox);
point = lp_setup_alloc_triangle(scene,
key->num_inputs,
@ -407,7 +411,7 @@ try_setup_point( struct lp_setup_context *setup,
plane[3].eo = 0;
}
return lp_setup_bin_triangle(setup, point, &bbox, nr_planes);
return lp_setup_bin_triangle(setup, point, &bbox, nr_planes, scissor_index);
}

View file

@ -246,6 +246,7 @@ do_triangle_ccw(struct lp_setup_context *setup,
struct u_rect bbox;
unsigned tri_bytes;
int nr_planes = 3;
unsigned scissor_index = 0;
/* Area should always be positive here */
assert(position->area > 0);
@ -255,6 +256,10 @@ do_triangle_ccw(struct lp_setup_context *setup,
if (setup->scissor_test) {
nr_planes = 7;
if (setup->viewport_index_slot > 0) {
unsigned *udata = (unsigned*)v0[setup->viewport_index_slot];
scissor_index = *udata;
}
}
else {
nr_planes = 3;
@ -285,7 +290,7 @@ do_triangle_ccw(struct lp_setup_context *setup,
return TRUE;
}
if (!u_rect_test_intersection(&setup->draw_region, &bbox)) {
if (!u_rect_test_intersection(&setup->draw_regions[scissor_index], &bbox)) {
if (0) debug_printf("offscreen\n");
LP_COUNT(nr_culled_tris);
return TRUE;
@ -491,7 +496,7 @@ do_triangle_ccw(struct lp_setup_context *setup,
* these planes elsewhere.
*/
if (nr_planes == 7) {
const struct u_rect *scissor = &setup->scissor;
const struct u_rect *scissor = &setup->scissors[scissor_index];
plane[3].dcdx = -1;
plane[3].dcdy = 0;
@ -514,7 +519,7 @@ do_triangle_ccw(struct lp_setup_context *setup,
plane[6].eo = 0;
}
return lp_setup_bin_triangle( setup, tri, &bbox, nr_planes );
return lp_setup_bin_triangle( setup, tri, &bbox, nr_planes, scissor_index );
}
/*
@ -548,7 +553,8 @@ boolean
lp_setup_bin_triangle( struct lp_setup_context *setup,
struct lp_rast_triangle *tri,
const struct u_rect *bbox,
int nr_planes )
int nr_planes,
unsigned scissor_index )
{
struct lp_scene *scene = setup->scene;
struct u_rect trimmed_box = *bbox;
@ -570,7 +576,8 @@ lp_setup_bin_triangle( struct lp_setup_context *setup,
* the rasterizer to also respect scissor, etc, just for the rare
* cases where a small triangle extends beyond the scissor.
*/
u_rect_find_intersection(&setup->draw_region, &trimmed_box);
u_rect_find_intersection(&setup->draw_regions[scissor_index],
&trimmed_box);
/* Determine which tile(s) intersect the triangle's bounding box
*/

View file

@ -55,7 +55,8 @@ llvmpipe_set_viewport_states(struct pipe_context *pipe,
draw_set_viewport_states(llvmpipe->draw, start_slot, num_viewports,
viewports);
llvmpipe->viewport = *viewports; /* struct copy */
memcpy(llvmpipe->viewports + start_slot, viewports,
sizeof(struct pipe_viewport_state) * num_viewports);
llvmpipe->dirty |= LP_NEW_VIEWPORT;
}
@ -70,7 +71,8 @@ llvmpipe_set_scissor_states(struct pipe_context *pipe,
draw_flush(llvmpipe->draw);
llvmpipe->scissor = *scissors; /* struct copy */
memcpy(llvmpipe->scissors + start_slot, scissors,
sizeof(struct pipe_scissor_state) * num_scissors);
llvmpipe->dirty |= LP_NEW_SCISSOR;
}

View file

@ -116,6 +116,18 @@ compute_vertex_info(struct llvmpipe_context *llvmpipe)
draw_emit_vertex_attr(vinfo, EMIT_4F, INTERP_CONSTANT, vs_index);
}
/* Figure out if we need viewport index */
vs_index = draw_find_shader_output(llvmpipe->draw,
TGSI_SEMANTIC_VIEWPORT_INDEX,
0);
if (vs_index > 0) {
llvmpipe->viewport_index_slot = vinfo->num_attribs;
draw_emit_vertex_attr(vinfo, EMIT_4F, INTERP_CONSTANT, vs_index);
} else {
llvmpipe->viewport_index_slot = 0;
}
draw_compute_vertex_size(vinfo);
lp_setup_set_vertex_info(llvmpipe->setup, vinfo);
}
@ -164,7 +176,7 @@ void llvmpipe_update_derived( struct llvmpipe_context *llvmpipe )
&llvmpipe->blend_color);
if (llvmpipe->dirty & LP_NEW_SCISSOR)
lp_setup_set_scissor(llvmpipe->setup, &llvmpipe->scissor);
lp_setup_set_scissors(llvmpipe->setup, llvmpipe->scissors);
if (llvmpipe->dirty & LP_NEW_DEPTH_STENCIL_ALPHA) {
lp_setup_set_alpha_ref_value(llvmpipe->setup,

View file

@ -212,8 +212,8 @@ static void lp_blit(struct pipe_context *pipe,
util_blitter_save_so_targets(lp->blitter, lp->num_so_targets,
(struct pipe_stream_output_target**)lp->so_targets);
util_blitter_save_rasterizer(lp->blitter, (void*)lp->rasterizer);
util_blitter_save_viewport(lp->blitter, &lp->viewport);
util_blitter_save_scissor(lp->blitter, &lp->scissor);
util_blitter_save_viewport(lp->blitter, &lp->viewports[0]);
util_blitter_save_scissor(lp->blitter, &lp->scissors[0]);
util_blitter_save_fragment_shader(lp->blitter, lp->fs);
util_blitter_save_blend(lp->blitter, (void*)lp->blend);
util_blitter_save_depth_stencil_alpha(lp->blitter, (void*)lp->depth_stencil);