radeonsi: fix build breakage after u_blitter changes

This commit is contained in:
Marek Olšák 2012-08-15 20:03:23 +02:00
parent e0cc61bd91
commit 97b4b97b2f

View file

@ -142,7 +142,7 @@ void r600_blit_uncompress_depth(struct pipe_context *ctx, struct r600_resource_t
(struct pipe_resource*)texture->flushed_depth_texture, &surf_tmpl);
r600_blitter_begin(ctx, R600_DECOMPRESS);
util_blitter_custom_depth_stencil(rctx->blitter, zsurf, cbsurf, rctx->custom_dsa_flush, depth);
util_blitter_custom_depth_stencil(rctx->blitter, zsurf, cbsurf, ~0, rctx->custom_dsa_flush, depth);
r600_blitter_end(ctx);
pipe_surface_reference(&zsurf, NULL);
@ -249,8 +249,8 @@ static void r600_hw_copy_region(struct pipe_context *ctx,
struct r600_context *rctx = (struct r600_context *)ctx;
r600_blitter_begin(ctx, R600_COPY);
util_blitter_copy_texture(rctx->blitter, dst, dst_level, dstx, dsty, dstz,
src, src_level, src_box);
util_blitter_copy_texture(rctx->blitter, dst, dst_level, ~0, dstx, dsty, dstz,
src, src_level, 0, src_box);
r600_blitter_end(ctx);
}