mesa: add missing checks to compute_version

Reviewed-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
This commit is contained in:
Marek Olšák 2011-11-04 19:12:16 +01:00
parent 1401b96bb9
commit 97534d92e2

View file

@ -124,9 +124,11 @@ compute_version(struct gl_context *ctx)
ctx->Extensions.EXT_pixel_buffer_object &&
ctx->Extensions.EXT_texture_sRGB);
const GLboolean ver_3_0 = (ver_2_1 &&
ctx->Const.GLSLVersion >= 130 &&
ctx->Extensions.ARB_color_buffer_float &&
ctx->Extensions.ARB_depth_buffer_float &&
ctx->Extensions.ARB_half_float_pixel &&
ctx->Extensions.ARB_half_float_vertex &&
ctx->Extensions.ARB_map_buffer_range &&
ctx->Extensions.ARB_texture_float &&
ctx->Extensions.ARB_texture_rg &&
@ -145,6 +147,7 @@ compute_version(struct gl_context *ctx)
ctx->Extensions.EXT_transform_feedback &&
ctx->Extensions.NV_conditional_render);
const GLboolean ver_3_1 = (ver_3_0 &&
ctx->Const.GLSLVersion >= 140 &&
ctx->Extensions.ARB_copy_buffer &&
ctx->Extensions.ARB_draw_instanced &&
ctx->Extensions.ARB_texture_buffer_object &&
@ -154,6 +157,7 @@ compute_version(struct gl_context *ctx)
ctx->Extensions.NV_texture_rectangle &&
ctx->Const.MaxVertexTextureImageUnits >= 16);
const GLboolean ver_3_2 = (ver_3_1 &&
ctx->Const.GLSLVersion >= 150 &&
ctx->Extensions.ARB_depth_clamp &&
ctx->Extensions.ARB_draw_elements_base_vertex &&
ctx->Extensions.ARB_fragment_coord_conventions &&
@ -164,6 +168,7 @@ compute_version(struct gl_context *ctx)
ctx->Extensions.ARB_texture_multisample &&
ctx->Extensions.EXT_vertex_array_bgra);
const GLboolean ver_3_3 = (ver_3_2 &&
ctx->Const.GLSLVersion >= 330 &&
ctx->Extensions.ARB_blend_func_extended &&
ctx->Extensions.ARB_explicit_attrib_location &&
ctx->Extensions.ARB_instanced_arrays &&