st/mesa: minor simplification of some state atom assignments

This commit is contained in:
Brian Paul 2014-07-03 12:02:16 -06:00
parent 301ffe7b26
commit 971122a9c0
2 changed files with 4 additions and 7 deletions

View file

@ -263,16 +263,13 @@ update_blend( struct st_context *st )
blend->rt[i].colormask |= PIPE_MASK_A;
}
if (ctx->Color.DitherFlag)
blend->dither = 1;
blend->dither = ctx->Color.DitherFlag;
if (ctx->Multisample.Enabled) {
/* unlike in gallium/d3d10 these operations are only performed
if msaa is enabled */
if (ctx->Multisample.SampleAlphaToCoverage)
blend->alpha_to_coverage = 1;
if (ctx->Multisample.SampleAlphaToOne)
blend->alpha_to_one = 1;
blend->alpha_to_coverage = ctx->Multisample.SampleAlphaToCoverage;
blend->alpha_to_one = ctx->Multisample.SampleAlphaToOne;
}
cso_set_blend(st->cso_context, blend);

View file

@ -245,7 +245,7 @@ static void update_raster_state( struct st_context *st )
}
/* _NEW_TRANSFORM */
raster->depth_clip = ctx->Transform.DepthClamp == GL_FALSE;
raster->depth_clip = !ctx->Transform.DepthClamp;
raster->clip_plane_enable = ctx->Transform.ClipPlanesEnabled;
cso_set_rasterizer(st->cso_context, raster);