intel: Add map_stencil_as_y_tiled to intel_region_get_tile_masks.

When the blorp engine is performing a blit from one stencil buffer to
another, it sets up the surface state for these buffers as Y-tiled, so
it needs to be able to force intel_region_get_tile_masks() to return
the appropriate masks for a Y-tiled region.

Acked-by: Eric Anholt <eric@anholt.net>
(cherry picked from commit 50dec7fc2d)
This commit is contained in:
Paul Berry 2012-08-30 10:57:03 -07:00
parent 239e9bef92
commit 96fd94ba94
8 changed files with 21 additions and 13 deletions

View file

@ -129,7 +129,8 @@ brw_blorp_surface_info::compute_tile_offsets(uint32_t *tile_x,
struct intel_region *region = mt->region;
uint32_t mask_x, mask_y;
intel_region_get_tile_masks(region, &mask_x, &mask_y);
intel_region_get_tile_masks(region, &mask_x, &mask_y,
map_stencil_as_y_tiled);
*tile_x = x_offset & mask_x;
*tile_y = y_offset & mask_y;

View file

@ -288,7 +288,7 @@ static void emit_depthbuffer(struct brw_context *brw)
if (depth_irb) {
intel_region_get_tile_masks(depth_irb->mt->region,
&tile_mask_x, &tile_mask_y);
&tile_mask_x, &tile_mask_y, false);
}
if (depth_irb &&
@ -298,7 +298,7 @@ static void emit_depthbuffer(struct brw_context *brw)
uint32_t hiz_tile_mask_x, hiz_tile_mask_y;
intel_region_get_tile_masks(hiz_region,
&hiz_tile_mask_x, &hiz_tile_mask_y);
&hiz_tile_mask_x, &hiz_tile_mask_y, false);
/* Each HiZ row represents 2 rows of pixels */
hiz_tile_mask_y = hiz_tile_mask_y << 1 | 1;
@ -331,7 +331,7 @@ static void emit_depthbuffer(struct brw_context *brw)
uint32_t stencil_tile_mask_x, stencil_tile_mask_y;
intel_region_get_tile_masks(stencil_mt->region,
&stencil_tile_mask_x,
&stencil_tile_mask_y);
&stencil_tile_mask_y, false);
tile_mask_x |= stencil_tile_mask_x;
tile_mask_y |= stencil_tile_mask_y;

View file

@ -58,9 +58,9 @@ gen6_blorp_compute_tile_masks(const brw_blorp_params *params,
{
uint32_t depth_mask_x, depth_mask_y, hiz_mask_x, hiz_mask_y;
intel_region_get_tile_masks(params->depth.mt->region,
&depth_mask_x, &depth_mask_y);
&depth_mask_x, &depth_mask_y, false);
intel_region_get_tile_masks(params->depth.mt->hiz_mt->region,
&hiz_mask_x, &hiz_mask_y);
&hiz_mask_x, &hiz_mask_y, false);
/* Each HiZ row represents 2 rows of pixels */
hiz_mask_y = hiz_mask_y << 1 | 1;

View file

@ -69,12 +69,13 @@ static void emit_depthbuffer(struct brw_context *brw)
hiz_mt = depth_mt->hiz_mt;
intel_region_get_tile_masks(depth_mt->region,
&tile_mask_x, &tile_mask_y);
&tile_mask_x, &tile_mask_y, false);
if (hiz_mt) {
uint32_t hiz_tile_mask_x, hiz_tile_mask_y;
intel_region_get_tile_masks(hiz_mt->region,
&hiz_tile_mask_x, &hiz_tile_mask_y);
&hiz_tile_mask_x, &hiz_tile_mask_y,
false);
/* Each HiZ row represents 2 rows of pixels */
hiz_tile_mask_y = hiz_tile_mask_y << 1 | 1;

View file

@ -581,7 +581,7 @@ intel_renderbuffer_tile_offsets(struct intel_renderbuffer *irb,
struct intel_region *region = irb->mt->region;
uint32_t mask_x, mask_y;
intel_region_get_tile_masks(region, &mask_x, &mask_y);
intel_region_get_tile_masks(region, &mask_x, &mask_y, false);
*tile_x = irb->draw_x & mask_x;
*tile_y = irb->draw_y & mask_y;

View file

@ -404,11 +404,16 @@ intel_region_copy(struct intel_context *intel,
*/
void
intel_region_get_tile_masks(struct intel_region *region,
uint32_t *mask_x, uint32_t *mask_y)
uint32_t *mask_x, uint32_t *mask_y,
bool map_stencil_as_y_tiled)
{
int cpp = region->cpp;
uint32_t tiling = region->tiling;
switch (region->tiling) {
if (map_stencil_as_y_tiled)
tiling = I915_TILING_Y;
switch (tiling) {
default:
assert(false);
case I915_TILING_NONE:

View file

@ -135,7 +135,8 @@ void _mesa_copy_rect(GLubyte * dst,
void
intel_region_get_tile_masks(struct intel_region *region,
uint32_t *mask_x, uint32_t *mask_y);
uint32_t *mask_x, uint32_t *mask_y,
bool map_stencil_as_y_tiled);
uint32_t
intel_region_get_aligned_offset(struct intel_region *region, uint32_t x,

View file

@ -564,7 +564,7 @@ intel_from_planar(__DRIimage *parent, int plane, void *loaderPrivate)
image->region->screen = parent->region->screen;
image->offset = offset;
intel_region_get_tile_masks(image->region, &mask_x, &mask_y);
intel_region_get_tile_masks(image->region, &mask_x, &mask_y, false);
if (offset & mask_x)
_mesa_warning(NULL,
"intel_create_sub_image: offset not on tile boundary");