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6.5.1 bug fixes
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@ -1509,3 +1509,5 @@ Mesa Version History
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- fragment.position wasn't set correctly for point/line primitives
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- fixed parser bug for scalar sources for GL_NV_fragment_program
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- max fragment program length was incorrectly 128, now 1024
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- writes to result.depth in fragment programs weren't clamped to [0,1]
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- fixed potential dangling pointer bug in glBindProgram()
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