mirror of
https://gitlab.freedesktop.org/mesa/mesa.git
synced 2026-04-28 04:20:40 +02:00
svga: assorted whitespace and formatting fixes
Remove trailing whitespace, etc. Trivial.
This commit is contained in:
parent
a81eebf9bc
commit
96ea977c79
7 changed files with 52 additions and 56 deletions
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@ -31,11 +31,8 @@
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#include "svga_context.h"
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#include "svga_resource_buffer.h"
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/***********************************************************************
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* Constant buffers
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*/
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struct svga_constbuf
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struct svga_constbuf
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{
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unsigned type;
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float (*data)[4];
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@ -44,9 +41,10 @@ struct svga_constbuf
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static void svga_set_constant_buffer(struct pipe_context *pipe,
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enum pipe_shader_type shader, uint index,
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const struct pipe_constant_buffer *cb)
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static void
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svga_set_constant_buffer(struct pipe_context *pipe,
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enum pipe_shader_type shader, uint index,
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const struct pipe_constant_buffer *cb)
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{
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struct svga_screen *svgascreen = svga_screen(pipe->screen);
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struct svga_context *svga = svga_context(pipe);
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@ -95,8 +93,8 @@ static void svga_set_constant_buffer(struct pipe_context *pipe,
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}
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void svga_init_constbuffer_functions( struct svga_context *svga )
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void
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svga_init_constbuffer_functions(struct svga_context *svga)
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{
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svga->pipe.set_constant_buffer = svga_set_constant_buffer;
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}
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@ -283,9 +283,9 @@ done:
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static void
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svga_buffer_transfer_flush_region( struct pipe_context *pipe,
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struct pipe_transfer *transfer,
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const struct pipe_box *box)
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svga_buffer_transfer_flush_region(struct pipe_context *pipe,
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struct pipe_transfer *transfer,
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const struct pipe_box *box)
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{
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struct svga_screen *ss = svga_screen(pipe->screen);
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struct svga_buffer *sbuf = svga_buffer(transfer->resource);
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@ -303,8 +303,8 @@ svga_buffer_transfer_flush_region( struct pipe_context *pipe,
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static void
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svga_buffer_transfer_unmap( struct pipe_context *pipe,
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struct pipe_transfer *transfer )
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svga_buffer_transfer_unmap(struct pipe_context *pipe,
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struct pipe_transfer *transfer)
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{
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struct svga_screen *ss = svga_screen(pipe->screen);
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struct svga_context *svga = svga_context(pipe);
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@ -349,11 +349,11 @@ svga_buffer_transfer_unmap( struct pipe_context *pipe,
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static void
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svga_buffer_destroy( struct pipe_screen *screen,
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struct pipe_resource *buf )
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svga_buffer_destroy(struct pipe_screen *screen,
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struct pipe_resource *buf)
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{
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struct svga_screen *ss = svga_screen(screen);
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struct svga_buffer *sbuf = svga_buffer( buf );
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struct svga_screen *ss = svga_screen(screen);
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struct svga_buffer *sbuf = svga_buffer(buf);
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assert(!p_atomic_read(&buf->reference.count));
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@ -395,7 +395,7 @@ struct u_resource_vtbl svga_buffer_vtbl =
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struct pipe_resource *
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svga_buffer_create(struct pipe_screen *screen,
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const struct pipe_resource *template)
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const struct pipe_resource *template)
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{
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struct svga_screen *ss = svga_screen(screen);
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struct svga_buffer *sbuf;
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@ -483,7 +483,7 @@ struct pipe_resource *
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svga_user_buffer_create(struct pipe_screen *screen,
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void *ptr,
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unsigned bytes,
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unsigned bind)
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unsigned bind)
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{
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struct svga_buffer *sbuf;
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struct svga_screen *ss = svga_screen(screen);
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@ -517,6 +517,3 @@ svga_user_buffer_create(struct pipe_screen *screen,
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no_sbuf:
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return NULL;
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}
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@ -73,7 +73,7 @@ struct svga_buffer_surface
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/**
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* SVGA pipe buffer.
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*/
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struct svga_buffer
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struct svga_buffer
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{
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struct u_resource b;
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@ -82,30 +82,30 @@ struct svga_buffer
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/**
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* Regular (non DMA'able) memory.
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*
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*
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* Used for user buffers or for buffers which we know before hand that can
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* never be used by the virtual hardware directly, such as constant buffers.
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*/
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void *swbuf;
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/**
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/**
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* Whether swbuf was created by the user or not.
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*/
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boolean user;
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/**
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* Creation key for the host surface handle.
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*
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* This structure describes all the host surface characteristics so that it
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*
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* This structure describes all the host surface characteristics so that it
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* can be looked up in cache, since creating a host surface is often a slow
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* operation.
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*/
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struct svga_host_surface_cache_key key;
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/**
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* Host surface handle.
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*
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* This is a platform independent abstraction for host SID. We create when
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*
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* This is a platform independent abstraction for host SID. We create when
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* trying to bind.
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*
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* Only set for non-user buffers.
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@ -237,8 +237,8 @@ svga_buffer(struct pipe_resource *resource)
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* Returns TRUE for user buffers. We may
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* decide to use an alternate upload path for these buffers.
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*/
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static inline boolean
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svga_buffer_is_user_buffer( struct pipe_resource *buffer )
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static inline boolean
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svga_buffer_is_user_buffer(struct pipe_resource *buffer)
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{
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if (buffer) {
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return svga_buffer(buffer)->user;
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@ -324,11 +324,11 @@ struct pipe_resource *
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svga_user_buffer_create(struct pipe_screen *screen,
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void *ptr,
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unsigned bytes,
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unsigned usage);
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unsigned usage);
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struct pipe_resource *
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svga_buffer_create(struct pipe_screen *screen,
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const struct pipe_resource *template);
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const struct pipe_resource *template);
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@ -351,7 +351,7 @@ svga_context_flush_buffers(struct svga_context *svga);
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struct svga_winsys_buffer *
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svga_winsys_buffer_create(struct svga_context *svga,
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unsigned alignment,
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unsigned alignment,
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unsigned usage,
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unsigned size);
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@ -116,7 +116,7 @@ svga_transfer_dma(struct svga_context *svga,
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/* Ensure any pending operations on host surfaces are queued on the command
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* buffer first.
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*/
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svga_surfaces_flush( svga );
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svga_surfaces_flush(svga);
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if (!st->swbuf) {
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/* Do the DMA transfer in a single go */
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@ -223,7 +223,7 @@ svga_texture_get_handle(struct pipe_screen *screen,
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static void
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svga_texture_destroy(struct pipe_screen *screen,
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struct pipe_resource *pt)
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struct pipe_resource *pt)
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{
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struct svga_screen *ss = svga_screen(screen);
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struct svga_texture *tex = svga_texture(pt);
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@ -241,7 +241,7 @@ svga_texture_destroy(struct pipe_screen *screen,
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/* Destroy the backed surface handle if exists */
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if (tex->backed_handle)
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svga_screen_surface_destroy(ss, &tex->backed_key, &tex->backed_handle);
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ss->hud.total_resource_bytes -= tex->size;
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FREE(tex->defined);
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@ -743,11 +743,11 @@ update_image_vgpu10(struct svga_context *svga,
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*/
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static void
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svga_texture_transfer_unmap_dma(struct svga_context *svga,
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struct svga_transfer *st)
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struct svga_transfer *st)
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{
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struct svga_winsys_screen *sws = svga_screen(svga->pipe.screen)->sws;
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if (st->hwbuf)
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if (st->hwbuf)
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sws->buffer_unmap(sws, st->hwbuf);
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if (st->base.usage & PIPE_TRANSFER_WRITE) {
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@ -775,7 +775,7 @@ svga_texture_transfer_unmap_dma(struct svga_context *svga,
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*/
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static void
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svga_texture_transfer_unmap_direct(struct svga_context *svga,
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struct svga_transfer *st)
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struct svga_transfer *st)
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{
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struct pipe_transfer *transfer = &st->base;
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struct svga_texture *tex = svga_texture(transfer->resource);
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@ -830,9 +830,10 @@ svga_texture_transfer_unmap_direct(struct svga_context *svga,
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}
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}
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static void
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svga_texture_transfer_unmap(struct pipe_context *pipe,
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struct pipe_transfer *transfer)
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struct pipe_transfer *transfer)
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{
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struct svga_context *svga = svga_context(pipe);
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struct svga_screen *ss = svga_screen(pipe->screen);
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@ -1480,7 +1481,7 @@ svga_texture_transfer_unmap_upload(struct svga_context *svga,
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struct svga_winsys_surface *dstsurf;
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struct pipe_resource *texture = st->base.resource;
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struct svga_texture *tex = svga_texture(texture);
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enum pipe_error ret;
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enum pipe_error ret;
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unsigned subResource;
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unsigned numMipLevels;
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unsigned i, layer;
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@ -1488,7 +1489,7 @@ svga_texture_transfer_unmap_upload(struct svga_context *svga,
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assert(svga->tex_upload);
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assert(st->upload.buf);
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/* unmap the texture upload buffer */
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u_upload_unmap(svga->tex_upload);
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@ -47,12 +47,12 @@ enum SVGA3dSurfaceFormat;
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extern struct u_resource_vtbl svga_texture_vtbl;
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struct svga_texture
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struct svga_texture
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{
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struct u_resource b;
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ushort *defined;
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struct svga_sampler_view *cached_view;
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unsigned view_age[SVGA_MAX_TEXTURE_LEVELS];
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@ -62,8 +62,8 @@ struct svga_texture
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/**
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* Creation key for the host surface handle.
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*
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* This structure describes all the host surface characteristics so that it
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*
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* This structure describes all the host surface characteristics so that it
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* can be looked up in cache, since creating a host surface is often a slow
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* operation.
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*/
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@ -102,7 +102,7 @@ struct svga_texture
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/** array indexed by cube face or 3D/array slice, one bit per mipmap level.
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* Set if the level is marked as dirty.
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*/
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*/
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ushort *dirty;
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/**
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@ -284,8 +284,8 @@ svga_texture_create(struct pipe_screen *screen,
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struct pipe_resource *
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svga_texture_from_handle(struct pipe_screen * screen,
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const struct pipe_resource *template,
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struct winsys_handle *whandle);
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const struct pipe_resource *template,
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struct winsys_handle *whandle);
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boolean
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svga_texture_generate_mipmap(struct pipe_context *pipe,
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@ -155,7 +155,7 @@ svga_init_swtnl(struct svga_context *svga)
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struct svga_screen *screen = svga_screen(svga->pipe.screen);
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svga->swtnl.backend = svga_vbuf_render_create(svga);
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if(!svga->swtnl.backend)
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if (!svga->swtnl.backend)
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goto fail;
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/*
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@ -578,7 +578,7 @@ svga_translate_decl_sm30(struct svga_shader_emitter *emit,
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unsigned last = decl->Range.Last;
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unsigned idx;
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for(idx = first; idx <= last; idx++) {
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for (idx = first; idx <= last; idx++) {
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boolean ok = TRUE;
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switch (decl->Declaration.File) {
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