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docs: spell out "stencil reference"
This is consistent with the wording in the OpenGL spec. Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29879>
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@ -3265,7 +3265,8 @@ TGSI_SEMANTIC_STENCIL
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For fragment shaders, this semantic label indicates that an output
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is a writable stencil reference value. Only the Y component is writable.
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This allows the fragment shader to change the fragments stencilref value.
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This allows the fragment shader to change the fragments stencil reference
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value.
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TGSI_SEMANTIC_VIEWPORT_INDEX
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