mesa: Remove unused struct gl_color_table

Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
This commit is contained in:
Ian Romanick 2011-08-29 11:39:20 -07:00
parent 81a6cf9ddf
commit 960f37a57a
2 changed files with 0 additions and 20 deletions

View file

@ -32,7 +32,6 @@
#include "mfeatures.h"
struct _glapi_table;
struct gl_color_table;
#if FEATURE_colortable

View file

@ -564,25 +564,6 @@ struct gl_config
};
/**
* Data structure for color tables
*/
struct gl_color_table
{
GLenum InternalFormat; /**< The user-specified format */
GLenum _BaseFormat; /**< GL_ALPHA, GL_RGBA, GL_RGB, etc */
GLuint Size; /**< number of entries in table */
GLfloat *TableF; /**< Color table, floating point values */
GLubyte *TableUB; /**< Color table, ubyte values */
GLubyte RedSize;
GLubyte GreenSize;
GLubyte BlueSize;
GLubyte AlphaSize;
GLubyte LuminanceSize;
GLubyte IntensitySize;
};
/**
* \name Bit flags used for updating material values.
*/