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mesa: Remove unused struct gl_color_table
Reviewed-by: Brian Paul <brianp@vmware.com> Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
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2 changed files with 0 additions and 20 deletions
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@ -32,7 +32,6 @@
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#include "mfeatures.h"
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struct _glapi_table;
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struct gl_color_table;
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#if FEATURE_colortable
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@ -564,25 +564,6 @@ struct gl_config
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};
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/**
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* Data structure for color tables
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*/
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struct gl_color_table
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{
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GLenum InternalFormat; /**< The user-specified format */
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GLenum _BaseFormat; /**< GL_ALPHA, GL_RGBA, GL_RGB, etc */
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GLuint Size; /**< number of entries in table */
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GLfloat *TableF; /**< Color table, floating point values */
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GLubyte *TableUB; /**< Color table, ubyte values */
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GLubyte RedSize;
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GLubyte GreenSize;
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GLubyte BlueSize;
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GLubyte AlphaSize;
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GLubyte LuminanceSize;
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GLubyte IntensitySize;
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};
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/**
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* \name Bit flags used for updating material values.
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*/
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