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mesa: remove GLchan in texcompress_fxt1.c
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parent
663f61a3e1
commit
960694fd2d
1 changed files with 53 additions and 74 deletions
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@ -52,7 +52,7 @@ fxt1_encode (GLuint width, GLuint height, GLint comps,
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void
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fxt1_decode_1 (const void *texture, GLint stride,
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GLint i, GLint j, GLchan *rgba);
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GLint i, GLint j, GLubyte *rgba);
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/**
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@ -61,7 +61,7 @@ fxt1_decode_1 (const void *texture, GLint stride,
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GLboolean
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_mesa_texstore_rgb_fxt1(TEXSTORE_PARAMS)
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{
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const GLchan *pixels;
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const GLubyte *pixels;
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GLint srcRowStride;
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GLubyte *dst;
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const GLint texWidth = dstRowStride * 8 / 16; /* a bit of a hack */
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@ -75,10 +75,10 @@ _mesa_texstore_rgb_fxt1(TEXSTORE_PARAMS)
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(void) dstImageOffsets;
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if (srcFormat != GL_RGB ||
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srcType != CHAN_TYPE ||
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srcType != GL_UNSIGNED_BYTE ||
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ctx->_ImageTransferState ||
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srcPacking->SwapBytes) {
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/* convert image to RGB/GLchan */
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/* convert image to RGB/GLubyte */
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tempImage = _mesa_make_temp_ubyte_image(ctx, dims,
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baseInternalFormat,
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_mesa_get_format_base_format(dstFormat),
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@ -92,9 +92,9 @@ _mesa_texstore_rgb_fxt1(TEXSTORE_PARAMS)
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srcFormat = GL_RGB;
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}
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else {
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pixels = (const GLchan *) srcAddr;
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pixels = (const GLubyte *) srcAddr;
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srcRowStride = _mesa_image_row_stride(srcPacking, srcWidth, srcFormat,
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srcType) / sizeof(GLchan);
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srcType) / sizeof(GLubyte);
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}
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dst = _mesa_compressed_image_address(dstXoffset, dstYoffset, 0,
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@ -117,7 +117,7 @@ _mesa_texstore_rgb_fxt1(TEXSTORE_PARAMS)
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GLboolean
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_mesa_texstore_rgba_fxt1(TEXSTORE_PARAMS)
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{
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const GLchan *pixels;
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const GLubyte *pixels;
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GLint srcRowStride;
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GLubyte *dst;
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GLint texWidth = dstRowStride * 8 / 16; /* a bit of a hack */
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@ -131,10 +131,10 @@ _mesa_texstore_rgba_fxt1(TEXSTORE_PARAMS)
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(void) dstImageOffsets;
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if (srcFormat != GL_RGBA ||
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srcType != CHAN_TYPE ||
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srcType != GL_UNSIGNED_BYTE ||
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ctx->_ImageTransferState ||
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srcPacking->SwapBytes) {
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/* convert image to RGBA/GLchan */
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/* convert image to RGBA/GLubyte */
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tempImage = _mesa_make_temp_ubyte_image(ctx, dims,
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baseInternalFormat,
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_mesa_get_format_base_format(dstFormat),
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@ -148,9 +148,9 @@ _mesa_texstore_rgba_fxt1(TEXSTORE_PARAMS)
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srcFormat = GL_RGBA;
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}
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else {
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pixels = (const GLchan *) srcAddr;
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pixels = (const GLubyte *) srcAddr;
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srcRowStride = _mesa_image_row_stride(srcPacking, srcWidth, srcFormat,
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srcType) / sizeof(GLchan);
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srcType) / sizeof(GLubyte);
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}
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dst = _mesa_compressed_image_address(dstXoffset, dstYoffset, 0,
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@ -171,14 +171,14 @@ void
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_mesa_fetch_texel_2d_f_rgba_fxt1( const struct swrast_texture_image *texImage,
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GLint i, GLint j, GLint k, GLfloat *texel )
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{
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/* just sample as GLchan and convert to float here */
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GLchan rgba[4];
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/* just sample as GLubyte and convert to float here */
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GLubyte rgba[4];
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(void) k;
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fxt1_decode_1(texImage->Base.Data, texImage->Base.RowStride, i, j, rgba);
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texel[RCOMP] = CHAN_TO_FLOAT(rgba[RCOMP]);
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texel[GCOMP] = CHAN_TO_FLOAT(rgba[GCOMP]);
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texel[BCOMP] = CHAN_TO_FLOAT(rgba[BCOMP]);
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texel[ACOMP] = CHAN_TO_FLOAT(rgba[ACOMP]);
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texel[RCOMP] = UBYTE_TO_FLOAT(rgba[RCOMP]);
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texel[GCOMP] = UBYTE_TO_FLOAT(rgba[GCOMP]);
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texel[BCOMP] = UBYTE_TO_FLOAT(rgba[BCOMP]);
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texel[ACOMP] = UBYTE_TO_FLOAT(rgba[ACOMP]);
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}
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@ -186,13 +186,13 @@ void
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_mesa_fetch_texel_2d_f_rgb_fxt1( const struct swrast_texture_image *texImage,
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GLint i, GLint j, GLint k, GLfloat *texel )
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{
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/* just sample as GLchan and convert to float here */
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GLchan rgba[4];
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/* just sample as GLubyte and convert to float here */
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GLubyte rgba[4];
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(void) k;
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fxt1_decode_1(texImage->Base.Data, texImage->Base.RowStride, i, j, rgba);
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texel[RCOMP] = CHAN_TO_FLOAT(rgba[RCOMP]);
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texel[GCOMP] = CHAN_TO_FLOAT(rgba[GCOMP]);
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texel[BCOMP] = CHAN_TO_FLOAT(rgba[BCOMP]);
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texel[RCOMP] = UBYTE_TO_FLOAT(rgba[RCOMP]);
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texel[GCOMP] = UBYTE_TO_FLOAT(rgba[GCOMP]);
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texel[BCOMP] = UBYTE_TO_FLOAT(rgba[BCOMP]);
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texel[ACOMP] = 1.0F;
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}
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@ -1298,8 +1298,8 @@ fxt1_quantize (GLuint *cc, const GLubyte *lines[], GLint comps)
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static void
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upscale_teximage2d(GLsizei inWidth, GLsizei inHeight,
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GLsizei outWidth, GLsizei outHeight,
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GLint comps, const GLchan *src, GLint srcRowStride,
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GLchan *dest )
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GLint comps, const GLubyte *src, GLint srcRowStride,
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GLubyte *dest )
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{
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GLint i, j, k;
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@ -1340,42 +1340,21 @@ fxt1_encode (GLuint width, GLuint height, GLint comps,
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if ((width & 7) | (height & 3)) {
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GLint newWidth = (width + 7) & ~7;
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GLint newHeight = (height + 3) & ~3;
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newSource = malloc(comps * newWidth * newHeight * sizeof(GLchan));
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newSource = malloc(comps * newWidth * newHeight * sizeof(GLubyte));
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if (!newSource) {
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GET_CURRENT_CONTEXT(ctx);
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_mesa_error(ctx, GL_OUT_OF_MEMORY, "texture compression");
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goto cleanUp;
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}
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upscale_teximage2d(width, height, newWidth, newHeight,
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comps, (const GLchan *) source,
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srcRowStride, (GLchan *) newSource);
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comps, (const GLubyte *) source,
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srcRowStride, (GLubyte *) newSource);
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source = newSource;
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width = newWidth;
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height = newHeight;
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srcRowStride = comps * newWidth;
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}
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/* convert from 16/32-bit channels to GLubyte if needed */
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if (CHAN_TYPE != GL_UNSIGNED_BYTE) {
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const GLuint n = width * height * comps;
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const GLchan *src = (const GLchan *) source;
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GLubyte *dest = (GLubyte *) malloc(n * sizeof(GLubyte));
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GLuint i;
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if (!dest) {
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GET_CURRENT_CONTEXT(ctx);
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_mesa_error(ctx, GL_OUT_OF_MEMORY, "texture compression");
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goto cleanUp;
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}
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for (i = 0; i < n; i++) {
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dest[i] = CHAN_TO_UBYTE(src[i]);
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}
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if (newSource != NULL) {
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free(newSource);
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}
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newSource = dest; /* we'll free this buffer before returning */
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source = dest; /* the new, GLubyte incoming image */
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}
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data = (const GLubyte *) source;
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destRowStride = (destRowStride - width * 2) / 4;
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for (y = 0; y < height; y += 4) {
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@ -1437,7 +1416,7 @@ static const GLubyte _rgb_scale_6[] = {
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static void
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fxt1_decode_1HI (const GLubyte *code, GLint t, GLchan *rgba)
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fxt1_decode_1HI (const GLubyte *code, GLint t, GLubyte *rgba)
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{
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const GLuint *cc;
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@ -1463,16 +1442,16 @@ fxt1_decode_1HI (const GLubyte *code, GLint t, GLchan *rgba)
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g = LERP(6, t, UP5(CC_SEL(cc, 5)), UP5(CC_SEL(cc, 20)));
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r = LERP(6, t, UP5(CC_SEL(cc, 10)), UP5(CC_SEL(cc, 25)));
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}
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rgba[RCOMP] = UBYTE_TO_CHAN(r);
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rgba[GCOMP] = UBYTE_TO_CHAN(g);
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rgba[BCOMP] = UBYTE_TO_CHAN(b);
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rgba[ACOMP] = CHAN_MAX;
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rgba[RCOMP] = r;
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rgba[GCOMP] = g;
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rgba[BCOMP] = b;
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rgba[ACOMP] = 255;
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}
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}
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static void
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fxt1_decode_1CHROMA (const GLubyte *code, GLint t, GLchan *rgba)
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fxt1_decode_1CHROMA (const GLubyte *code, GLint t, GLubyte *rgba)
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{
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const GLuint *cc;
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GLuint kk;
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@ -1487,15 +1466,15 @@ fxt1_decode_1CHROMA (const GLubyte *code, GLint t, GLchan *rgba)
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t *= 15;
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cc = (const GLuint *)(code + 8 + t / 8);
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kk = cc[0] >> (t & 7);
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rgba[BCOMP] = UBYTE_TO_CHAN( UP5(kk) );
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rgba[GCOMP] = UBYTE_TO_CHAN( UP5(kk >> 5) );
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rgba[RCOMP] = UBYTE_TO_CHAN( UP5(kk >> 10) );
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rgba[ACOMP] = CHAN_MAX;
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rgba[BCOMP] = UP5(kk);
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rgba[GCOMP] = UP5(kk >> 5);
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rgba[RCOMP] = UP5(kk >> 10);
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rgba[ACOMP] = 255;
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}
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static void
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fxt1_decode_1MIXED (const GLubyte *code, GLint t, GLchan *rgba)
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fxt1_decode_1MIXED (const GLubyte *code, GLint t, GLubyte *rgba)
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{
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const GLuint *cc;
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GLuint col[2][3];
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@ -1550,10 +1529,10 @@ fxt1_decode_1MIXED (const GLubyte *code, GLint t, GLchan *rgba)
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g = (UP5(col[0][GCOMP]) + UP6(col[1][GCOMP], glsb)) / 2;
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r = (UP5(col[0][RCOMP]) + UP5(col[1][RCOMP])) / 2;
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}
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rgba[RCOMP] = UBYTE_TO_CHAN(r);
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rgba[GCOMP] = UBYTE_TO_CHAN(g);
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rgba[BCOMP] = UBYTE_TO_CHAN(b);
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rgba[ACOMP] = CHAN_MAX;
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rgba[RCOMP] = r;
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rgba[GCOMP] = g;
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rgba[BCOMP] = b;
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rgba[ACOMP] = 255;
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}
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} else {
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/* alpha[0] == 0 */
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@ -1572,16 +1551,16 @@ fxt1_decode_1MIXED (const GLubyte *code, GLint t, GLchan *rgba)
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UP6(col[1][GCOMP], glsb));
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r = LERP(3, t, UP5(col[0][RCOMP]), UP5(col[1][RCOMP]));
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}
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rgba[RCOMP] = UBYTE_TO_CHAN(r);
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rgba[GCOMP] = UBYTE_TO_CHAN(g);
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rgba[BCOMP] = UBYTE_TO_CHAN(b);
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rgba[ACOMP] = CHAN_MAX;
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rgba[RCOMP] = r;
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rgba[GCOMP] = g;
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rgba[BCOMP] = b;
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rgba[ACOMP] = 255;
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}
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}
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static void
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fxt1_decode_1ALPHA (const GLubyte *code, GLint t, GLchan *rgba)
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fxt1_decode_1ALPHA (const GLubyte *code, GLint t, GLubyte *rgba)
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{
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const GLuint *cc;
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GLubyte r, g, b, a;
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@ -1648,18 +1627,18 @@ fxt1_decode_1ALPHA (const GLubyte *code, GLint t, GLchan *rgba)
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r = UP5(kk >> 10);
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}
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}
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rgba[RCOMP] = UBYTE_TO_CHAN(r);
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rgba[GCOMP] = UBYTE_TO_CHAN(g);
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rgba[BCOMP] = UBYTE_TO_CHAN(b);
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rgba[ACOMP] = UBYTE_TO_CHAN(a);
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rgba[RCOMP] = r;
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rgba[GCOMP] = g;
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rgba[BCOMP] = b;
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rgba[ACOMP] = a;
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}
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void
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fxt1_decode_1 (const void *texture, GLint stride, /* in pixels */
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GLint i, GLint j, GLchan *rgba)
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GLint i, GLint j, GLubyte *rgba)
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{
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static void (*decode_1[]) (const GLubyte *, GLint, GLchan *) = {
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static void (*decode_1[]) (const GLubyte *, GLint, GLubyte *) = {
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fxt1_decode_1HI, /* cc-high = "00?" */
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fxt1_decode_1HI, /* cc-high = "00?" */
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fxt1_decode_1CHROMA, /* cc-chroma = "010" */
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