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i965/gen6/gs: Setup constant push buffers for gen6 geometry shaders.
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com> Acked-by: Kenneth Graunke <kenneth@whitecape.org>
This commit is contained in:
parent
cf06136b63
commit
96012dfe80
3 changed files with 68 additions and 33 deletions
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@ -101,6 +101,7 @@ extern const struct brw_tracked_state gen6_clip_vp;
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extern const struct brw_tracked_state gen6_color_calc_state;
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extern const struct brw_tracked_state gen6_depth_stencil_state;
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extern const struct brw_tracked_state gen6_gs_state;
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extern const struct brw_tracked_state gen6_gs_push_constants;
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extern const struct brw_tracked_state gen6_gs_binding_table;
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extern const struct brw_tracked_state gen6_multisample_state;
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extern const struct brw_tracked_state gen6_renderbuffer_surfaces;
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@ -128,6 +128,7 @@ static const struct brw_tracked_state *gen6_atoms[] =
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&gen6_depth_stencil_state, /* must do before cc unit */
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&gen6_vs_push_constants, /* Before vs_state */
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&gen6_gs_push_constants, /* Before gs_state */
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&gen6_wm_push_constants, /* Before wm_state */
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/* Surface state setup. Must come before the VS/WM unit. The binding
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@ -30,6 +30,34 @@
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#include "brw_defines.h"
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#include "intel_batchbuffer.h"
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static void
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gen6_upload_gs_push_constants(struct brw_context *brw)
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{
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/* BRW_NEW_GEOMETRY_PROGRAM */
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const struct brw_geometry_program *gp =
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(struct brw_geometry_program *) brw->geometry_program;
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if (gp) {
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/* CACHE_NEW_GS_PROG */
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struct brw_stage_state *stage_state = &brw->gs.base;
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struct brw_stage_prog_data *prog_data = &brw->gs.prog_data->base.base;
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gen6_upload_push_constants(brw, &gp->program.Base, prog_data,
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stage_state, AUB_TRACE_VS_CONSTANTS);
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}
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}
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const struct brw_tracked_state gen6_gs_push_constants = {
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.dirty = {
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.mesa = _NEW_TRANSFORM | _NEW_PROGRAM_CONSTANTS,
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.brw = (BRW_NEW_BATCH |
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BRW_NEW_GEOMETRY_PROGRAM |
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BRW_NEW_PUSH_CONSTANT_ALLOCATION),
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.cache = CACHE_NEW_GS_PROG,
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},
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.emit = gen6_upload_gs_push_constants,
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};
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static void
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upload_gs_state_for_tf(struct brw_context *brw)
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{
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@ -61,8 +89,8 @@ upload_gs_state(struct brw_context *brw)
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const struct brw_vec4_prog_data *prog_data = &brw->gs.prog_data->base;
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const struct brw_stage_state *stage_state = &brw->gs.base;
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if (active) {
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/* FIXME: enable constant buffers */
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if (!active || stage_state->push_const_size == 0) {
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/* Disable the push constant buffers. */
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BEGIN_BATCH(5);
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OUT_BATCH(_3DSTATE_CONSTANT_GS << 16 | (5 - 2));
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OUT_BATCH(0);
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@ -70,7 +98,23 @@ upload_gs_state(struct brw_context *brw)
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OUT_BATCH(0);
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OUT_BATCH(0);
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ADVANCE_BATCH();
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} else {
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BEGIN_BATCH(5);
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OUT_BATCH(_3DSTATE_CONSTANT_GS << 16 |
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GEN6_CONSTANT_BUFFER_0_ENABLE |
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(5 - 2));
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/* Pointer to the GS constant buffer. Covered by the set of
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* state flags from gen6_upload_vs_constants
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*/
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OUT_BATCH(stage_state->push_const_offset +
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stage_state->push_const_size - 1);
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OUT_BATCH(0);
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OUT_BATCH(0);
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OUT_BATCH(0);
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ADVANCE_BATCH();
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}
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if (active) {
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BEGIN_BATCH(7);
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OUT_BATCH(_3DSTATE_GS << 16 | (7 - 2));
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OUT_BATCH(stage_state->prog_offset);
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@ -126,45 +170,34 @@ upload_gs_state(struct brw_context *brw)
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OUT_BATCH(GEN6_GS_REORDER | GEN6_GS_ENABLE);
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}
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ADVANCE_BATCH();
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} else if (brw->ff_gs.prog_active) {
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/* In gen6, transform feedback for the VS stage is done with an ad-hoc GS
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* program. This function provides the needed 3DSTATE_GS for this.
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*/
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upload_gs_state_for_tf(brw);
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} else {
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/* Disable all the constant buffers. */
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BEGIN_BATCH(5);
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OUT_BATCH(_3DSTATE_CONSTANT_GS << 16 | (5 - 2));
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OUT_BATCH(0);
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OUT_BATCH(0);
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OUT_BATCH(0);
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OUT_BATCH(0);
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/* No GS function required */
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BEGIN_BATCH(7);
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OUT_BATCH(_3DSTATE_GS << 16 | (7 - 2));
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OUT_BATCH(0); /* prog_bo */
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OUT_BATCH((0 << GEN6_GS_SAMPLER_COUNT_SHIFT) |
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(0 << GEN6_GS_BINDING_TABLE_ENTRY_COUNT_SHIFT));
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OUT_BATCH(0); /* scratch space base offset */
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OUT_BATCH((1 << GEN6_GS_DISPATCH_START_GRF_SHIFT) |
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(0 << GEN6_GS_URB_READ_LENGTH_SHIFT) |
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(0 << GEN6_GS_URB_ENTRY_READ_OFFSET_SHIFT));
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OUT_BATCH((0 << GEN6_GS_MAX_THREADS_SHIFT) |
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GEN6_GS_STATISTICS_ENABLE |
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GEN6_GS_RENDERING_ENABLE);
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OUT_BATCH(0);
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ADVANCE_BATCH();
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if (brw->ff_gs.prog_active) {
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/* In gen6, transform feedback for the VS stage is done with an ad-hoc GS
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* program. This function provides the needed 3DSTATE_GS for this.
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*/
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upload_gs_state_for_tf(brw);
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} else {
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/* No GS function required */
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BEGIN_BATCH(7);
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OUT_BATCH(_3DSTATE_GS << 16 | (7 - 2));
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OUT_BATCH(0); /* prog_bo */
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OUT_BATCH((0 << GEN6_GS_SAMPLER_COUNT_SHIFT) |
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(0 << GEN6_GS_BINDING_TABLE_ENTRY_COUNT_SHIFT));
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OUT_BATCH(0); /* scratch space base offset */
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OUT_BATCH((1 << GEN6_GS_DISPATCH_START_GRF_SHIFT) |
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(0 << GEN6_GS_URB_READ_LENGTH_SHIFT) |
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(0 << GEN6_GS_URB_ENTRY_READ_OFFSET_SHIFT));
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OUT_BATCH((0 << GEN6_GS_MAX_THREADS_SHIFT) |
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GEN6_GS_STATISTICS_ENABLE |
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GEN6_GS_RENDERING_ENABLE);
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OUT_BATCH(0);
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ADVANCE_BATCH();
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}
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}
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brw->gs.enabled = active;
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}
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const struct brw_tracked_state gen6_gs_state = {
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.dirty = {
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.mesa = _NEW_TRANSFORM,
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.mesa = _NEW_TRANSFORM | _NEW_PROGRAM_CONSTANTS,
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.brw = BRW_NEW_CONTEXT | BRW_NEW_PUSH_CONSTANT_ALLOCATION,
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.cache = (CACHE_NEW_GS_PROG | CACHE_NEW_FF_GS_PROG)
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},
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