use ARB flavor of window_pos extension

This commit is contained in:
Brian Paul 2003-02-04 02:35:00 +00:00
parent 3d7071b8a5
commit 95e67dc99d

View file

@ -1,4 +1,4 @@
/* $Id: texwrap.c,v 1.4 2002/10/18 17:47:36 kschultz Exp $ */
/* $Id: texwrap.c,v 1.5 2003/02/04 02:35:00 brianp Exp $ */
/*
* Test texture wrap modes.
@ -119,7 +119,7 @@ static void Display( void )
#if 0
/* draw texture as image */
glDisable(GL_TEXTURE_2D);
glWindowPos2iMESA(1, 1);
glWindowPos2iARB(1, 1);
glDrawPixels(6, 6, GL_RGBA, GL_UNSIGNED_BYTE, (void *) TexImage);
#endif
@ -183,7 +183,7 @@ static void Display( void )
offset = 0;
for (i = 0; i < modes[i].mode != 0; i++) {
if ( modes[i].supported ) {
glWindowPos2iMESA( offset * 150 + 10, 5 + ((offset & 1) * 15) );
glWindowPos2iARB( offset * 150 + 10, 5 + ((offset & 1) * 15) );
PrintString(modes[i].name);
offset++;
}