diff --git a/src/glsl/builtin_types.h b/src/glsl/builtin_types.h index 7175e08afb9..443ae1606ed 100644 --- a/src/glsl/builtin_types.h +++ b/src/glsl/builtin_types.h @@ -275,9 +275,9 @@ const glsl_type glsl_type::builtin_ARB_texture_rectangle_types[] = { const glsl_type glsl_type::builtin_EXT_texture_array_types[] = { glsl_type(GL_SAMPLER_1D_ARRAY, GLSL_SAMPLER_DIM_1D, 0, 1, GLSL_TYPE_FLOAT, "sampler1DArray"), - glsl_type(GL_SAMPLER_1D_ARRAY_SHADOW, - GLSL_SAMPLER_DIM_2D, 0, 1, GLSL_TYPE_FLOAT, "sampler2DArray"), glsl_type(GL_SAMPLER_2D_ARRAY, + GLSL_SAMPLER_DIM_2D, 0, 1, GLSL_TYPE_FLOAT, "sampler2DArray"), + glsl_type(GL_SAMPLER_1D_ARRAY_SHADOW, GLSL_SAMPLER_DIM_1D, 1, 1, GLSL_TYPE_FLOAT, "sampler1DArrayShadow"), glsl_type(GL_SAMPLER_2D_ARRAY_SHADOW, GLSL_SAMPLER_DIM_2D, 1, 1, GLSL_TYPE_FLOAT, "sampler2DArrayShadow"),