mirror of
https://gitlab.freedesktop.org/mesa/mesa.git
synced 2026-01-01 09:40:08 +01:00
fix minor warnings
This commit is contained in:
parent
e5db876329
commit
95210bc806
5 changed files with 9 additions and 13 deletions
|
|
@ -164,7 +164,7 @@ init_test04(void)
|
|||
glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
|
||||
if ((gluerr = gluBuild2DMipmaps(GL_TEXTURE_2D, 3, 128, 128, GL_RGB,
|
||||
GL_UNSIGNED_BYTE, (GLvoid *) (&tex[0])))) {
|
||||
fprintf(stderr, "GLULib%s\n", gluErrorString(gluerr));
|
||||
fprintf(stderr, "GLULib%s\n", (char *) gluErrorString(gluerr));
|
||||
exit(-1);
|
||||
}
|
||||
|
||||
|
|
@ -239,7 +239,7 @@ init_test05(void)
|
|||
glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
|
||||
if ((gluerr = gluBuild2DMipmaps(GL_TEXTURE_2D, 3, 128, 128, GL_RGB,
|
||||
GL_UNSIGNED_BYTE, (GLvoid *) (&tex[0])))) {
|
||||
fprintf(stderr, "GLULib%s\n", gluErrorString(gluerr));
|
||||
fprintf(stderr, "GLULib%s\n", (char *) gluErrorString(gluerr));
|
||||
exit(-1);
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -1,5 +1,3 @@
|
|||
/* $Id: shadowtex.c,v 1.7 2002/07/12 15:54:02 brianp Exp $ */
|
||||
|
||||
/*
|
||||
* Shadow demo using the GL_ARB_depth_texture, GL_ARB_shadow and
|
||||
* GL_ARB_shadow_ambient extensions (or the old SGIX extensions).
|
||||
|
|
@ -362,7 +360,7 @@ Display(void)
|
|||
|
||||
error = glGetError();
|
||||
if (error) {
|
||||
printf("GL Error: %s\n", gluErrorString(error));
|
||||
printf("GL Error: %s\n", (char *) gluErrorString(error));
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -1,5 +1,3 @@
|
|||
/* $Id: stex3d.c,v 1.9 2003/03/31 16:51:38 brianp Exp $ */
|
||||
|
||||
/*-----------------------------
|
||||
* stex3d.c GL example of the mesa 3d-texture extention to simulate procedural
|
||||
* texturing, it uses a perlin noise and turbulence functions.
|
||||
|
|
@ -535,7 +533,7 @@ KeyHandler(unsigned char key, int x, int y)
|
|||
}
|
||||
|
||||
|
||||
void
|
||||
static void
|
||||
create3Dgradient(void)
|
||||
{
|
||||
unsigned char *v;
|
||||
|
|
|
|||
|
|
@ -169,7 +169,7 @@ struct baseFormatInfo baseFormats[] =
|
|||
};
|
||||
|
||||
#define NUM_ENV_COLORS (sizeof(envColors) / sizeof(envColors[0]))
|
||||
int envColor;
|
||||
int envColor = 0;
|
||||
GLfloat envColors[][4] =
|
||||
{
|
||||
{ 0.0, 0.0, 0.0, 1.0 },
|
||||
|
|
@ -201,8 +201,6 @@ static void checkErrors( void )
|
|||
{
|
||||
GLenum error;
|
||||
|
||||
return;
|
||||
|
||||
while ( (error = glGetError()) != GL_NO_ERROR ) {
|
||||
fprintf( stderr, "Error: %s\n", (char *) gluErrorString( error ) );
|
||||
}
|
||||
|
|
@ -271,7 +269,8 @@ static void keyboard( unsigned char c, int x, int y )
|
|||
{
|
||||
switch ( c ) {
|
||||
case 'c':
|
||||
envColor = (++envColor) % (int) NUM_ENV_COLORS;
|
||||
envColor++;
|
||||
envColor = envColor % (int) NUM_ENV_COLORS;
|
||||
break;
|
||||
case 'g':
|
||||
drawBackground = !drawBackground;
|
||||
|
|
|
|||
|
|
@ -1,4 +1,4 @@
|
|||
/* $Id: texobj.c,v 1.6 2002/01/04 21:05:57 brianp Exp $ */
|
||||
/* $Id: texobj.c,v 1.7 2003/04/21 14:50:12 brianp Exp $ */
|
||||
|
||||
/*
|
||||
* Example of using the 1.1 texture object functions.
|
||||
|
|
@ -9,6 +9,7 @@
|
|||
|
||||
#include <assert.h>
|
||||
#include <math.h>
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
#include <string.h>
|
||||
#include "GL/glut.h"
|
||||
|
|
|
|||
Loading…
Add table
Reference in a new issue