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radv/winsys: set IB flags prior to submit in the sysmem path
This fixes missing scene objects in ZUSI 3 + dxvk. Index / vertex buffer upload using thousands of CopyBuffer commands in one huge Vulkan command buffer, mixed with lots of render pass begin/end and draw calls, failed for some of the buffers. radv divides the huge command buffer into 3 IBs, and they had random flags set because the field was uninitialized. Maybe IBs got discarded if they had the PREAMBLE bit set. Signed-off-by: Florian Will <florian.will@gmail.com> Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl> Cc: <mesa-stable@lists.freedesktop.org> Tested-by: Marge Bot <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3577> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3577>
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@ -1119,6 +1119,7 @@ static int radv_amdgpu_winsys_cs_submit_sysmem(struct radeon_winsys_ctx *_ctx,
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ibs[j].size = size;
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ibs[j].ib_mc_address = radv_buffer_get_va(bos[j]);
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ibs[j].flags = 0;
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}
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cnt++;
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@ -1163,6 +1164,7 @@ static int radv_amdgpu_winsys_cs_submit_sysmem(struct radeon_winsys_ctx *_ctx,
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ibs[0].size = size;
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ibs[0].ib_mc_address = radv_buffer_get_va(bos[0]);
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ibs[0].flags = 0;
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}
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r = radv_amdgpu_create_bo_list(cs0->ws, &cs_array[i], cnt,
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