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synced 2025-12-25 21:40:08 +01:00
gallium: remove redundant clear_color state.
This commit is contained in:
parent
48731280d0
commit
94cadef31f
18 changed files with 0 additions and 125 deletions
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@ -79,7 +79,6 @@ struct failover_context {
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const struct fo_state *vertex_shader;
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struct pipe_blend_color blend_color;
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struct pipe_clear_color_state clear_color;
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struct pipe_clip_state clip;
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struct pipe_framebuffer_state framebuffer;
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struct pipe_poly_stipple poly_stipple;
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@ -146,16 +146,6 @@ failover_set_clip_state( struct pipe_context *pipe,
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failover->hw->set_clip_state( failover->hw, clip );
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}
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static void
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failover_set_clear_color_state( struct pipe_context *pipe,
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const struct pipe_clear_color_state *clear_color )
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{
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struct failover_context *failover = failover_context(pipe);
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failover->clear_color = *clear_color;
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failover->dirty |= FO_NEW_CLEAR_COLOR;
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failover->hw->set_clear_color_state( failover->hw, clear_color );
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}
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static void *
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failover_create_depth_stencil_state(struct pipe_context *pipe,
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@ -480,7 +470,6 @@ failover_init_state_functions( struct failover_context *failover )
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failover->pipe.set_blend_color = failover_set_blend_color;
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failover->pipe.set_clip_state = failover_set_clip_state;
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failover->pipe.set_clear_color_state = failover_set_clear_color_state;
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failover->pipe.set_framebuffer_state = failover_set_framebuffer_state;
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failover->pipe.set_polygon_stipple = failover_set_polygon_stipple;
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failover->pipe.set_sampler_units = failover_set_sampler_units;
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@ -69,9 +69,6 @@ failover_state_emit( struct failover_context *failover )
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if (failover->dirty & FO_NEW_CLIP)
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failover->sw->set_clip_state( failover->sw, &failover->clip );
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if (failover->dirty & FO_NEW_CLEAR_COLOR)
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failover->sw->set_clear_color_state( failover->sw, &failover->clear_color );
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if (failover->dirty & FO_NEW_DEPTH_STENCIL)
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failover->sw->bind_depth_stencil_state( failover->sw,
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failover->depth_stencil->sw_state );
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@ -194,7 +194,6 @@ struct i915_context
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const struct pipe_shader_state *fs;
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struct pipe_blend_color blend_color;
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struct pipe_clear_color_state clear_color;
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struct pipe_clip_state clip;
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struct pipe_constant_buffer constants[PIPE_SHADER_TYPES];
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struct pipe_framebuffer_state framebuffer;
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@ -548,16 +548,6 @@ static void i915_set_framebuffer_state(struct pipe_context *pipe,
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static void i915_set_clear_color_state(struct pipe_context *pipe,
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const struct pipe_clear_color_state *clear)
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{
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struct i915_context *i915 = i915_context(pipe);
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i915->clear_color = *clear; /* struct copy */
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}
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static void i915_set_clip_state( struct pipe_context *pipe,
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const struct pipe_clip_state *clip )
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{
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@ -720,7 +710,6 @@ i915_init_state_functions( struct i915_context *i915 )
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i915->pipe.set_blend_color = i915_set_blend_color;
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i915->pipe.set_clip_state = i915_set_clip_state;
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i915->pipe.set_clear_color_state = i915_set_clear_color_state;
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i915->pipe.set_constant_buffer = i915_set_constant_buffer;
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i915->pipe.set_framebuffer_state = i915_set_framebuffer_state;
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@ -475,7 +475,6 @@ struct brw_context
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struct pipe_scissor_state Scissor;
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struct pipe_viewport_state Viewport;
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struct pipe_framebuffer_state FrameBuffer;
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struct pipe_clear_color_state ClearColor;
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const struct pipe_constant_buffer *Constants[2];
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const struct brw_texture *Texture[PIPE_MAX_SAMPLERS];
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@ -377,14 +377,6 @@ static void brw_set_framebuffer_state(struct pipe_context *pipe,
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static void brw_set_clear_color_state(struct pipe_context *pipe,
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const struct pipe_clear_color_state *clear)
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{
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struct brw_context *brw = brw_context(pipe);
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brw->attribs.ClearColor = *clear; /* struct copy */
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}
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/************************************************************************
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* Rasterizer state
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*/
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@ -449,7 +441,6 @@ brw_init_state_functions( struct brw_context *brw )
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brw->pipe.set_blend_color = brw_set_blend_color;
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brw->pipe.set_clip_state = brw_set_clip_state;
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brw->pipe.set_clear_color_state = brw_set_clear_color_state;
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brw->pipe.set_constant_buffer = brw_set_constant_buffer;
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brw->pipe.set_framebuffer_state = brw_set_framebuffer_state;
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@ -132,9 +132,6 @@ struct pipe_context {
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void (*set_clip_state)( struct pipe_context *,
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const struct pipe_clip_state * );
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void (*set_clear_color_state)( struct pipe_context *,
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const struct pipe_clear_color_state * );
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void (*set_constant_buffer)( struct pipe_context *,
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uint shader, uint index,
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const struct pipe_constant_buffer *buf );
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@ -200,11 +200,6 @@ struct pipe_blend_color {
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float color[4];
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};
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struct pipe_clear_color_state
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{
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float color[4];
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};
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struct pipe_framebuffer_state
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{
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/** multiple colorbuffers for multiple render targets */
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@ -304,7 +304,6 @@ struct pipe_context *softpipe_create( struct pipe_winsys *pipe_winsys,
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softpipe->pipe.set_blend_color = softpipe_set_blend_color;
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softpipe->pipe.set_clip_state = softpipe_set_clip_state;
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softpipe->pipe.set_clear_color_state = softpipe_set_clear_color_state;
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softpipe->pipe.set_constant_buffer = softpipe_set_constant_buffer;
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softpipe->pipe.set_framebuffer_state = softpipe_set_framebuffer_state;
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softpipe->pipe.set_polygon_stipple = softpipe_set_polygon_stipple;
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@ -82,7 +82,6 @@ struct softpipe_context {
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const struct sp_vertex_shader_state *vs;
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struct pipe_blend_color blend_color;
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struct pipe_clear_color_state clear_color;
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struct pipe_clip_state clip;
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struct pipe_constant_buffer constants[2];
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struct pipe_framebuffer_state framebuffer;
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@ -92,9 +92,6 @@ void softpipe_set_framebuffer_state( struct pipe_context *,
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void softpipe_set_blend_color( struct pipe_context *pipe,
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const struct pipe_blend_color *blend_color );
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void softpipe_set_clear_color_state( struct pipe_context *,
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const struct pipe_clear_color_state * );
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void softpipe_set_clip_state( struct pipe_context *,
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const struct pipe_clip_state * );
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@ -131,11 +131,3 @@ softpipe_set_framebuffer_state(struct pipe_context *pipe,
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void
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softpipe_set_clear_color_state(struct pipe_context *pipe,
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const struct pipe_clear_color_state *clear)
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{
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struct softpipe_context *softpipe = softpipe_context(pipe);
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softpipe->clear_color = *clear; /* struct copy */
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}
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@ -200,7 +200,6 @@ STATETRACKER_SOURCES = \
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state_tracker/st_atom.c \
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state_tracker/st_atom_alphatest.c \
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state_tracker/st_atom_blend.c \
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state_tracker/st_atom_clear_color.c \
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state_tracker/st_atom_clip.c \
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state_tracker/st_atom_constbuf.c \
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state_tracker/st_atom_depth.c \
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@ -45,7 +45,6 @@
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static const struct st_tracked_state *atoms[] =
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{
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&st_update_framebuffer,
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&st_update_clear_color,
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&st_update_depth_stencil,
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&st_update_clip,
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@ -46,7 +46,6 @@ void st_validate_state( struct st_context *st );
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const struct st_tracked_state st_update_framebuffer;
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const struct st_tracked_state st_update_clip;
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const struct st_tracked_state st_update_clear_color;
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const struct st_tracked_state st_update_depth_stencil;
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const struct st_tracked_state st_update_shader;
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const struct st_tracked_state st_update_rasterizer;
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@ -1,63 +0,0 @@
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/**************************************************************************
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*
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* Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
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* All Rights Reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the
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* "Software"), to deal in the Software without restriction, including
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* without limitation the rights to use, copy, modify, merge, publish,
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* distribute, sub license, and/or sell copies of the Software, and to
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* permit persons to whom the Software is furnished to do so, subject to
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* the following conditions:
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*
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* The above copyright notice and this permission notice (including the
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* next paragraph) shall be included in all copies or substantial portions
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* of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
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* IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
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* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
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* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
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* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*
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**************************************************************************/
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/*
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* Authors:
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* Keith Whitwell <keith@tungstengraphics.com>
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* Brian Paul
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*/
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#include "st_context.h"
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#include "st_atom.h"
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#include "pipe/p_context.h"
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static void
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update_clear_color_state( struct st_context *st )
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{
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struct pipe_clear_color_state clear;
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clear.color[0] = st->ctx->Color.ClearColor[0];
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clear.color[1] = st->ctx->Color.ClearColor[1];
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clear.color[2] = st->ctx->Color.ClearColor[2];
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clear.color[3] = st->ctx->Color.ClearColor[3];
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if (memcmp(&clear, &st->state.clear_color, sizeof(clear)) != 0) {
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st->state.clear_color = clear;
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st->pipe->set_clear_color_state( st->pipe, &clear );
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}
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}
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const struct st_tracked_state st_update_clear_color = {
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.name = "st_update_clear_color",
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.dirty = {
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.mesa = _NEW_COLOR,
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.st = 0,
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},
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.update = update_clear_color_state
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};
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@ -103,7 +103,6 @@ struct st_context
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const struct cso_vertex_shader *vs;
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struct pipe_blend_color blend_color;
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struct pipe_clear_color_state clear_color;
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struct pipe_clip_state clip;
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struct pipe_constant_buffer constants[2];
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struct pipe_framebuffer_state framebuffer;
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