r600g: write all MRTs only if there is exactly one output (fixes a hang)

This fixes a hang in
piglit/arb_blend_func_extended-fbo-extended-blend-pattern_gles2 on REDWOOD.

Cc: 11.0 <mesa-stable@lists.freedesktop.org>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
(cherry-picked from commit b5b87c4ed1)

Conflicts:
	src/gallium/drivers/r600/r600_shader.c
This commit is contained in:
Marek Olšák 2015-12-18 17:16:39 +01:00 committed by Emil Velikov
parent d126fffe9d
commit 94ac4b3e84

View file

@ -2109,7 +2109,9 @@ static int r600_shader_from_tgsi(struct r600_context *rctx,
ctx.nliterals = 0;
ctx.literals = NULL;
shader->fs_write_all = FALSE;
shader->fs_write_all = ctx.info.properties[TGSI_PROPERTY_FS_COLOR0_WRITES_ALL_CBUFS] &&
ctx.info.colors_written == 1;
if (shader->vs_as_gs_a)
vs_add_primid_output(&ctx, key.vs.prim_id_out);
@ -2140,10 +2142,6 @@ static int r600_shader_from_tgsi(struct r600_context *rctx,
case TGSI_TOKEN_TYPE_PROPERTY:
property = &ctx.parse.FullToken.FullProperty;
switch (property->Property.PropertyName) {
case TGSI_PROPERTY_FS_COLOR0_WRITES_ALL_CBUFS:
if (property->u[0].Data == 1)
shader->fs_write_all = TRUE;
break;
case TGSI_PROPERTY_VS_WINDOW_SPACE_POSITION:
if (property->u[0].Data == 1)
shader->vs_position_window_space = TRUE;