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mesa: reorder register file enums
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1 changed files with 3 additions and 3 deletions
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@ -1706,15 +1706,15 @@ struct gl_evaluators
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typedef enum
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{
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PROGRAM_TEMPORARY, /**< machine->Temporary[] */
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PROGRAM_INPUT, /**< machine->Inputs[] */
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PROGRAM_OUTPUT, /**< machine->Outputs[] */
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PROGRAM_VARYING, /**< machine->Inputs[]/Outputs[] */
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PROGRAM_LOCAL_PARAM, /**< gl_program->LocalParams[] */
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PROGRAM_ENV_PARAM, /**< gl_program->Parameters[] */
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PROGRAM_STATE_VAR, /**< gl_program->Parameters[] */
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PROGRAM_INPUT, /**< machine->Inputs[] */
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PROGRAM_OUTPUT, /**< machine->Outputs[] */
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PROGRAM_NAMED_PARAM, /**< gl_program->Parameters[] */
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PROGRAM_CONSTANT, /**< gl_program->Parameters[] */
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PROGRAM_UNIFORM, /**< gl_program->Parameters[] */
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PROGRAM_VARYING, /**< machine->Inputs[]/Outputs[] */
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PROGRAM_WRITE_ONLY, /**< A dummy, write-only register */
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PROGRAM_ADDRESS, /**< machine->AddressReg */
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PROGRAM_SAMPLER, /**< for shader samplers, compile-time only */
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