mesa: reorder register file enums

This commit is contained in:
Brian Paul 2009-03-08 12:07:41 -06:00
parent 48b1fe12b1
commit 9457d9ff44

View file

@ -1706,15 +1706,15 @@ struct gl_evaluators
typedef enum
{
PROGRAM_TEMPORARY, /**< machine->Temporary[] */
PROGRAM_INPUT, /**< machine->Inputs[] */
PROGRAM_OUTPUT, /**< machine->Outputs[] */
PROGRAM_VARYING, /**< machine->Inputs[]/Outputs[] */
PROGRAM_LOCAL_PARAM, /**< gl_program->LocalParams[] */
PROGRAM_ENV_PARAM, /**< gl_program->Parameters[] */
PROGRAM_STATE_VAR, /**< gl_program->Parameters[] */
PROGRAM_INPUT, /**< machine->Inputs[] */
PROGRAM_OUTPUT, /**< machine->Outputs[] */
PROGRAM_NAMED_PARAM, /**< gl_program->Parameters[] */
PROGRAM_CONSTANT, /**< gl_program->Parameters[] */
PROGRAM_UNIFORM, /**< gl_program->Parameters[] */
PROGRAM_VARYING, /**< machine->Inputs[]/Outputs[] */
PROGRAM_WRITE_ONLY, /**< A dummy, write-only register */
PROGRAM_ADDRESS, /**< machine->AddressReg */
PROGRAM_SAMPLER, /**< for shader samplers, compile-time only */