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d3d12: Add missing using Microsoft::WRL:ComPtr in d3d12_context_common
Fixes:b06b2fbaba("d3d12: Remove Agility v717 guards for features now available in v618") Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39457> (cherry picked from commit237313a243)
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2 changed files with 6 additions and 1 deletions
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@ -3514,7 +3514,7 @@
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"description": "d3d12: Add missing using Microsoft::WRL:ComPtr in d3d12_context_common",
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"nominated": true,
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"nomination_type": 2,
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"resolution": 0,
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"resolution": 1,
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"main_sha": null,
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"because_sha": "b06b2fbaba0902885bb97f4d0fe643a8f2d82993",
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"notes": null
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@ -62,6 +62,11 @@
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#include <string.h>
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#include "d3d12_interop_public.h"
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#ifndef _GAMING_XBOX
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#include <wrl/client.h>
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using Microsoft::WRL::ComPtr;
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#endif
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static void
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d3d12_context_destroy(struct pipe_context *pctx)
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{
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