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https://gitlab.freedesktop.org/mesa/mesa.git
synced 2026-01-29 16:00:24 +01:00
r300g: decouple vertex stream setup (PSC) and VS output mapping (VAP_OUT)
Formerly known as vertex_format_state. These two are completely unrelated when using HWTCL and decoupling them makes the design less SWTCL-centric. When bypass_vs_clip_and_viewport gets removed, the PSC setup will no longer be a derived state. This change shouldn't make unbreaking SWTCL harder.
This commit is contained in:
parent
79a86d312d
commit
942762cd97
7 changed files with 101 additions and 66 deletions
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@ -59,7 +59,8 @@ static void r300_destroy_context(struct pipe_context* context)
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FREE(r300->fb_state.state);
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FREE(r300->rs_block_state.state);
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FREE(r300->scissor_state.state);
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FREE(r300->vertex_format_state.state);
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FREE(r300->vertex_stream_state.state);
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FREE(r300->vap_output_state.state);
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FREE(r300->viewport_state.state);
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FREE(r300->ztop_state.state);
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FREE(r300);
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@ -127,7 +128,8 @@ static void r300_setup_atoms(struct r300_context* r300)
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R300_INIT_ATOM(scissor_state, 3);
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R300_INIT_ATOM(viewport_state, 9);
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R300_INIT_ATOM(rs_block_state, 0);
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R300_INIT_ATOM(vertex_format_state, 26);
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R300_INIT_ATOM(vertex_stream_state, 0);
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R300_INIT_ATOM(vap_output_state, 6);
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R300_INIT_ATOM(pvs_flush, 2);
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R300_INIT_ATOM(vs_state, 0);
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R300_INIT_ATOM(texture_cache_inval, 2);
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@ -138,7 +140,8 @@ static void r300_setup_atoms(struct r300_context* r300)
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r300->fb_state.state = CALLOC_STRUCT(pipe_framebuffer_state);
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r300->rs_block_state.state = CALLOC_STRUCT(r300_rs_block);
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r300->scissor_state.state = CALLOC_STRUCT(pipe_scissor_state);
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r300->vertex_format_state.state = CALLOC_STRUCT(r300_vertex_info);
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r300->vertex_stream_state.state = CALLOC_STRUCT(r300_vertex_stream_state);
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r300->vap_output_state.state = CALLOC_STRUCT(r300_vap_output_state);
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r300->viewport_state.state = CALLOC_STRUCT(r300_viewport_state);
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r300->ztop_state.state = CALLOC_STRUCT(r300_ztop_state);
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}
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@ -134,6 +134,21 @@ struct r300_texture_fb_state {
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uint32_t zb_format; /* R300_ZB_FORMAT */
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};
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struct r300_vertex_stream_state {
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/* R300_VAP_PROG_STREAK_CNTL_[0-7] */
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uint32_t vap_prog_stream_cntl[8];
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/* R300_VAP_PROG_STREAK_CNTL_EXT_[0-7] */
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uint32_t vap_prog_stream_cntl_ext[8];
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unsigned count;
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};
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struct r300_vap_output_state {
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uint32_t vap_vtx_state_cntl; /* R300_VAP_VTX_STATE_CNTL: 0x2180 */
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uint32_t vap_vsm_vtx_assm; /* R300_VAP_VSM_VTX_ASSM: 0x2184 */
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uint32_t vap_out_vtx_fmt[2]; /* R300_VAP_OUTPUT_VTX_FMT_[0-1]: 0x2090 */
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};
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struct r300_viewport_state {
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float xscale; /* R300_VAP_VPORT_XSCALE: 0x2098 */
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float xoffset; /* R300_VAP_VPORT_XOFFSET: 0x209c */
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@ -246,16 +261,6 @@ struct r300_texture {
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enum r300_buffer_tiling microtile, macrotile;
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};
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struct r300_vertex_info {
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/* Parent class */
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struct vertex_info vinfo;
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/* R300_VAP_PROG_STREAK_CNTL_[0-7] */
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uint32_t vap_prog_stream_cntl[8];
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/* R300_VAP_PROG_STREAK_CNTL_EXT_[0-7] */
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uint32_t vap_prog_stream_cntl_ext[8];
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};
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extern struct pipe_viewport_state r300_viewport_identity;
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struct r300_context {
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@ -280,9 +285,6 @@ struct r300_context {
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struct r300_query *query_current;
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struct r300_query query_list;
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/* Vertex formatting information. */
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struct r300_atom vertex_format_state;
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/* Various CSO state objects. */
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/* Beginning of atom list. */
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struct r300_atom atom_list;
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@ -312,6 +314,10 @@ struct r300_context {
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/* Texture states. */
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struct r300_texture* textures[8];
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int texture_count;
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/* Vertex stream formatting state. */
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struct r300_atom vertex_stream_state;
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/* VAP (vertex shader) output mapping state. */
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struct r300_atom vap_output_state;
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/* Vertex shader. */
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struct r300_atom vs_state;
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/* Viewport state. */
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@ -334,6 +340,9 @@ struct r300_context {
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struct pipe_vertex_element vertex_element[PIPE_MAX_ATTRIBS];
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int vertex_element_count;
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/* Vertex info for Draw. */
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struct vertex_info vertex_info;
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struct pipe_stencil_ref stencil_ref;
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/* Bitmask of dirty state objects. */
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@ -814,44 +814,51 @@ void r300_emit_aos(struct r300_context* r300, unsigned offset)
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END_CS;
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}
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void r300_emit_vertex_format_state(struct r300_context* r300,
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void r300_emit_vertex_stream_state(struct r300_context* r300,
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unsigned size, void* state)
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{
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struct r300_vertex_info* vertex_info = (struct r300_vertex_info*)state;
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struct r300_vertex_stream_state *streams =
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(struct r300_vertex_stream_state*)state;
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unsigned i;
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CS_LOCALS(r300);
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DBG(r300, DBG_DRAW, "r300: VAP/PSC emit:\n");
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DBG(r300, DBG_DRAW, "r300: PSC emit:\n");
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BEGIN_CS(size);
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OUT_CS_REG(R300_VAP_VTX_SIZE, vertex_info->vinfo.size);
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OUT_CS_REG_SEQ(R300_VAP_VTX_STATE_CNTL, 2);
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OUT_CS(vertex_info->vinfo.hwfmt[0]);
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OUT_CS(vertex_info->vinfo.hwfmt[1]);
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OUT_CS_REG_SEQ(R300_VAP_OUTPUT_VTX_FMT_0, 2);
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OUT_CS(vertex_info->vinfo.hwfmt[2]);
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OUT_CS(vertex_info->vinfo.hwfmt[3]);
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for (i = 0; i < 4; i++) {
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DBG(r300, DBG_DRAW, " : hwfmt%d: 0x%08x\n", i,
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vertex_info->vinfo.hwfmt[i]);
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}
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OUT_CS_REG_SEQ(R300_VAP_PROG_STREAM_CNTL_0, 8);
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for (i = 0; i < 8; i++) {
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OUT_CS(vertex_info->vap_prog_stream_cntl[i]);
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OUT_CS_REG_SEQ(R300_VAP_PROG_STREAM_CNTL_0, streams->count);
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for (i = 0; i < streams->count; i++) {
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OUT_CS(streams->vap_prog_stream_cntl[i]);
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DBG(r300, DBG_DRAW, " : prog_stream_cntl%d: 0x%08x\n", i,
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vertex_info->vap_prog_stream_cntl[i]);
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streams->vap_prog_stream_cntl[i]);
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}
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OUT_CS_REG_SEQ(R300_VAP_PROG_STREAM_CNTL_EXT_0, 8);
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for (i = 0; i < 8; i++) {
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OUT_CS(vertex_info->vap_prog_stream_cntl_ext[i]);
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OUT_CS_REG_SEQ(R300_VAP_PROG_STREAM_CNTL_EXT_0, streams->count);
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for (i = 0; i < streams->count; i++) {
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OUT_CS(streams->vap_prog_stream_cntl_ext[i]);
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DBG(r300, DBG_DRAW, " : prog_stream_cntl_ext%d: 0x%08x\n", i,
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vertex_info->vap_prog_stream_cntl_ext[i]);
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streams->vap_prog_stream_cntl_ext[i]);
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}
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END_CS;
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}
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void r300_emit_vap_output_state(struct r300_context* r300,
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unsigned size, void* state)
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{
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struct r300_vap_output_state *vap_out_state =
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(struct r300_vap_output_state*)state;
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CS_LOCALS(r300);
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DBG(r300, DBG_DRAW, "r300: VAP emit:\n");
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BEGIN_CS(size);
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OUT_CS_REG_SEQ(R300_VAP_VTX_STATE_CNTL, 2);
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OUT_CS(vap_out_state->vap_vtx_state_cntl);
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OUT_CS(vap_out_state->vap_vsm_vtx_assm);
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OUT_CS_REG_SEQ(R300_VAP_OUTPUT_VTX_FMT_0, 2);
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OUT_CS(vap_out_state->vap_out_vtx_fmt[0]);
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OUT_CS(vap_out_state->vap_out_vtx_fmt[1]);
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END_CS;
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}
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void r300_emit_pvs_flush(struct r300_context* r300, unsigned size, void* state)
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{
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CS_LOCALS(r300);
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@ -77,9 +77,12 @@ void r300_emit_texture(struct r300_context* r300,
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void r300_emit_vertex_buffer(struct r300_context* r300);
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void r300_emit_vertex_format_state(struct r300_context* r300,
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void r300_emit_vertex_stream_state(struct r300_context* r300,
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unsigned size, void* state);
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void r300_emit_vap_output_state(struct r300_context* r300,
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unsigned size, void* state);
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void r300_emit_vertex_program_code(struct r300_context* r300,
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struct r300_vertex_program_code* code);
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@ -597,7 +597,7 @@ r300_render_get_vertex_info(struct vbuf_render* render)
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r300_update_derived_state(r300);
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return (struct vertex_info*)r300->vertex_format_state.state;
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return &r300->vertex_info;
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}
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static boolean r300_render_allocate_vertices(struct vbuf_render* render,
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@ -659,7 +659,11 @@ static void r300_bind_fs_state(struct pipe_context* pipe, void* shader)
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r300->fs = fs;
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r300_pick_fragment_shader(r300);
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r300->vertex_format_state.dirty = TRUE;
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r300->rs_block_state.dirty = TRUE; /* Will be updated before the emission. */
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if (r300->vs_state.state && r300_vertex_shader_setup_wpos(r300)) {
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r300->vap_output_state.dirty = TRUE;
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}
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r300->dirty_state |= R300_NEW_FRAGMENT_SHADER | R300_NEW_FRAGMENT_SHADER_CONSTANTS;
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}
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@ -1033,9 +1037,9 @@ static void r300_set_vertex_buffers(struct pipe_context* pipe,
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if (r300->draw) {
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draw_flush(r300->draw);
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draw_set_vertex_buffers(r300->draw, count, buffers);
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} else {
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r300->vertex_stream_state.dirty = TRUE;
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}
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r300->vertex_format_state.dirty = TRUE;
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}
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static boolean r300_validate_aos(struct r300_context *r300)
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@ -1114,7 +1118,9 @@ static void r300_bind_vs_state(struct pipe_context* pipe, void* shader)
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r300->vs_state.size = vs->code.length + 9;
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r300->vs_state.dirty = TRUE;
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r300->vertex_format_state.dirty = TRUE;
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r300->rs_block_state.dirty = TRUE; /* Will be updated before the emission. */
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r300->vap_output_state.dirty = TRUE;
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r300->vertex_stream_state.dirty = TRUE; /* XXX needed for TCL bypass */
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r300->pvs_flush.dirty = TRUE;
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if (r300->fs) {
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@ -49,9 +49,7 @@ static void r300_draw_emit_attrib(struct r300_context* r300,
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output = draw_find_shader_output(r300->draw,
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info->output_semantic_name[index],
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info->output_semantic_index[index]);
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draw_emit_vertex_attr(
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(struct vertex_info*)r300->vertex_format_state.state,
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emit, interp, output);
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draw_emit_vertex_attr(&r300->vertex_info, emit, interp, output);
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}
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static void r300_draw_emit_all_attribs(struct r300_context* r300)
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@ -106,17 +104,21 @@ static void r300_draw_emit_all_attribs(struct r300_context* r300)
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}
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/* Update the PSC tables. */
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/* XXX move this function into r300_state.c after TCL-bypass gets removed
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* XXX because this one is dependent only on vertex elements. */
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static void r300_vertex_psc(struct r300_context* r300)
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{
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struct r300_vertex_shader* vs = r300->vs_state.state;
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struct r300_vertex_info *vformat =
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(struct r300_vertex_info*)r300->vertex_format_state.state;
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struct r300_vertex_stream_state *vformat =
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(struct r300_vertex_stream_state*)r300->vertex_stream_state.state;
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uint16_t type, swizzle;
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enum pipe_format format;
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unsigned i;
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int identity[16] = {0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15};
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int* stream_tab;
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memset(vformat, 0, sizeof(struct r300_vertex_stream_state));
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/* If TCL is bypassed, map vertex streams to equivalent VS output
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* locations. */
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if (r300->tcl_bypass) {
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@ -157,20 +159,25 @@ static void r300_vertex_psc(struct r300_context* r300)
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}
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vformat->vap_prog_stream_cntl[i >> 1] |=
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(R300_LAST_VEC << (i & 1 ? 16 : 0));
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vformat->count = (i >> 1) + 1;
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r300->vertex_stream_state.size = (1 + vformat->count) * 2;
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}
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/* Update the PSC tables for SW TCL, using Draw. */
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static void r300_swtcl_vertex_psc(struct r300_context* r300)
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{
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struct r300_vertex_shader* vs = r300->vs_state.state;
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struct r300_vertex_info *vformat =
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(struct r300_vertex_info*)r300->vertex_format_state.state;
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struct vertex_info* vinfo = &vformat->vinfo;
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struct r300_vertex_stream_state *vformat =
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(struct r300_vertex_stream_state*)r300->vertex_stream_state.state;
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struct vertex_info* vinfo = &r300->vertex_info;
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uint16_t type, swizzle;
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enum pipe_format format;
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unsigned i, attrib_count;
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int* vs_output_tab = vs->stream_loc_notcl;
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memset(vformat, 0, sizeof(struct r300_vertex_stream_state));
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/* For each Draw attribute, route it to the fragment shader according
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* to the vs_output_tab. */
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attrib_count = vinfo->num_attribs;
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@ -212,6 +219,9 @@ static void r300_swtcl_vertex_psc(struct r300_context* r300)
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}
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vformat->vap_prog_stream_cntl[i >> 1] |=
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(R300_LAST_VEC << (i & 1 ? 16 : 0));
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vformat->count = (i >> 1) + 1;
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r300->vertex_stream_state.size = (1 + vformat->count) * 2;
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}
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static void r300_rs_col(struct r300_rs_block* rs, int id, int ptr,
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@ -430,13 +440,12 @@ static void r300_update_derived_shader_state(struct r300_context* r300)
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{
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struct r300_vertex_shader* vs = r300->vs_state.state;
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struct r300_screen* r300screen = r300_screen(r300->context.screen);
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struct r300_vertex_info *vformat =
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(struct r300_vertex_info*)r300->vertex_format_state.state;
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struct vertex_info* vinfo = &vformat->vinfo;
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struct r300_vap_output_state *vap_out =
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(struct r300_vap_output_state*)r300->vap_output_state.state;
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/* Mmm, delicious hax */
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memset(r300->vertex_format_state.state, 0, sizeof(struct r300_vertex_info));
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memcpy(vinfo->hwfmt, vs->hwfmt, sizeof(uint)*4);
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/* XXX Mmm, delicious hax */
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memset(&r300->vertex_info, 0, sizeof(struct vertex_info));
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memcpy(vap_out, vs->hwfmt, sizeof(uint)*4);
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r300_update_rs_block(r300, &vs->outputs, &r300->fs->inputs);
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@ -444,8 +453,7 @@ static void r300_update_derived_shader_state(struct r300_context* r300)
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r300_vertex_psc(r300);
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} else {
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r300_draw_emit_all_attribs(r300);
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draw_compute_vertex_size(
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(struct vertex_info*)r300->vertex_format_state.state);
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draw_compute_vertex_size(&r300->vertex_info);
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r300_swtcl_vertex_psc(r300);
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}
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}
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@ -523,10 +531,9 @@ static void r300_update_ztop(struct r300_context* r300)
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void r300_update_derived_state(struct r300_context* r300)
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{
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/* XXX */
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if (r300->dirty_state & R300_NEW_FRAGMENT_SHADER ||
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r300->vs_state.dirty || r300->vertex_format_state.dirty ||
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r300->rs_state.dirty) {
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if (r300->rs_block_state.dirty ||
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r300->vertex_stream_state.dirty || /* XXX put updating this state out of this file */
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r300->rs_state.dirty) { /* XXX and remove this one (tcl_bypass dependency) */
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r300_update_derived_shader_state(r300);
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}
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