mirror of
https://gitlab.freedesktop.org/mesa/mesa.git
synced 2026-05-05 16:08:04 +02:00
properly handle very wide images
This commit is contained in:
parent
6e179ad9ef
commit
93e0ba8b80
3 changed files with 209 additions and 159 deletions
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@ -1,8 +1,8 @@
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/* $Id: s_drawpix.c,v 1.40 2002/11/25 20:26:59 brianp Exp $ */
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/* $Id: s_drawpix.c,v 1.41 2002/12/05 04:48:53 brianp Exp $ */
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/*
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* Mesa 3-D graphics library
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* Version: 5.0
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* Version: 5.1
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*
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* Copyright (C) 1999-2002 Brian Paul All Rights Reserved.
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*
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@ -26,7 +26,6 @@
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#include "glheader.h"
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#include "colormac.h"
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#include "context.h"
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#include "convolve.h"
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#include "image.h"
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@ -40,7 +39,6 @@
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#include "s_pixeltex.h"
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#include "s_span.h"
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#include "s_stencil.h"
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#include "s_texture.h"
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#include "s_zoom.h"
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@ -193,7 +191,8 @@ fast_draw_pixels(GLcontext *ctx, GLint x, GLint y,
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/* setup array of fragment Z value to pass to zoom function */
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GLdepth z = (GLdepth) (ctx->Current.RasterPos[2] * ctx->DepthMaxF);
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GLint i;
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ASSERT(drawWidth < MAX_WIDTH);
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if (drawWidth < MAX_WIDTH)
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return GL_FALSE; /* take the general path solution */
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for (i=0; i<drawWidth; i++)
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zSpan[i] = z;
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@ -243,7 +242,7 @@ fast_draw_pixels(GLcontext *ctx, GLint x, GLint y,
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span.y = destY;
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span.end = drawWidth;
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_mesa_write_zoomed_rgba_span(ctx, &span,
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(CONST GLchan (*)[4]) src, zoomY0);
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(CONST GLchan (*)[4]) src, zoomY0, 0);
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src += rowLength * 4;
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destY++;
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}
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@ -283,7 +282,7 @@ fast_draw_pixels(GLcontext *ctx, GLint x, GLint y,
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span.y = destY;
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span.end = drawWidth;
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_mesa_write_zoomed_rgb_span(ctx, &span,
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(CONST GLchan (*)[3]) src, zoomY0);
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(CONST GLchan (*)[3]) src, zoomY0, 0);
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src += rowLength * 3;
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destY++;
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}
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@ -308,7 +307,7 @@ fast_draw_pixels(GLcontext *ctx, GLint x, GLint y,
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span.array->rgb[i][2] = src[i];
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}
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(*swrast->Driver.WriteRGBSpan)(ctx, drawWidth, destX, destY,
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(CONST GLchan (*)[3]) span.array->rgb, NULL);
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(CONST GLchan (*)[3]) span.array->rgb, NULL);
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src += rowLength;
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destY++;
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}
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@ -326,7 +325,7 @@ fast_draw_pixels(GLcontext *ctx, GLint x, GLint y,
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}
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destY--;
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(*swrast->Driver.WriteRGBSpan)(ctx, drawWidth, destX, destY,
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(CONST GLchan (*)[3]) span.array->rgb, NULL);
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(CONST GLchan (*)[3]) span.array->rgb, NULL);
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src += rowLength;
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}
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}
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@ -345,7 +344,7 @@ fast_draw_pixels(GLcontext *ctx, GLint x, GLint y,
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span.y = destY;
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span.end = drawWidth;
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_mesa_write_zoomed_rgb_span(ctx, &span,
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(CONST GLchan (*)[3]) span.array->rgb, zoomY0);
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(CONST GLchan (*)[3]) span.array->rgb, zoomY0, 0);
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src += rowLength;
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destY++;
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}
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@ -372,7 +371,7 @@ fast_draw_pixels(GLcontext *ctx, GLint x, GLint y,
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span.array->rgba[i][3] = *ptr++;
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}
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(*swrast->Driver.WriteRGBASpan)(ctx, drawWidth, destX, destY,
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(CONST GLchan (*)[4]) span.array->rgba, NULL);
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(CONST GLchan (*)[4]) span.array->rgba, NULL);
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src += rowLength*2;
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destY++;
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}
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@ -392,7 +391,7 @@ fast_draw_pixels(GLcontext *ctx, GLint x, GLint y,
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}
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destY--;
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(*swrast->Driver.WriteRGBASpan)(ctx, drawWidth, destX, destY,
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(CONST GLchan (*)[4]) span.array->rgba, NULL);
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(CONST GLchan (*)[4]) span.array->rgba, NULL);
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src += rowLength*2;
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}
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}
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@ -413,7 +412,7 @@ fast_draw_pixels(GLcontext *ctx, GLint x, GLint y,
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span.y = destY;
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span.end = drawWidth;
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_mesa_write_zoomed_rgba_span(ctx, &span,
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(CONST GLchan (*)[4]) span.array->rgba, zoomY0);
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(CONST GLchan (*)[4]) span.array->rgba, zoomY0, 0);
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src += rowLength*2;
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destY++;
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}
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@ -432,7 +431,7 @@ fast_draw_pixels(GLcontext *ctx, GLint x, GLint y,
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ASSERT(drawWidth < MAX_WIDTH);
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_mesa_map_ci8_to_rgba(ctx, drawWidth, src, span.array->rgba);
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(*swrast->Driver.WriteRGBASpan)(ctx, drawWidth, destX, destY,
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(const GLchan (*)[4]) span.array->rgba, NULL);
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(const GLchan (*)[4]) span.array->rgba, NULL);
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src += rowLength;
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destY++;
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}
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@ -461,7 +460,7 @@ fast_draw_pixels(GLcontext *ctx, GLint x, GLint y,
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span.y = destY;
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span.end = drawWidth;
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_mesa_write_zoomed_rgba_span(ctx, &span,
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(CONST GLchan (*)[4]) span.array->rgba, zoomY0);
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(CONST GLchan (*)[4]) span.array->rgba, zoomY0, 0);
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src += rowLength;
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destY++;
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}
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@ -500,7 +499,7 @@ fast_draw_pixels(GLcontext *ctx, GLint x, GLint y,
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/*
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* Do glDrawPixels of index pixels.
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* Draw color index image.
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*/
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static void
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draw_index_pixels( GLcontext *ctx, GLint x, GLint y,
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@ -508,11 +507,10 @@ draw_index_pixels( GLcontext *ctx, GLint x, GLint y,
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GLenum type, const GLvoid *pixels )
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{
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const GLboolean zoom = ctx->Pixel.ZoomX!=1.0 || ctx->Pixel.ZoomY!=1.0;
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const GLint desty = y;
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GLint row, drawWidth = (width > MAX_WIDTH) ? MAX_WIDTH : width;
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GLint row, skipPixels;
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struct sw_span span;
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INIT_SPAN(span, GL_BITMAP, drawWidth, 0, SPAN_INDEX);
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INIT_SPAN(span, GL_BITMAP, 0, 0, SPAN_INDEX);
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if (ctx->Depth.Test)
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_mesa_span_default_z(ctx, &span);
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@ -522,28 +520,34 @@ draw_index_pixels( GLcontext *ctx, GLint x, GLint y,
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/*
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* General solution
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*/
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for (row = 0; row < height; row++, y++) {
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const GLvoid *source = _mesa_image_address(&ctx->Unpack,
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pixels, width, height, GL_COLOR_INDEX, type, 0, row, 0);
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_mesa_unpack_index_span(ctx, drawWidth, GL_UNSIGNED_INT,
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span.array->index,
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type, source, &ctx->Unpack,
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ctx->_ImageTransferState);
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span.x = x;
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skipPixels = 0;
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while (skipPixels < width) {
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span.x = x + (zoom ? 0 : skipPixels);
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span.y = y;
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span.end = drawWidth;
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if (zoom)
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_mesa_write_zoomed_index_span(ctx, &span, desty);
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else
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_mesa_write_index_span(ctx, &span);
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span.end = (width - skipPixels > MAX_WIDTH)
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? MAX_WIDTH : (width - skipPixels);
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ASSERT(span.end <= MAX_WIDTH);
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for (row = 0; row < height; row++, span.y++) {
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const GLvoid *source = _mesa_image_address(&ctx->Unpack, pixels,
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width, height,
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GL_COLOR_INDEX, type,
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0, row, skipPixels);
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_mesa_unpack_index_span(ctx, span.end, GL_UNSIGNED_INT,
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span.array->index, type, source, &ctx->Unpack,
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ctx->_ImageTransferState);
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if (zoom)
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_mesa_write_zoomed_index_span(ctx, &span, y, skipPixels);
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else
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_mesa_write_index_span(ctx, &span);
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}
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skipPixels += span.end;
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}
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}
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/*
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* Do glDrawPixels of stencil image. The image datatype may either
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* be GLubyte or GLbitmap.
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* Draw stencil image.
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*/
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static void
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draw_stencil_pixels( GLcontext *ctx, GLint x, GLint y,
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@ -552,7 +556,7 @@ draw_stencil_pixels( GLcontext *ctx, GLint x, GLint y,
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{
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const GLboolean zoom = ctx->Pixel.ZoomX!=1.0 || ctx->Pixel.ZoomY!=1.0;
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const GLint desty = y;
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GLint row, drawWidth;
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GLint row, skipPixels;
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if (type != GL_BYTE &&
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type != GL_UNSIGNED_BYTE &&
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@ -571,37 +575,48 @@ draw_stencil_pixels( GLcontext *ctx, GLint x, GLint y,
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return;
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}
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drawWidth = (width > MAX_WIDTH) ? MAX_WIDTH : width;
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/* if width > MAX_WIDTH, have to process image in chunks */
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skipPixels = 0;
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while (skipPixels < width) {
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GLint spanX = x;
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GLint spanY = y;
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GLint spanWidth = (width - skipPixels > MAX_WIDTH)
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? MAX_WIDTH : (width - skipPixels);
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for (row = 0; row < height; row++, y++) {
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GLstencil values[MAX_WIDTH];
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GLenum destType = (sizeof(GLstencil) == sizeof(GLubyte))
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? GL_UNSIGNED_BYTE : GL_UNSIGNED_SHORT;
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const GLvoid *source = _mesa_image_address(&ctx->Unpack,
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pixels, width, height, GL_COLOR_INDEX, type, 0, row, 0);
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_mesa_unpack_index_span(ctx, drawWidth, destType, values,
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type, source, &ctx->Unpack,
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ctx->_ImageTransferState);
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if (ctx->_ImageTransferState & IMAGE_SHIFT_OFFSET_BIT) {
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_mesa_shift_and_offset_stencil( ctx, drawWidth, values );
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}
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if (ctx->Pixel.MapStencilFlag) {
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_mesa_map_stencil( ctx, drawWidth, values );
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}
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for (row = 0; row < height; row++, spanY++) {
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GLstencil values[MAX_WIDTH];
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GLenum destType = (sizeof(GLstencil) == sizeof(GLubyte))
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? GL_UNSIGNED_BYTE : GL_UNSIGNED_SHORT;
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const GLvoid *source = _mesa_image_address(&ctx->Unpack, pixels,
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width, height,
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GL_COLOR_INDEX, type,
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0, row, skipPixels);
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_mesa_unpack_index_span(ctx, spanWidth, destType, values,
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type, source, &ctx->Unpack,
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ctx->_ImageTransferState);
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if (ctx->_ImageTransferState & IMAGE_SHIFT_OFFSET_BIT) {
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_mesa_shift_and_offset_stencil(ctx, spanWidth, values);
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}
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if (ctx->Pixel.MapStencilFlag) {
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_mesa_map_stencil(ctx, spanWidth, values);
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}
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if (zoom) {
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_mesa_write_zoomed_stencil_span( ctx, (GLuint) drawWidth, x, y,
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values, desty );
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}
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else {
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_mesa_write_stencil_span( ctx, (GLuint) drawWidth, x, y, values );
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if (zoom) {
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_mesa_write_zoomed_stencil_span(ctx, (GLuint) spanWidth,
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spanX, spanY, values, desty, 0);
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}
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else {
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_mesa_write_stencil_span(ctx, (GLuint) spanWidth,
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spanX, spanY, values);
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}
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}
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skipPixels += spanWidth;
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}
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}
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/*
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* Do a glDrawPixels of depth values.
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* Draw depth image.
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*/
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static void
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draw_depth_pixels( GLcontext *ctx, GLint x, GLint y,
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@ -611,10 +626,9 @@ draw_depth_pixels( GLcontext *ctx, GLint x, GLint y,
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const GLboolean bias_or_scale = ctx->Pixel.DepthBias!=0.0 || ctx->Pixel.DepthScale!=1.0;
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const GLboolean zoom = ctx->Pixel.ZoomX!=1.0 || ctx->Pixel.ZoomY!=1.0;
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const GLint desty = y;
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GLint drawWidth = (width > MAX_WIDTH) ? MAX_WIDTH : width;
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struct sw_span span;
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INIT_SPAN(span, GL_BITMAP, drawWidth, 0, SPAN_Z);
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INIT_SPAN(span, GL_BITMAP, 0, 0, SPAN_Z);
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if (type != GL_BYTE
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&& type != GL_UNSIGNED_BYTE
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@ -634,79 +648,92 @@ draw_depth_pixels( GLcontext *ctx, GLint x, GLint y,
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if (ctx->Texture._EnabledUnits)
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_mesa_span_default_texcoords(ctx, &span);
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if (type==GL_UNSIGNED_SHORT && ctx->Visual.depthBits == 16
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&& !bias_or_scale && !zoom && ctx->Visual.rgbMode) {
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if (type == GL_UNSIGNED_SHORT && ctx->Visual.depthBits == 16
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&& !bias_or_scale && !zoom && ctx->Visual.rgbMode
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&& width < MAX_WIDTH) {
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/* Special case: directly write 16-bit depth values */
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GLint row;
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span.x = x;
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span.y = y;
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span.end = drawWidth;
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span.end = width;
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for (row = 0; row < height; row++, span.y++) {
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const GLushort *zptr = (const GLushort *)
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_mesa_image_address(&ctx->Unpack, pixels, width, height,
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GL_DEPTH_COMPONENT, type, 0, row, 0);
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GLint i;
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for (i = 0; i < drawWidth; i++)
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for (i = 0; i < width; i++)
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span.array->z[i] = zptr[i];
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_mesa_write_rgba_span(ctx, &span);
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}
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}
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else if (type==GL_UNSIGNED_INT && ctx->Visual.depthBits == 32
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&& !bias_or_scale && !zoom && ctx->Visual.rgbMode) {
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else if (type == GL_UNSIGNED_INT && ctx->Visual.depthBits == 32
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&& !bias_or_scale && !zoom && ctx->Visual.rgbMode
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&& width < MAX_WIDTH) {
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/* Special case: directly write 32-bit depth values */
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GLint row;
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span.x = x;
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span.y = y;
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span.end = drawWidth;
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span.end = width;
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for (row = 0; row < height; row++, span.y++) {
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const GLuint *zptr = (const GLuint *)
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_mesa_image_address(&ctx->Unpack, pixels, width, height,
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GL_DEPTH_COMPONENT, type, 0, row, 0);
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MEMCPY(span.array->z, zptr, drawWidth * sizeof(GLdepth));
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MEMCPY(span.array->z, zptr, width * sizeof(GLdepth));
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_mesa_write_rgba_span(ctx, &span);
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}
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}
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else {
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/* General case */
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GLint row;
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span.x = x;
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span.y = y;
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span.end = drawWidth;
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for (row = 0; row < height; row++, span.y++) {
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GLfloat fspan[MAX_WIDTH];
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const GLvoid *src = _mesa_image_address(&ctx->Unpack,
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pixels, width, height, GL_DEPTH_COMPONENT, type, 0, row, 0);
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_mesa_unpack_depth_span( ctx, drawWidth, fspan, type, src,
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&ctx->Unpack );
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/* clamp depth values to [0,1] and convert from floats to integers */
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{
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const GLfloat zs = ctx->DepthMaxF;
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GLint i;
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for (i = 0; i < drawWidth; i++) {
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span.array->z[i] = (GLdepth) (fspan[i] * zs + 0.5F);
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GLint row, skipPixels = 0;
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/* in case width > MAX_WIDTH do the copy in chunks */
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while (skipPixels < width) {
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span.x = x + (zoom ? 0 : skipPixels);
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span.y = y;
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span.end = (width - skipPixels > MAX_WIDTH)
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? MAX_WIDTH : (width - skipPixels);
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ASSERT(span.end <= MAX_WIDTH);
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for (row = 0; row < height; row++, span.y++) {
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GLfloat floatSpan[MAX_WIDTH];
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const GLvoid *src = _mesa_image_address(&ctx->Unpack,
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pixels, width, height,
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GL_DEPTH_COMPONENT, type,
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0, row, skipPixels);
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_mesa_unpack_depth_span(ctx, span.end, floatSpan, type,
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src, &ctx->Unpack);
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/* clamp depth values to [0,1] and convert from floats to ints */
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{
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const GLfloat zs = ctx->DepthMaxF;
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GLint i;
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for (i = 0; i < span.end; i++) {
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span.array->z[i] = (GLdepth) (floatSpan[i] * zs + 0.5F);
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}
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}
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if (ctx->Visual.rgbMode) {
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if (zoom) {
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_mesa_write_zoomed_rgba_span(ctx, &span,
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(const GLchan (*)[4]) span.array->rgba,
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desty, skipPixels);
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}
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else
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_mesa_write_rgba_span(ctx, &span);
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}
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else {
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if (zoom)
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_mesa_write_zoomed_index_span(ctx, &span, desty, 0);
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else
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_mesa_write_index_span(ctx, &span);
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}
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}
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if (ctx->Visual.rgbMode) {
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if (zoom) {
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_mesa_write_zoomed_rgba_span(ctx, &span,
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(const GLchan (*)[4]) span.array->rgba, desty);
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}
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else
|
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_mesa_write_rgba_span(ctx, &span);
|
||||
}
|
||||
else {
|
||||
if (zoom)
|
||||
_mesa_write_zoomed_index_span(ctx, &span, desty);
|
||||
else
|
||||
_mesa_write_index_span(ctx, &span);
|
||||
}
|
||||
skipPixels += span.end;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
/*
|
||||
* Do glDrawPixels of RGBA pixels.
|
||||
* Draw RGBA image.
|
||||
*/
|
||||
static void
|
||||
draw_rgba_pixels( GLcontext *ctx, GLint x, GLint y,
|
||||
|
|
@ -805,45 +832,46 @@ draw_rgba_pixels( GLcontext *ctx, GLint x, GLint y,
|
|||
* General solution
|
||||
*/
|
||||
{
|
||||
GLint row;
|
||||
if (width > MAX_WIDTH)
|
||||
width = MAX_WIDTH;
|
||||
GLint row, skipPixels = 0;
|
||||
|
||||
for (row = 0; row < height; row++, y++) {
|
||||
const GLvoid *source = _mesa_image_address(unpack,
|
||||
pixels, width, height, format, type, 0, row, 0);
|
||||
/* if the span is wider than MAX_WIDTH we have to do it in chunks */
|
||||
while (skipPixels < width) {
|
||||
span.x = x + (zoom ? 0 : skipPixels);
|
||||
span.y = y;
|
||||
span.end = (width - skipPixels > MAX_WIDTH)
|
||||
? MAX_WIDTH : (width - skipPixels);
|
||||
ASSERT(span.end <= MAX_WIDTH);
|
||||
|
||||
_mesa_unpack_chan_color_span(ctx, width, GL_RGBA,
|
||||
(GLchan *) span.array->rgba,
|
||||
format, type, source, unpack,
|
||||
transferOps);
|
||||
for (row = 0; row < height; row++, span.y++) {
|
||||
const GLvoid *source = _mesa_image_address(unpack,
|
||||
pixels, width, height, format, type, 0, row, skipPixels);
|
||||
|
||||
if ((ctx->Pixel.MinMaxEnabled && ctx->MinMax.Sink) ||
|
||||
(ctx->Pixel.HistogramEnabled && ctx->Histogram.Sink))
|
||||
continue;
|
||||
_mesa_unpack_chan_color_span(ctx, span.end, GL_RGBA,
|
||||
(GLchan *) span.array->rgba,
|
||||
format, type, source, unpack,
|
||||
transferOps);
|
||||
|
||||
if (ctx->Pixel.PixelTextureEnabled && ctx->Texture._EnabledUnits) {
|
||||
span.end = width;
|
||||
_swrast_pixel_texture(ctx, &span);
|
||||
}
|
||||
if ((ctx->Pixel.MinMaxEnabled && ctx->MinMax.Sink) ||
|
||||
(ctx->Pixel.HistogramEnabled && ctx->Histogram.Sink))
|
||||
continue;
|
||||
|
||||
if (quickDraw) {
|
||||
(*swrast->Driver.WriteRGBASpan)(ctx, width, x, y,
|
||||
if (ctx->Pixel.PixelTextureEnabled && ctx->Texture._EnabledUnits) {
|
||||
_swrast_pixel_texture(ctx, &span);
|
||||
}
|
||||
|
||||
if (quickDraw) {
|
||||
(*swrast->Driver.WriteRGBASpan)(ctx, span.end, span.x, span.y,
|
||||
(CONST GLchan (*)[4]) span.array->rgba, NULL);
|
||||
}
|
||||
else if (zoom) {
|
||||
_mesa_write_zoomed_rgba_span(ctx, &span,
|
||||
(CONST GLchan (*)[4]) span.array->rgba, desty, skipPixels);
|
||||
}
|
||||
else {
|
||||
_mesa_write_rgba_span(ctx, &span);
|
||||
}
|
||||
}
|
||||
else if (zoom) {
|
||||
span.x = x;
|
||||
span.y = y;
|
||||
span.end = width;
|
||||
_mesa_write_zoomed_rgba_span(ctx, &span,
|
||||
(CONST GLchan (*)[4]) span.array->rgba, desty);
|
||||
}
|
||||
else {
|
||||
span.x = x;
|
||||
span.y = y;
|
||||
span.end = width;
|
||||
_mesa_write_rgba_span(ctx, &span);
|
||||
}
|
||||
skipPixels += span.end;
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -1,8 +1,8 @@
|
|||
/* $Id: s_zoom.c,v 1.18 2002/10/24 23:57:24 brianp Exp $ */
|
||||
/* $Id: s_zoom.c,v 1.19 2002/12/05 04:48:53 brianp Exp $ */
|
||||
|
||||
/*
|
||||
* Mesa 3-D graphics library
|
||||
* Version: 4.1
|
||||
* Version: 5.1
|
||||
*
|
||||
* Copyright (C) 1999-2002 Brian Paul All Rights Reserved.
|
||||
*
|
||||
|
|
@ -40,7 +40,7 @@
|
|||
*/
|
||||
static void
|
||||
zoom_span( GLcontext *ctx, const struct sw_span *span,
|
||||
const GLvoid *src, GLint y0, GLenum format )
|
||||
const GLvoid *src, GLint y0, GLenum format, GLint skipPixels )
|
||||
{
|
||||
GLint r0, r1, row;
|
||||
GLint c0, c1, skipCol;
|
||||
|
|
@ -61,19 +61,15 @@ zoom_span( GLcontext *ctx, const struct sw_span *span,
|
|||
INIT_SPAN(zoomed, GL_BITMAP, 0, 0, 0);
|
||||
zoomed.array = &zoomed_arrays;
|
||||
|
||||
zoomed.z = span->z;
|
||||
zoomed.zStep = span->z;
|
||||
zoomed.fog = span->fog;
|
||||
zoomed.fogStep = span->fogStep;
|
||||
if (format == GL_RGBA || format == GL_RGB) {
|
||||
zoomed.z = span->z;
|
||||
zoomed.zStep = span->z;
|
||||
zoomed.fog = span->fog;
|
||||
zoomed.fogStep = span->fogStep;
|
||||
zoomed.interpMask = span->interpMask & ~SPAN_RGBA;
|
||||
zoomed.arrayMask |= SPAN_RGBA;
|
||||
}
|
||||
else if (format == GL_COLOR_INDEX) {
|
||||
zoomed.z = span->z;
|
||||
zoomed.zStep = span->z;
|
||||
zoomed.fog = span->fog;
|
||||
zoomed.fogStep = span->fogStep;
|
||||
zoomed.interpMask = span->interpMask & ~SPAN_INDEX;
|
||||
zoomed.arrayMask |= SPAN_INDEX;
|
||||
}
|
||||
|
|
@ -81,8 +77,13 @@ zoom_span( GLcontext *ctx, const struct sw_span *span,
|
|||
/*
|
||||
* Compute which columns to draw: [c0, c1)
|
||||
*/
|
||||
#if 0
|
||||
c0 = (GLint) span->x;
|
||||
c1 = (GLint) (span->x + span->end * ctx->Pixel.ZoomX);
|
||||
#else
|
||||
c0 = (GLint) span->x + skipPixels * ctx->Pixel.ZoomX;
|
||||
c1 = (GLint) (span->x + (skipPixels + span->end) * ctx->Pixel.ZoomX);
|
||||
#endif
|
||||
if (c0 == c1) {
|
||||
return;
|
||||
}
|
||||
|
|
@ -152,8 +153,12 @@ zoom_span( GLcontext *ctx, const struct sw_span *span,
|
|||
const GLfloat xscale = 1.0F / ctx->Pixel.ZoomX;
|
||||
for (j = (GLint) zoomed.start; j < (GLint) zoomed.end; j++) {
|
||||
i = (GLint) ((j + skipCol) * xscale);
|
||||
if (i < 0)
|
||||
if (ctx->Pixel.ZoomX < 0.0) {
|
||||
ASSERT(i <= 0);
|
||||
i = span->end + i - 1;
|
||||
}
|
||||
ASSERT(i >= 0);
|
||||
ASSERT(i < span->end);
|
||||
COPY_CHAN4(zoomed.array->rgba[j], rgba[i]);
|
||||
}
|
||||
}
|
||||
|
|
@ -174,8 +179,12 @@ zoom_span( GLcontext *ctx, const struct sw_span *span,
|
|||
const GLfloat xscale = 1.0F / ctx->Pixel.ZoomX;
|
||||
for (j = (GLint) zoomed.start; j < (GLint) zoomed.end; j++) {
|
||||
i = (GLint) ((j + skipCol) * xscale);
|
||||
if (i < 0)
|
||||
if (ctx->Pixel.ZoomX < 0.0) {
|
||||
ASSERT(i <= 0);
|
||||
i = span->end + i - 1;
|
||||
}
|
||||
ASSERT(i >= 0);
|
||||
ASSERT(i < span->end);
|
||||
zoomed.array->rgba[j][0] = rgb[i][0];
|
||||
zoomed.array->rgba[j][1] = rgb[i][1];
|
||||
zoomed.array->rgba[j][2] = rgb[i][2];
|
||||
|
|
@ -196,8 +205,12 @@ zoom_span( GLcontext *ctx, const struct sw_span *span,
|
|||
const GLfloat xscale = 1.0F / ctx->Pixel.ZoomX;
|
||||
for (j = (GLint) zoomed.start; j < (GLint) zoomed.end; j++) {
|
||||
i = (GLint) ((j + skipCol) * xscale);
|
||||
if (i < 0)
|
||||
if (ctx->Pixel.ZoomX < 0.0) {
|
||||
ASSERT(i <= 0);
|
||||
i = span->end + i - 1;
|
||||
}
|
||||
ASSERT(i >= 0);
|
||||
ASSERT(i < span->end);
|
||||
zoomed.array->index[j] = indexes[i];
|
||||
}
|
||||
}
|
||||
|
|
@ -236,25 +249,28 @@ zoom_span( GLcontext *ctx, const struct sw_span *span,
|
|||
|
||||
void
|
||||
_mesa_write_zoomed_rgba_span( GLcontext *ctx, const struct sw_span *span,
|
||||
CONST GLchan rgba[][4], GLint y0 )
|
||||
CONST GLchan rgba[][4], GLint y0,
|
||||
GLint skipPixels )
|
||||
{
|
||||
zoom_span(ctx, span, (const GLvoid *) rgba, y0, GL_RGBA);
|
||||
zoom_span(ctx, span, (const GLvoid *) rgba, y0, GL_RGBA, skipPixels);
|
||||
}
|
||||
|
||||
|
||||
void
|
||||
_mesa_write_zoomed_rgb_span( GLcontext *ctx, const struct sw_span *span,
|
||||
CONST GLchan rgb[][3], GLint y0 )
|
||||
CONST GLchan rgb[][3], GLint y0,
|
||||
GLint skipPixels )
|
||||
{
|
||||
zoom_span(ctx, span, (const GLvoid *) rgb, y0, GL_RGB);
|
||||
zoom_span(ctx, span, (const GLvoid *) rgb, y0, GL_RGB, skipPixels);
|
||||
}
|
||||
|
||||
|
||||
void
|
||||
_mesa_write_zoomed_index_span( GLcontext *ctx, const struct sw_span *span,
|
||||
GLint y0 )
|
||||
GLint y0, GLint skipPixels )
|
||||
{
|
||||
zoom_span(ctx, span, (const GLvoid *) span->array->index, y0, GL_COLOR_INDEX);
|
||||
zoom_span(ctx, span, (const GLvoid *) span->array->index, y0,
|
||||
GL_COLOR_INDEX, skipPixels);
|
||||
}
|
||||
|
||||
|
||||
|
|
@ -264,7 +280,8 @@ _mesa_write_zoomed_index_span( GLcontext *ctx, const struct sw_span *span,
|
|||
void
|
||||
_mesa_write_zoomed_stencil_span( GLcontext *ctx,
|
||||
GLuint n, GLint x, GLint y,
|
||||
const GLstencil stencil[], GLint y0 )
|
||||
const GLstencil stencil[], GLint y0,
|
||||
GLint skipPixels )
|
||||
{
|
||||
GLint m;
|
||||
GLint r0, r1, row, r;
|
||||
|
|
@ -272,6 +289,8 @@ _mesa_write_zoomed_stencil_span( GLcontext *ctx,
|
|||
GLstencil zstencil[MAX_WIDTH]; /* zoomed stencil values */
|
||||
GLint maxwidth = MIN2( ctx->DrawBuffer->Width, MAX_WIDTH );
|
||||
|
||||
(void) skipPixels; /* XXX this shouldn't be ignored */
|
||||
|
||||
/* compute width of output row */
|
||||
m = (GLint) ABSF( n * ctx->Pixel.ZoomX );
|
||||
if (m==0) {
|
||||
|
|
@ -283,7 +302,7 @@ _mesa_write_zoomed_stencil_span( GLcontext *ctx,
|
|||
}
|
||||
|
||||
/* compute which rows to draw */
|
||||
row = y-y0;
|
||||
row = y - y0;
|
||||
r0 = y0 + (GLint) (row * ctx->Pixel.ZoomY);
|
||||
r1 = y0 + (GLint) ((row+1) * ctx->Pixel.ZoomY);
|
||||
if (r0==r1) {
|
||||
|
|
|
|||
|
|
@ -1,8 +1,8 @@
|
|||
/* $Id: s_zoom.h,v 1.7 2002/01/31 00:27:43 brianp Exp $ */
|
||||
/* $Id: s_zoom.h,v 1.8 2002/12/05 04:48:53 brianp Exp $ */
|
||||
|
||||
/*
|
||||
* Mesa 3-D graphics library
|
||||
* Version: 4.1
|
||||
* Version: 5.1
|
||||
*
|
||||
* Copyright (C) 1999-2002 Brian Paul All Rights Reserved.
|
||||
*
|
||||
|
|
@ -32,18 +32,21 @@
|
|||
|
||||
extern void
|
||||
_mesa_write_zoomed_rgba_span( GLcontext *ctx, const struct sw_span *span,
|
||||
CONST GLchan rgb[][4], GLint y0 );
|
||||
CONST GLchan rgb[][4], GLint y0,
|
||||
GLint skipPixels );
|
||||
|
||||
extern void
|
||||
_mesa_write_zoomed_rgb_span( GLcontext *ctx, const struct sw_span *span,
|
||||
CONST GLchan rgb[][3], GLint y0 );
|
||||
CONST GLchan rgb[][3], GLint y0,
|
||||
GLint skipPixels );
|
||||
|
||||
extern void
|
||||
_mesa_write_zoomed_index_span( GLcontext *ctx, const struct sw_span *span,
|
||||
GLint y0 );
|
||||
GLint y0, GLint skipPixels );
|
||||
|
||||
extern void
|
||||
_mesa_write_zoomed_stencil_span( GLcontext *ctx, GLuint n, GLint x, GLint y,
|
||||
const GLstencil stencil[], GLint y0 );
|
||||
const GLstencil stencil[], GLint y0,
|
||||
GLint skipPixels );
|
||||
|
||||
#endif
|
||||
|
|
|
|||
Loading…
Add table
Reference in a new issue