i965/gen4: Fold WM surface state prepare()/emit() together.

These produce BRW_NEW_SURFACES (used by binding table emit()) and
BRW_NEW_NR_WM_SURFACES (used by WM unit emit()).  Fixes a bug where
with no texturing and no color buffer, we wouldn't consider the null
renderbuffer in nr_surfaces.  This was harmless because nr_surfaces is
only used for the prefetch info in the unit state.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Acked-by: Paul Berry <stereotype441@gmail.com>
This commit is contained in:
Eric Anholt 2011-10-22 11:01:40 -07:00
parent 9a5f8a98ed
commit 93cabff7d6

View file

@ -541,47 +541,16 @@ brw_update_renderbuffer_surface(struct brw_context *brw,
I915_GEM_DOMAIN_RENDER);
}
static void
prepare_wm_surfaces(struct brw_context *brw)
{
struct gl_context *ctx = &brw->intel.ctx;
int i;
int nr_surfaces = 0;
for (i = 0; i < ctx->DrawBuffer->_NumColorDrawBuffers; i++) {
nr_surfaces = SURF_INDEX_DRAW(i) + 1;
}
if (brw->wm.const_bo) {
nr_surfaces = SURF_INDEX_FRAG_CONST_BUFFER + 1;
}
for (i = 0; i < BRW_MAX_TEX_UNIT; i++) {
const struct gl_texture_unit *texUnit = &ctx->Texture.Unit[i];
if (texUnit->_ReallyEnabled) {
nr_surfaces = SURF_INDEX_TEXTURE(i) + 1;
}
}
/* Have to update this in our prepare, since the unit's prepare
* relies on it.
*/
if (brw->wm.nr_surfaces != nr_surfaces) {
brw->wm.nr_surfaces = nr_surfaces;
brw->state.dirty.brw |= BRW_NEW_NR_WM_SURFACES;
}
}
/**
* Constructs the set of surface state objects pointed to by the
* binding table.
*/
static void
upload_wm_surfaces(struct brw_context *brw)
brw_upload_wm_surfaces(struct brw_context *brw)
{
struct gl_context *ctx = &brw->intel.ctx;
GLuint i;
int nr_surfaces = 0;
/* _NEW_BUFFERS | _NEW_COLOR */
/* Update surfaces for drawing buffers */
@ -595,8 +564,15 @@ upload_wm_surfaces(struct brw_context *brw)
brw_update_null_renderbuffer_surface(brw, i);
}
}
nr_surfaces = SURF_INDEX_DRAW(ctx->DrawBuffer->_NumColorDrawBuffers);
} else {
brw_update_null_renderbuffer_surface(brw, 0);
nr_surfaces = SURF_INDEX_DRAW(0) + 1;
}
/* BRW_NEW_WM_CONSTBUF */
if (brw->wm.const_bo) {
nr_surfaces = SURF_INDEX_FRAG_CONST_BUFFER + 1;
}
/* Update surfaces for textures */
@ -607,11 +583,17 @@ upload_wm_surfaces(struct brw_context *brw)
/* _NEW_TEXTURE */
if (texUnit->_ReallyEnabled) {
brw_update_texture_surface(ctx, i);
nr_surfaces = SURF_INDEX_TEXTURE(i) + 1;
} else {
brw->wm.surf_offset[surf] = 0;
}
}
if (brw->wm.nr_surfaces != nr_surfaces) {
brw->wm.nr_surfaces = nr_surfaces;
brw->state.dirty.brw |= BRW_NEW_NR_WM_SURFACES;
}
brw->state.dirty.brw |= BRW_NEW_WM_SURFACES;
}
@ -620,11 +602,11 @@ const struct brw_tracked_state brw_wm_surfaces = {
.mesa = (_NEW_COLOR |
_NEW_TEXTURE |
_NEW_BUFFERS),
.brw = (BRW_NEW_BATCH),
.brw = (BRW_NEW_BATCH |
BRW_NEW_WM_CONSTBUF),
.cache = 0
},
.prepare = prepare_wm_surfaces,
.emit = upload_wm_surfaces,
.emit = brw_upload_wm_surfaces,
};
/**