anv: Add support for depth bounds testing.

In gen12 we use the 3DSTATE_DEPTH_BOUNDS instruction
to enable depth bounds testing.

Signed-off-by: Plamena Manolova <plamena.manolova@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
This commit is contained in:
Plamena Manolova 2019-10-24 21:05:11 +01:00
parent 1df871f8ff
commit 939ddccb7a
3 changed files with 15 additions and 0 deletions

View file

@ -2886,6 +2886,7 @@ struct anv_pipeline {
bool depth_clip_enable;
bool sample_shading_enable;
bool kill_pixel;
bool depth_bounds_test_enable;
struct {
uint32_t sf[7];

View file

@ -542,6 +542,19 @@ genX(cmd_buffer_flush_dynamic_state)(struct anv_cmd_buffer *cmd_buffer)
}
#endif
#if GEN_GEN >= 12
if(cmd_buffer->state.gfx.dirty & (ANV_CMD_DIRTY_PIPELINE |
ANV_CMD_DIRTY_DYNAMIC_DEPTH_BOUNDS)) {
anv_batch_emit(&cmd_buffer->batch, GENX(3DSTATE_DEPTH_BOUNDS), db) {
db.DepthBoundsTestValueModifyDisable = false;
db.DepthBoundsTestEnableModifyDisable = false;
db.DepthBoundsTestEnable = pipeline->depth_bounds_test_enable;
db.DepthBoundsTestMinValue = d->depth_bounds.min;
db.DepthBoundsTestMaxValue = d->depth_bounds.max;
}
}
#endif
if (cmd_buffer->state.gfx.dirty & ANV_CMD_DIRTY_DYNAMIC_LINE_STIPPLE) {
anv_batch_emit(&cmd_buffer->batch, GENX(3DSTATE_LINE_STIPPLE), ls) {
ls.LineStipplePattern = d->line_stipple.pattern;

View file

@ -1021,6 +1021,7 @@ emit_ds_state(struct anv_pipeline *pipeline,
pipeline->stencil_test_enable = info.stencilTestEnable;
pipeline->writes_depth = info.depthWriteEnable;
pipeline->depth_test_enable = info.depthTestEnable;
pipeline->depth_bounds_test_enable = info.depthBoundsTestEnable;
/* VkBool32 depthBoundsTestEnable; // optional (depth_bounds_test) */