glsl: update types for unsized arrays of members

Assigns a new array type based on the max access of
unsized array members. This is to support arrays of arrays.

Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
This commit is contained in:
Timothy Arceri 2015-03-14 12:40:20 +11:00
parent 7ecb11c81c
commit 939dc28506

View file

@ -1250,8 +1250,7 @@ public:
resize_interface_members(var->type->fields.array,
var->get_max_ifc_array_access());
var->change_interface_type(new_type);
var->type =
glsl_type::get_array_instance(new_type, var->type->length);
var->type = update_interface_members_array(var->type, new_type);
}
} else if (const glsl_type *ifc_type = var->get_interface_type()) {
/* Store a pointer to the variable in the unnamed_interfaces
@ -1299,6 +1298,21 @@ private:
}
}
static const glsl_type *
update_interface_members_array(const glsl_type *type,
const glsl_type *new_interface_type)
{
const glsl_type *element_type = type->fields.array;
if (element_type->is_array()) {
const glsl_type *new_array_type =
update_interface_members_array(element_type, new_interface_type);
return glsl_type::get_array_instance(new_array_type, type->length);
} else {
return glsl_type::get_array_instance(new_interface_type,
type->length);
}
}
/**
* Determine whether the given interface type contains unsized arrays (if
* it doesn't, array_sizing_visitor doesn't need to process it).