mirror of
https://gitlab.freedesktop.org/mesa/mesa.git
synced 2026-05-07 07:08:04 +02:00
Add printf handlers, pass pci id and move texlayout code to driver.
This commit is contained in:
parent
c12b71ef93
commit
938c307e45
9 changed files with 37 additions and 525 deletions
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@ -14,7 +14,6 @@ DRIVER_SOURCES = \
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intel_pipe_i915simple.c \
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intel_pipe_softpipe.c \
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intel_batchbuffer.c \
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intel_tex_layout.c \
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intel_buffers.c \
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intel_blit.c \
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intel_context.c \
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@ -243,6 +243,8 @@ intelFlush(GLcontext * ctx)
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{
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struct intel_context *intel = intel_context(ctx);
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/* Hmm:
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*/
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intel->pipe->flush( intel->pipe, 0 );
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}
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@ -421,8 +423,6 @@ intelCreateContext(const __GLcontextModes * mesaVis,
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*/
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if (!getenv("INTEL_HW")) {
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intel->pipe = intel_create_softpipe( intel );
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/* use default softpipe function for surface_alloc() */
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intel->pipe->supported_formats = intel_supported_formats;
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}
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else {
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switch (intel->intelScreen->deviceID) {
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@ -447,28 +447,6 @@ intelCreateContext(const __GLcontextModes * mesaVis,
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st_create_context( &intel->ctx, intel->pipe );
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/* TODO: Push this down into the pipe driver:
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*/
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switch (intel->intelScreen->deviceID) {
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case PCI_CHIP_I945_G:
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case PCI_CHIP_I945_GM:
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case PCI_CHIP_I945_GME:
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case PCI_CHIP_G33_G:
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case PCI_CHIP_Q33_G:
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case PCI_CHIP_Q35_G:
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intel->pipe->mipmap_tree_layout = i945_miptree_layout;
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break;
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case PCI_CHIP_I915_G:
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case PCI_CHIP_I915_GM:
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case PCI_CHIP_I830_M:
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case PCI_CHIP_I855_GM:
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case PCI_CHIP_I865_G:
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intel->pipe->mipmap_tree_layout = i915_miptree_layout;
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default:
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assert(0); /*FIX*/
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}
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return GL_TRUE;
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}
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@ -227,10 +227,18 @@ static void intel_i915_batch_flush( struct i915_winsys *sws )
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{
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struct intel_context *intel = intel_i915_winsys(sws)->intel;
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_mesa_printf("%s: start\n");
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intel_batchbuffer_flush( intel->batch );
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intel_i915_batch_wait_idle( sws );
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_mesa_printf("%s: done\n");
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if (0) intel_i915_batch_wait_idle( sws );
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}
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static void intel_i915_printf( struct i915_winsys *sws,
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const char *fmtString, ... )
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{
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va_list args;
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va_start( args, fmtString );
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vfprintf(stderr, fmtString, args);
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va_end( args );
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}
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@ -242,6 +250,7 @@ intel_create_i915simple( struct intel_context *intel )
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/* Fill in this struct with callbacks that i915simple will need to
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* communicate with the window system, buffer manager, etc.
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*/
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iws->winsys.printf = intel_i915_printf;
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iws->winsys.buffer_create = intel_i915_buffer_create;
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iws->winsys.buffer_map = intel_i915_buffer_map;
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iws->winsys.buffer_unmap = intel_i915_buffer_unmap;
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@ -259,5 +268,5 @@ intel_create_i915simple( struct intel_context *intel )
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/* Create the i915simple context:
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*/
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return i915_create( &iws->winsys );
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return i915_create( &iws->winsys, intel->intelScreen->deviceID );
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}
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@ -36,9 +36,14 @@
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#include "intel_context.h"
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#include "intel_pipe.h"
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#include "intel_surface.h"
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#include "pipe/softpipe/sp_winsys.h"
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/* Shouldn't really need this:
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*/
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#include "pipe/p_context.h"
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struct intel_softpipe_winsys {
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struct softpipe_winsys sws;
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@ -157,6 +162,7 @@ struct pipe_context *
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intel_create_softpipe( struct intel_context *intel )
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{
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struct intel_softpipe_winsys *isws = CALLOC_STRUCT( intel_softpipe_winsys );
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struct pipe_context *pipe;
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/* Fill in this struct with callbacks that softpipe will need to
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* communicate with the window system, buffer manager, etc.
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@ -177,5 +183,11 @@ intel_create_softpipe( struct intel_context *intel )
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/* Create the softpipe context:
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*/
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return softpipe_create( &isws->sws );
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pipe = softpipe_create( &isws->sws );
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/* XXX: This should probably be a parameter to softpipe_create()
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*/
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pipe->supported_formats = intel_supported_formats;
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return pipe;
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}
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@ -1,476 +0,0 @@
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/**************************************************************************
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*
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* Copyright 2006 Tungsten Graphics, Inc., Cedar Park, Texas.
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* All Rights Reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the
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* "Software"), to deal in the Software without restriction, including
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* without limitation the rights to use, copy, modify, merge, publish,
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* distribute, sub license, and/or sell copies of the Software, and to
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* permit persons to whom the Software is furnished to do so, subject to
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* the following conditions:
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*
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* The above copyright notice and this permission notice (including the
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* next paragraph) shall be included in all copies or substantial portions
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* of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
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* IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
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* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
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* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
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* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*
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**************************************************************************/
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/*
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* Authors:
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* Keith Whitwell <keith@tungstengraphics.com>
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* Michel Dänzer <michel@tungstengraphics.com>
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*/
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#include "macros.h"
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#include "pipe/p_state.h"
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#include "pipe/p_context.h"
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#include "intel_tex_layout.h"
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#include "state_tracker/st_mipmap_tree.h"
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static GLuint minify( GLuint d )
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{
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return MAX2(1, d>>1);
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}
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static int align(int value, int alignment)
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{
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return (value + alignment - 1) & ~(alignment - 1);
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}
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static void
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intel_miptree_set_level_info(struct pipe_mipmap_tree *mt,
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GLuint level,
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GLuint nr_images,
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GLuint x, GLuint y, GLuint w, GLuint h, GLuint d)
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{
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assert(level < MAX_TEXTURE_LEVELS);
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mt->level[level].width = w;
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mt->level[level].height = h;
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mt->level[level].depth = d;
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mt->level[level].level_offset = (x + y * mt->pitch) * mt->cpp;
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mt->level[level].nr_images = nr_images;
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/*
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DBG("%s level %d size: %d,%d,%d offset %d,%d (0x%x)\n", __FUNCTION__,
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level, w, h, d, x, y, mt->level[level].level_offset);
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*/
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/* Not sure when this would happen, but anyway:
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*/
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if (mt->level[level].image_offset) {
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free(mt->level[level].image_offset);
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mt->level[level].image_offset = NULL;
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}
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assert(nr_images);
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assert(!mt->level[level].image_offset);
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mt->level[level].image_offset = (GLuint *) malloc(nr_images * sizeof(GLuint));
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mt->level[level].image_offset[0] = 0;
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}
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static void
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intel_miptree_set_image_offset(struct pipe_mipmap_tree *mt,
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GLuint level, GLuint img, GLuint x, GLuint y)
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{
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if (img == 0 && level == 0)
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assert(x == 0 && y == 0);
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assert(img < mt->level[level].nr_images);
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mt->level[level].image_offset[img] = (x + y * mt->pitch);
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/*
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DBG("%s level %d img %d pos %d,%d image_offset %x\n",
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__FUNCTION__, level, img, x, y, mt->level[level].image_offset[img]);
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*/
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}
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static void
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i945_miptree_layout_2d( struct pipe_mipmap_tree *mt )
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{
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GLint align_h = 2, align_w = 4;
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GLuint level;
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GLuint x = 0;
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GLuint y = 0;
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GLuint width = mt->width0;
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GLuint height = mt->height0;
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mt->pitch = mt->width0;
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/* May need to adjust pitch to accomodate the placement of
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* the 2nd mipmap. This occurs when the alignment
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* constraints of mipmap placement push the right edge of the
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* 2nd mipmap out past the width of its parent.
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*/
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if (mt->first_level != mt->last_level) {
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GLuint mip1_width = align(minify(mt->width0), align_w)
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+ minify(minify(mt->width0));
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if (mip1_width > mt->width0)
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mt->pitch = mip1_width;
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}
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/* Pitch must be a whole number of dwords, even though we
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* express it in texels.
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*/
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mt->pitch = align(mt->pitch * mt->cpp, 4) / mt->cpp;
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mt->total_height = 0;
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for ( level = mt->first_level ; level <= mt->last_level ; level++ ) {
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GLuint img_height;
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intel_miptree_set_level_info(mt, level, 1, x, y, width, height, 1);
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if (mt->compressed)
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img_height = MAX2(1, height/4);
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else
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img_height = align(height, align_h);
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/* Because the images are packed better, the final offset
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* might not be the maximal one:
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*/
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mt->total_height = MAX2(mt->total_height, y + img_height);
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/* Layout_below: step right after second mipmap.
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*/
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if (level == mt->first_level + 1) {
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x += align(width, align_w);
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}
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else {
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y += img_height;
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}
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width = minify(width);
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height = minify(height);
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}
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}
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static const GLint initial_offsets[6][2] = {
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{0, 0},
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{0, 2},
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{1, 0},
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{1, 2},
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{1, 1},
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{1, 3}
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};
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static const GLint step_offsets[6][2] = {
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{0, 2},
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{0, 2},
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{-1, 2},
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{-1, 2},
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{-1, 1},
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{-1, 1}
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};
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GLboolean
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i915_miptree_layout(struct pipe_context *pipe, struct pipe_mipmap_tree * mt)
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{
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GLint level;
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switch (mt->target) {
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case GL_TEXTURE_CUBE_MAP:{
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const GLuint dim = mt->width0;
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GLuint face;
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GLuint lvlWidth = mt->width0, lvlHeight = mt->height0;
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assert(lvlWidth == lvlHeight); /* cubemap images are square */
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/* double pitch for cube layouts */
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mt->pitch = ((dim * mt->cpp * 2 + 3) & ~3) / mt->cpp;
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mt->total_height = dim * 4;
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for (level = mt->first_level; level <= mt->last_level; level++) {
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intel_miptree_set_level_info(mt, level, 6,
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0, 0,
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/*OLD: mt->pitch, mt->total_height,*/
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lvlWidth, lvlHeight,
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1);
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lvlWidth /= 2;
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lvlHeight /= 2;
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}
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for (face = 0; face < 6; face++) {
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GLuint x = initial_offsets[face][0] * dim;
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GLuint y = initial_offsets[face][1] * dim;
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GLuint d = dim;
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for (level = mt->first_level; level <= mt->last_level; level++) {
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intel_miptree_set_image_offset(mt, level, face, x, y);
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if (d == 0)
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_mesa_printf("cube mipmap %d/%d (%d..%d) is 0x0\n",
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face, level, mt->first_level, mt->last_level);
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d >>= 1;
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x += step_offsets[face][0] * d;
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y += step_offsets[face][1] * d;
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}
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}
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break;
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}
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case GL_TEXTURE_3D:{
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GLuint width = mt->width0;
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GLuint height = mt->height0;
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GLuint depth = mt->depth0;
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GLuint stack_height = 0;
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/* Calculate the size of a single slice.
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*/
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mt->pitch = ((mt->width0 * mt->cpp + 3) & ~3) / mt->cpp;
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/* XXX: hardware expects/requires 9 levels at minimum.
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*/
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for (level = mt->first_level; level <= MAX2(8, mt->last_level);
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level++) {
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intel_miptree_set_level_info(mt, level, depth, 0, mt->total_height,
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width, height, depth);
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stack_height += MAX2(2, height);
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width = minify(width);
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height = minify(height);
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depth = minify(depth);
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}
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/* Fixup depth image_offsets:
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*/
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depth = mt->depth0;
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for (level = mt->first_level; level <= mt->last_level; level++) {
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GLuint i;
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for (i = 0; i < depth; i++)
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intel_miptree_set_image_offset(mt, level, i,
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0, i * stack_height);
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depth = minify(depth);
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}
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/* Multiply slice size by texture depth for total size. It's
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* remarkable how wasteful of memory the i915 texture layouts
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* are. They are largely fixed in the i945.
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*/
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mt->total_height = stack_height * mt->depth0;
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break;
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}
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default:{
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GLuint width = mt->width0;
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GLuint height = mt->height0;
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GLuint img_height;
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mt->pitch = ((mt->width0 * mt->cpp + 3) & ~3) / mt->cpp;
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mt->total_height = 0;
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for (level = mt->first_level; level <= mt->last_level; level++) {
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intel_miptree_set_level_info(mt, level, 1,
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0, mt->total_height,
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width, height, 1);
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if (mt->compressed)
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img_height = MAX2(1, height / 4);
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else
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img_height = (MAX2(2, height) + 1) & ~1;
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mt->total_height += img_height;
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width = minify(width);
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height = minify(height);
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}
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break;
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}
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}
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/*
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DBG("%s: %dx%dx%d - sz 0x%x\n", __FUNCTION__,
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mt->pitch,
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mt->total_height, mt->cpp, mt->pitch * mt->total_height * mt->cpp);
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*/
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return GL_TRUE;
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}
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GLboolean
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i945_miptree_layout(struct pipe_context *pipe, struct pipe_mipmap_tree * mt)
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{
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GLint level;
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switch (mt->target) {
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case GL_TEXTURE_CUBE_MAP:{
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const GLuint dim = mt->width0;
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GLuint face;
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GLuint lvlWidth = mt->width0, lvlHeight = mt->height0;
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assert(lvlWidth == lvlHeight); /* cubemap images are square */
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/* Depending on the size of the largest images, pitch can be
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* determined either by the old-style packing of cubemap faces,
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* or the final row of 4x4, 2x2 and 1x1 faces below this.
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*/
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if (dim > 32)
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mt->pitch = ((dim * mt->cpp * 2 + 3) & ~3) / mt->cpp;
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else
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mt->pitch = 14 * 8;
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mt->total_height = dim * 4 + 4;
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/* Set all the levels to effectively occupy the whole rectangular region.
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*/
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for (level = mt->first_level; level <= mt->last_level; level++) {
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intel_miptree_set_level_info(mt, level, 6,
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0, 0,
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lvlWidth, lvlHeight, 1);
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lvlWidth /= 2;
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lvlHeight /= 2;
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}
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for (face = 0; face < 6; face++) {
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GLuint x = initial_offsets[face][0] * dim;
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||||
GLuint y = initial_offsets[face][1] * dim;
|
||||
GLuint d = dim;
|
||||
|
||||
if (dim == 4 && face >= 4) {
|
||||
y = mt->total_height - 4;
|
||||
x = (face - 4) * 8;
|
||||
}
|
||||
else if (dim < 4 && (face > 0 || mt->first_level > 0)) {
|
||||
y = mt->total_height - 4;
|
||||
x = face * 8;
|
||||
}
|
||||
|
||||
for (level = mt->first_level; level <= mt->last_level; level++) {
|
||||
intel_miptree_set_image_offset(mt, level, face, x, y);
|
||||
|
||||
d >>= 1;
|
||||
|
||||
switch (d) {
|
||||
case 4:
|
||||
switch (face) {
|
||||
case FACE_POS_X:
|
||||
case FACE_NEG_X:
|
||||
x += step_offsets[face][0] * d;
|
||||
y += step_offsets[face][1] * d;
|
||||
break;
|
||||
case FACE_POS_Y:
|
||||
case FACE_NEG_Y:
|
||||
y += 12;
|
||||
x -= 8;
|
||||
break;
|
||||
case FACE_POS_Z:
|
||||
case FACE_NEG_Z:
|
||||
y = mt->total_height - 4;
|
||||
x = (face - 4) * 8;
|
||||
break;
|
||||
}
|
||||
|
||||
case 2:
|
||||
y = mt->total_height - 4;
|
||||
x = 16 + face * 8;
|
||||
break;
|
||||
|
||||
case 1:
|
||||
x += 48;
|
||||
break;
|
||||
|
||||
default:
|
||||
x += step_offsets[face][0] * d;
|
||||
y += step_offsets[face][1] * d;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
break;
|
||||
}
|
||||
case GL_TEXTURE_3D:{
|
||||
GLuint width = mt->width0;
|
||||
GLuint height = mt->height0;
|
||||
GLuint depth = mt->depth0;
|
||||
GLuint pack_x_pitch, pack_x_nr;
|
||||
GLuint pack_y_pitch;
|
||||
GLuint level;
|
||||
|
||||
mt->pitch = ((mt->width0 * mt->cpp + 3) & ~3) / mt->cpp;
|
||||
mt->total_height = 0;
|
||||
|
||||
pack_y_pitch = MAX2(mt->height0, 2);
|
||||
pack_x_pitch = mt->pitch;
|
||||
pack_x_nr = 1;
|
||||
|
||||
for (level = mt->first_level; level <= mt->last_level; level++) {
|
||||
GLuint nr_images = mt->target == GL_TEXTURE_3D ? depth : 6;
|
||||
GLint x = 0;
|
||||
GLint y = 0;
|
||||
GLint q, j;
|
||||
|
||||
intel_miptree_set_level_info(mt, level, nr_images,
|
||||
0, mt->total_height,
|
||||
width, height, depth);
|
||||
|
||||
for (q = 0; q < nr_images;) {
|
||||
for (j = 0; j < pack_x_nr && q < nr_images; j++, q++) {
|
||||
intel_miptree_set_image_offset(mt, level, q, x, y);
|
||||
x += pack_x_pitch;
|
||||
}
|
||||
|
||||
x = 0;
|
||||
y += pack_y_pitch;
|
||||
}
|
||||
|
||||
|
||||
mt->total_height += y;
|
||||
|
||||
if (pack_x_pitch > 4) {
|
||||
pack_x_pitch >>= 1;
|
||||
pack_x_nr <<= 1;
|
||||
assert(pack_x_pitch * pack_x_nr <= mt->pitch);
|
||||
}
|
||||
|
||||
if (pack_y_pitch > 2) {
|
||||
pack_y_pitch >>= 1;
|
||||
}
|
||||
|
||||
width = minify(width);
|
||||
height = minify(height);
|
||||
depth = minify(depth);
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
||||
case GL_TEXTURE_1D:
|
||||
case GL_TEXTURE_2D:
|
||||
case GL_TEXTURE_RECTANGLE_ARB:
|
||||
i945_miptree_layout_2d(mt);
|
||||
break;
|
||||
default:
|
||||
_mesa_problem(NULL, "Unexpected tex target in i945_miptree_layout()");
|
||||
}
|
||||
|
||||
/*
|
||||
DBG("%s: %dx%dx%d - sz 0x%x\n", __FUNCTION__,
|
||||
mt->pitch,
|
||||
mt->total_height, mt->cpp, mt->pitch * mt->total_height * mt->cpp);
|
||||
*/
|
||||
|
||||
return GL_TRUE;
|
||||
}
|
||||
|
||||
|
|
@ -1,16 +0,0 @@
|
|||
|
||||
#ifndef INTEL_TEX_LAYOUT_H
|
||||
#define INTEL_TEX_LAYOUT_H
|
||||
|
||||
struct pipe_context;
|
||||
struct pipe_mipmap_tree;
|
||||
|
||||
|
||||
extern GLboolean
|
||||
i915_miptree_layout(struct pipe_context *, struct pipe_mipmap_tree *);
|
||||
|
||||
extern GLboolean
|
||||
i945_miptree_layout(struct pipe_context *, struct pipe_mipmap_tree *);
|
||||
|
||||
|
||||
#endif /* INTEL_TEX_LAYOUT_H */
|
||||
|
|
@ -902,12 +902,10 @@ _mesa_sprintf( char *str, const char *fmt, ... )
|
|||
void
|
||||
_mesa_printf( const char *fmtString, ... )
|
||||
{
|
||||
char s[MAXSTRING];
|
||||
va_list args;
|
||||
va_start( args, fmtString );
|
||||
vsnprintf(s, MAXSTRING, fmtString, args);
|
||||
vfprintf(stderr, fmtString, args);
|
||||
va_end( args );
|
||||
fprintf(stderr,"%s", s);
|
||||
}
|
||||
|
||||
/** Wrapper around vsprintf() */
|
||||
|
|
|
|||
|
|
@ -21,6 +21,7 @@ DRIVER_SOURCES = \
|
|||
i915_state_emit.c \
|
||||
i915_state_fragprog.c \
|
||||
i915_prim_emit.c \
|
||||
i915_tex_layout.c \
|
||||
i915_surface.c
|
||||
|
||||
C_SOURCES = \
|
||||
|
|
|
|||
|
|
@ -29,6 +29,7 @@
|
|||
#include "i915_context.h"
|
||||
#include "i915_winsys.h"
|
||||
#include "i915_state.h"
|
||||
#include "i915_tex_layout.h"
|
||||
|
||||
#include "pipe/draw/draw_context.h"
|
||||
#include "pipe/p_defines.h"
|
||||
|
|
@ -207,6 +208,12 @@ struct pipe_context *i915_create( struct i915_winsys *winsys,
|
|||
i915_init_flush_functions(i915);
|
||||
|
||||
|
||||
if (i915->flags.is_i945)
|
||||
i915->pipe.mipmap_tree_layout = i945_miptree_layout;
|
||||
else
|
||||
i915->pipe.mipmap_tree_layout = i945_miptree_layout;
|
||||
|
||||
|
||||
i915->dirty = ~0;
|
||||
i915->hardware_dirty = ~0;
|
||||
|
||||
|
|
|
|||
Loading…
Add table
Reference in a new issue