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mesa: glGetProgramResourceLocationIndex
Patch adds required helper functions to shaderapi.h and
the actual implementation.
The added functionality can be tested by tests for following
functions that are refactored by later patches:
GetFragDataIndex
v2: return -1 if output not referenced by fragment stage
(Ilia Mirkin)
Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Martin Peres <martin.peres@linux.intel.com>
This commit is contained in:
parent
e0e4d77f01
commit
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3 changed files with 46 additions and 1 deletions
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@ -364,9 +364,32 @@ _mesa_GetProgramResourceLocation(GLuint program, GLenum programInterface,
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return _mesa_program_resource_location(shProg, programInterface, name);
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}
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/**
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* Returns output index for dual source blending.
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*/
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GLint GLAPIENTRY
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_mesa_GetProgramResourceLocationIndex(GLuint program, GLenum programInterface,
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const GLchar *name)
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{
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return -1;
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GET_CURRENT_CONTEXT(ctx);
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struct gl_shader_program *shProg =
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lookup_linked_program(program, "glGetProgramResourceLocationIndex");
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if (!shProg || !name || invalid_array_element_syntax(name))
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return -1;
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/* From the GL_ARB_program_interface_query spec:
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*
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* "For GetProgramResourceLocationIndex, <programInterface> must be
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* PROGRAM_OUTPUT."
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*/
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if (programInterface != GL_PROGRAM_OUTPUT) {
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_mesa_error(ctx, GL_INVALID_ENUM,
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"glGetProgramResourceLocationIndex(%s)",
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_mesa_lookup_enum_by_nr(programInterface));
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return -1;
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}
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return _mesa_program_resource_location_index(shProg, GL_PROGRAM_OUTPUT,
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name);
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}
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@ -821,3 +821,21 @@ _mesa_program_resource_location(struct gl_shader_program *shProg,
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return program_resource_location(shProg, res, name);
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}
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/**
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* Function implements following index queries:
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* glGetFragDataIndex
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*/
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GLint
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_mesa_program_resource_location_index(struct gl_shader_program *shProg,
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GLenum interface, const char *name)
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{
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struct gl_program_resource *res =
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_mesa_program_resource_find_name(shProg, interface, name);
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/* Non-existent variable or resource is not referenced by fragment stage. */
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if (!res || !(res->StageReferences & (1 << MESA_SHADER_FRAGMENT)))
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return -1;
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return RESOURCE_VAR(res)->data.index;
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}
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@ -248,6 +248,10 @@ extern GLint
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_mesa_program_resource_location(struct gl_shader_program *shProg,
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GLenum interface, const char *name);
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extern GLint
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_mesa_program_resource_location_index(struct gl_shader_program *shProg,
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GLenum interface, const char *name);
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#ifdef __cplusplus
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}
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#endif
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