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mesa: move uniforms.c to main/
This commit is contained in:
parent
a37b2219d6
commit
936605fc8a
6 changed files with 6 additions and 6 deletions
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@ -105,6 +105,7 @@ if env['platform'] != 'winddk':
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'main/texstate.c',
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'main/texstore.c',
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'main/transformfeedback.c',
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'main/uniforms.c',
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'main/varray.c',
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'main/version.c',
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'main/viewport.c',
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@ -217,7 +218,6 @@ if env['platform'] != 'winddk':
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'shader/prog_uniform.c',
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'shader/programopt.c',
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'shader/symbol_table.c',
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'shader/uniforms.c',
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]
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slang_sources = [
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@ -99,7 +99,7 @@
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#endif
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#if FEATURE_ARB_shader_objects
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#include "shaderapi.h"
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#include "shader/uniforms.h"
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#include "uniforms.h"
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#endif
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#if FEATURE_ARB_sync
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#include "syncobj.h"
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@ -40,7 +40,7 @@
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#include "main/dispatch.h"
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#include "main/shaderapi.h"
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#include "main/shaderobj.h"
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#include "uniforms.h"
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#include "main/uniforms.h"
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#include "shader/prog_parameter.h"
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#include "shader/prog_statevars.h"
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#include "shader/prog_uniform.h"
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@ -34,13 +34,13 @@
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#include "main/macros.h"
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#include "main/shaderapi.h"
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#include "main/shaderobj.h"
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#include "main/uniforms.h"
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#include "shader/program.h"
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#include "shader/prog_instruction.h"
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#include "shader/prog_parameter.h"
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#include "shader/prog_print.h"
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#include "shader/prog_statevars.h"
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#include "shader/prog_uniform.h"
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#include "shader/uniforms.h"
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#include "slang_builtin.h"
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#include "slang_link.h"
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@ -89,6 +89,7 @@ MAIN_SOURCES = \
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main/texstate.c \
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main/texstore.c \
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main/transformfeedback.c \
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main/uniforms.c \
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main/varray.c \
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main/version.c \
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main/viewport.c \
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@ -247,8 +248,7 @@ SHADER_SOURCES = \
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shader/prog_statevars.c \
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shader/prog_uniform.c \
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shader/programopt.c \
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shader/symbol_table.c \
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shader/uniforms.c
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shader/symbol_table.c
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SLANG_SOURCES = \
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shader/slang/slang_builtin.c \
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