From 935f2c0ba451a32a1bdb4c26bab1c23003be076d Mon Sep 17 00:00:00 2001 From: Rob Clark Date: Sun, 21 Mar 2021 09:49:08 -0700 Subject: [PATCH] d3d12: Use util_draw_multi() helper Signed-off-by: Rob Clark Reviewed-by: Jesse Natalie Part-of: --- src/gallium/drivers/d3d12/d3d12_draw.cpp | 9 ++------- 1 file changed, 2 insertions(+), 7 deletions(-) diff --git a/src/gallium/drivers/d3d12/d3d12_draw.cpp b/src/gallium/drivers/d3d12/d3d12_draw.cpp index ee765677dd8..f7e564378fe 100644 --- a/src/gallium/drivers/d3d12/d3d12_draw.cpp +++ b/src/gallium/drivers/d3d12/d3d12_draw.cpp @@ -31,6 +31,7 @@ #include "d3d12_surface.h" #include "util/u_debug.h" +#include "util/u_draw.h" #include "util/u_helpers.h" #include "util/u_inlines.h" #include "util/u_prim.h" @@ -427,13 +428,7 @@ d3d12_draw_vbo(struct pipe_context *pctx, unsigned num_draws) { if (num_draws > 1) { - struct pipe_draw_info tmp_info = *dinfo; - - for (unsigned i = 0; i < num_draws; i++) { - d3d12_draw_vbo(pctx, &tmp_info, indirect, &draws[i], 1); - if (tmp_info.increment_draw_id) - tmp_info.drawid++; - } + util_draw_multi(pctx, dinfo, indirect, draws, num_draws); return; }